curt
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920eefd4a7
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C++ - ifing the code.
Starting a bit of reorganization of lighting code.
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1998-04-22 13:25:39 +00:00 |
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curt
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664b1fa4a8
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Prepairing for C++ integration.
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1998-04-21 17:02:27 +00:00 |
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curt
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50c0f6c9e6
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Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
<chotchkiss@namg.us.anritsu.com>
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1998-02-07 15:29:31 +00:00 |
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curt
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4db0288d75
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Added a view record field for absolute x, y, z position.
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1998-01-29 00:50:28 +00:00 |
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curt
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3680a11148
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Incorporated Paul Bleisch's <bleisch@chromatic.com> new debug message
system and commandline/config file processing code.
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1998-01-27 00:47:41 +00:00 |
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curt
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38264efc4d
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Changed #ifdef FILE_H to #ifdef _FILE_H
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1998-01-22 02:59:23 +00:00 |
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curt
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bda27365e4
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Merged in make system changes from Bob Kuehne <rpk@sgi.com>
This should simplify things tremendously.
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1998-01-19 19:26:51 +00:00 |
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curt
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45ed7c79f8
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Aligned sky with sun so dusk/dawn effects can be correct relative to the sun.
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1997-12-22 04:14:28 +00:00 |
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curt
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edc601667a
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Began working on rendering a sky.
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1997-12-17 23:13:34 +00:00 |
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curt
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d19c5f0b6f
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Add xgl wrappers for debugging.
Generate terrain normals on the fly.
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1997-12-15 23:54:25 +00:00 |
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curt
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28fad1d296
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Prepended "fg" on the name of all global structures that didn't have it yet.
i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
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1997-12-10 22:37:34 +00:00 |
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curt
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7be6031150
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Initial revision.
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1997-08-27 21:31:17 +00:00 |
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