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11 commits

Author SHA1 Message Date
curt
2cd509d3de View optimizations by Norman Vine. 1998-05-27 02:24:05 +00:00
curt
fdc94bd13a First pass at view frustum culling now operational. 1998-05-17 16:59:03 +00:00
curt
65cc9a9e66 C++ - ified views.[ch]xx
Shuffled some additional view parameters into the fgVIEW class.
Changed tile-radius to tile-diameter because it is a much better
  name.
Added a WORLD_TO_EYE transformation to views.cxx.  This allows us
 to transform world space to eye space for view frustum culling.
1998-05-16 13:08:34 +00:00
curt
1f5aeb1d46 Updated polartocart conversion routine. 1998-05-02 01:51:01 +00:00
curt
d87408c767 Added command line rendering options:
enable/disable fog/haze
  specify smooth/flat shading
  disable sky blending and just use a solid color
  enable wireframe drawing mode
1998-04-30 12:34:17 +00:00
curt
7352183ad9 Type-ified fgTIME and fgVIEW.
Added a command line option to disable textures.
1998-04-28 01:20:20 +00:00
curt
4a487175c9 "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd. 1998-04-26 05:10:00 +00:00
curt
d4c9d9cbb3 Use already calculated LaRCsim values to create the roll/pitch/yaw
transformation matrix (we call it LOCAL)
1998-04-25 22:04:53 +00:00
curt
dd4a17a011 Cleaned up initialization sequence to eliminate interdependencies
between sun position, lighting, and view position.  This creates a
valid single pass initialization path.
1998-04-25 20:24:00 +00:00
curt
f4c7a35129 Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
Trying out some different option parsing code.
Some code reorganization.
1998-04-24 00:49:17 +00:00
curt
920eefd4a7 C++ - ifing the code.
Starting a bit of reorganization of lighting code.
1998-04-22 13:25:39 +00:00
Renamed from Main/views.c (Browse further)