curt
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9f678a797f
|
Work on better texture coordinate handling with the ability to scale textures
via a parameter in the materials file, while having the textures scroll
smoothly at any scaling.
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1999-10-10 16:49:29 +00:00 |
|
curt
|
9a508406db
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MSVC++ portability tweaks.
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1999-09-28 22:44:08 +00:00 |
|
curt
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0925492e4c
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Fixed a couple small bugs with fragment creation in on-the-fly generated
tiles.
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1999-09-01 18:51:49 +00:00 |
|
curt
|
c3753bf620
|
Lighting/ssgSimpleState fixes.
obj.cxx added code to generate an ocean tile on the fly if no tile exists.
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1999-08-31 23:23:04 +00:00 |
|
curt
|
fdbfd9c2f8
|
Minor tweaks to work around egcs compiler pickiness.
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1999-08-12 21:08:37 +00:00 |
|
curt
|
243b73c10b
|
Moving towards increased dependence on ssg.
|
1999-08-07 18:27:29 +00:00 |
|
curt
|
dec6e86f6e
|
Mac portability tweaks.
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1999-08-07 18:24:49 +00:00 |
|
curt
|
6efea97fb0
|
Don't make mismatched nodes/normals a fatal error ...
|
1999-07-04 07:33:29 +00:00 |
|
curt
|
f57f8ef7ce
|
Fail on mismatch of nodes and normals.
|
1999-07-03 04:03:59 +00:00 |
|
curt
|
5329ce82c5
|
Ssg tweaks. Better handling of missing tiles.
|
1999-06-30 00:26:43 +00:00 |
|
curt
|
858f17b323
|
Changes to begin incorporating plib support for managing and rendering the
terrain.
|
1999-06-28 00:02:52 +00:00 |
|
curt
|
14a8533f63
|
Initial revision
|
1999-06-17 20:07:19 +00:00 |
|
Tim Moore
|
c90db01dc8
|
source tree reorganization prior to flightgear 0.7
SimGear and TerraGear appear to have been split off at this time.
|
2009-09-14 14:26:20 +02:00 |
|