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565 commits

Author SHA1 Message Date
James Turner
28398fd041 FGQCanvas: screen handling argument (for RPi4)
Allow the QScreen to be specified, trying to get dual-screen output
working correctly on my RPi4
2019-07-25 16:03:47 +01:00
Edward d'Auvergne
34a6cb3c74 SGSubsystem classes: Registration of all subsystems. 2019-07-01 14:51:32 +02:00
Edward d'Auvergne
d259c70560 SGSubsystem classes: Addition of staticSubsystemClassId() to all subsystems. 2019-07-01 14:51:32 +02:00
Edward d'Auvergne
7a6e63ddb9 SGSubsystem classes: Subsystem and subsystem group API declaration standardisation.
This is a cleanup commit.
2019-07-01 14:27:30 +02:00
Edward d'Auvergne
60a2444766 SGSubsystem classes: Whitespace standardisation of the declarations.
This is a clean up commit prior to the subsystem API standardisation to simplify
the diffs.  It includes all SGSubsystem and SGSubsystemGroup derived classes.
2019-07-01 14:27:28 +02:00
Scott Giese
7ef4fb50ec [fgpanel] resolve linking error with GLEW 2019-04-20 21:56:16 -05:00
Richard Harrison
8e35b7efc7 OSG 3.4.0 compilation fixes. 2019-02-20 19:12:02 +01:00
Scott Giese
2fdc24c109 METAR fix 2019-02-07 01:26:05 -06:00
Scott Giese
edce380c7b Fix missing header for OSG macros.
Patch provided by Stewart Andreason.
2019-02-05 21:48:05 -06:00
Richard Harrison
f05c0297c0 OSG < 3.4.x fixes
This will use the inherently unsafe versions of the load methods which can result in deleting an object (from the cache) that has just been loaded in the database thread.

Symptom OSG WARN deleting still referenced object.

branches next, origin/next
2019-01-26 18:20:52 +01:00
Richard Harrison
832654fd2b Use readRef version of osgDB methods to give us thread safety 2019-01-20 23:30:21 +01:00
James Turner
b4009db5f6 Hide FGQCanvas UI in daemon mode 2019-01-19 15:20:19 +00:00
James Turner
da65411ef4 FGQCanvas clipping / default text color fixes
Also fix some compiler warnings, but the main thing is text now
defaults to white correctly if no color was set explicitly, and
local/parent clip-reference-frames are supported.
2019-01-17 10:46:58 +00:00
James Turner
591750b911 Frameless mode for FGQCanvas 2019-01-02 17:35:45 +00:00
Richard Harrison
1e636ce4cf Support for DDS Texture Cache
- pass texture cache control properties to simgear
 - /sim/rendering/texture-cache/cache-enabled
 - /sim/rendering/texture-cache/compress-transparent
 - /sim/rendering/texture-cache/compress-solid
 - /sim/rendering/texture-cache/compress

