curt
2cb51a228b
Restructured code a bit to split out the bits that create objects on the
...
fly. More work needs to be done.
Added apt_signs.[ch]xx
2001-07-12 15:03:09 +00:00
curt
34854ab2af
Threaded tile paging:
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- model loading deferred to primary thread
- tile removal deferred to paging thread
- other tweaks and rearrangments.
Airport signs
- first stab at some support for adding taxiway and runway signs. This
is non-optimal, but I'm under the gun for a demo.
2001-05-19 16:59:43 +00:00
curt
191bb3956a
Updates from Bernie Bright to massage tile loading around to make it
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slightly more conducive to future threading.
2001-03-29 01:42:31 +00:00
curt
5958389026
FG_ to SG_ namespace changes.
2001-03-23 22:59:18 +00:00
curt
90d30b023e
Generate a set of ground lights when loading a scenery tile.
2000-12-04 22:35:38 +00:00
curt
b1fbb16b9d
Increased FG_MAX_NODES to 4000
2000-11-23 15:48:21 +00:00
curt
39ae3864de
Cleaned up all the old fragment and material_mgr stuff which originated
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from the pre-ssg / render everything ourselves days. Replaced with a
material library manager that is much better suited for working in the
context of ssg. This simplified and cleaned up a ton of old junk.
2000-06-23 00:30:04 +00:00
curt
485230b443
Code reorganization.
2000-02-15 03:30:01 +00:00
curt
095c069b39
Updated for plib-1.1.x
2000-02-04 22:50:04 +00:00
curt
8ce39244df
Start adding support for loading additional models per tile.
1999-11-03 20:59:34 +00:00
curt
243b73c10b
Moving towards increased dependence on ssg.
1999-08-07 18:27:29 +00:00
curt
858f17b323
Changes to begin incorporating plib support for managing and rendering the
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terrain.
1999-06-28 00:02:52 +00:00
Tim Moore
c90db01dc8
source tree reorganization prior to flightgear 0.7
...
SimGear and TerraGear appear to have been split off at this time.
2009-09-14 14:26:20 +02:00