mfranz
9438288755
Free the splash texture memory when it's no longer needed. Nowadays splash
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textures are mostly 512x512 pixels, so we wasted 786 kB (RGB) or 1MB (RGBA)
during the whole fgfs runtime for mere startup prettification.
2007-05-02 18:49:31 +00:00
mfranz
c9813d1b5d
new FSF address
2006-02-21 01:16:04 +00:00
mfranz
d80b718039
- implement progress information (enabled by default; can be turned off via
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/sim/startup/splash-progress)
- a string in /sim/startup/splash-title is displayed on top of the screen
and by default empty
- the splash image is scaled down if 512x512 is too big
- code cleanup
2005-05-06 09:08:44 +00:00
mfranz
99f4b7e66e
- open window as soon as possible
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- move most of the initialization in chunks into the idle loop
- remove unused first fgSplashUpdate() parameter
2005-05-04 21:28:42 +00:00
ehofman
465d13b045
Add support for an aircraft specific splash screen
2003-12-22 21:49:11 +00:00
curt
2384d0ed51
Added some cheap eye candy to entertain myself for a few minutes. Splash
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screen now fades out revealing the scene.
2002-11-17 01:21:13 +00:00
Tim Moore
c90db01dc8
source tree reorganization prior to flightgear 0.7
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SimGear and TerraGear appear to have been split off at this time.
2009-09-14 14:26:20 +02:00