- support --texture-cache-dir command line option
- set max reported supported texture size during splashscreen.
2018-11-24 20:21:46 +01:00
James Turner
56495485e2 FGQCanvas: in-app help page 2018-11-08 09:40:53 +01:00
James Turner
d052dc2576 Remote canvas: UI fixes 2018-11-07 09:39:54 +01:00
James Turner
41e9baaba1 FGQCanvas iOS tweaks 2018-11-07 09:39:54 +01:00
James Turner
d0017f3bec Remove canvas: handle node removes
Especially on the path, handles removes of path coord/cmd data
2018-09-29 15:32:16 +01:00
James Turner
c15d65692a Remote-canvas logging cleanups 2018-09-27 22:39:39 +01:00
James Turner
639c8fd4b4 FGCanvas: warning fixes 2018-09-18 23:31:07 +01:00
James Turner
7e3c1a1b1d Fixes for the sim-pit
* ensure the UI disappears with no user interaction
* comoile fix for GCC
2018-07-27 18:45:25 +01:00
James Turner
2403e95559 FGCanvas tweaks
Enable daemon mode for hands-off operation. Add auto-reconnect
feature for daemon mode, will keep trying to connect to the configured
FGFS instance.
2018-06-26 23:24:02 +01:00
James Turner
f24d0a0fab Update Qmake build of FGQCanvas 2018-06-25 23:39:22 +01:00
James Turner
b2e8097b22 Remote-canvas: hide the whole UI on click 2018-06-24 21:33:07 +01:00
James Turner
b0aa3b93b7 FGQCanvas: load config on start mode 2018-06-24 14:11:46 +01:00
James Turner
57fbd2fe01 Remote-canvas: QPainter rendering mode 2018-06-24 11:34:43 +01:00
James Turner
8f205040dc Work on clipping in remote canvas
Different canvas clip reference frames are handled now, and updating
the clip nodes should not longer crash. Unfortunately, clips set
on groups don't work yet, further work is needed here.
2018-06-21 14:34:05 +01:00
James Turner
c82a725e47 Fills working again in FGQCanvas 2018-06-21 08:03:02 +01:00
Stuart Buchanan
8d51050820 stgmerge improvements
- Handle directories recursively
- Support Terrasync directory for Models
- sanity check that objects are in the correct tile.
2018-06-14 22:28:14 +01:00
James Turner
cf5e2b39f1 Handle CMake policy 0071 correctly 2018-05-01 12:35:55 +01:00
James Turner
8e6500ae47 Orderly destruction of canvas elements
Driven from the object destroyed signal, ensure children and 
corresponding QQ items are also destroyed when the property is removed.
2017-11-28 22:54:12 +00:00
James Turner
e4b5a699d8 Remote canvas: fix crashes on remove 2017-11-28 22:32:30 +00:00
James Turner
731097bca3 Remote canvas: fix snapshot loading
Visibility prop was being saved incorrectly.
2017-11-28 16:20:23 +00:00
James Turner
089abcfe40 Fix FGQCanvas compilation with Qt 5.7
Use raw OpenGL type constants instead of the QSG aliases which were
only added in 5.8
2017-11-19 21:57:14 +01:00
James Turner
fc084f4f1b Raise minimum version for FGQCanvas to Qt 5.7
Unfortunately QQuickTextNode isn’t exported from the libraries until
Qt 5.7, so rendering text directly would be very awkward.
2017-11-16 10:02:26 +00:00
James Turner
3b18a3667b Fix offsetting in FGQCanvas, enable clipping
Visual output is nearly correct now, just some crashes when changing
the display contents to track down.
2017-11-16 09:24:07 +00:00
James Turner
9eaa2f7efc Missed build fix for FGQCanvas 2017-11-09 16:01:21 +02:00
James Turner
89827fcd96 Restoring snapshots nearly working 2017-11-09 12:33:33 +02:00
James Turner
157b2148cb Add snapshots UI 2017-11-08 15:36:07 +02:00
James Turner
3c1cb67a27 Remove old FGQCanvas files 2017-11-07 17:23:55 +02:00
James Turner
a184f532ce Clipping support in all elements 2017-11-07 17:20:42 +02:00
James Turner
a22a17a995 Further work on snapshots feature 2017-11-05 19:42:57 +00:00
James Turner
6156cbbe1d Fixes after merging branch 2017-11-05 14:04:17 +00:00
James Turner
78b0d9c91e Working on snapshot save/loading 2017-11-05 13:57:51 +00:00
James Turner
19fd8e6e26 WIP on clipping working 2017-11-05 13:49:33 +00:00
James Turner
045e6fb29a Fix image rendering, somewhat. 2017-11-05 13:47:15 +00:00
James Turner
70a199a2f5 Render text in Quick directly.
Uses private QQuickTextNode api.
2017-11-05 13:46:52 +00:00
James Turner
66543f1588 Fix support for Uint32 indices. 2017-11-05 13:41:46 +00:00
James Turner
905d8ae734 Text alignment support mostly working
Baseline is still being strange, possibly need to use an
AnchorChange instead of multiple Binding elements
2017-11-05 13:37:38 +00:00