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6 commits

Author SHA1 Message Date
gallaert
effca9da5e Update FGPanel:
- use OpenGL 2.0 instead of OpenGL 1.0;
- port to Raspberry Pi;
- remove PLib dependencies.
2016-12-16 19:35:44 +00:00
James Turner
0da1fc574d VS2015 compatability fixes. 2016-06-01 22:58:03 +01:00
ThorstenB
be720b424a fgpanel: fixed some error handling/setup issues
- Provide error message when fgdata path is missing.
- Exit game mode when closing/aborting program (show mouse cursor etc).
- Support absolute paths for "--panel" parameter.
- Don't crash when a font is missing.
2011-09-30 22:20:00 +02:00
Torsten Dreyer
8d67103214 fgpanel: fix compile for OSX 2011-06-04 21:27:04 +02:00
Torsten Dreyer
5527fedc80 let fgpanel compile under vc90 2011-05-27 20:53:16 +02:00
Torsten Dreyer
f44dd24462 Initial commit of the fgpanel code
fgpanel is basically the stripped down 2D-Panel code from
FlightGear. It is designed as a standalone lightweight panel
rendering engine to draw 2d panels on a lowcost computer/graphic card
without 3d acceleration at reasonablel framerates.

Patches for inclusion into the build system will follow.
2011-04-14 11:11:17 +02:00