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Author SHA1 Message Date
mfranz
fa2387c05b - fix function argument order (top & bottom were swapped)
- drop wrong and superfluous rounding (sprintf() rounds already)
- remove redundant default values to property getters (default is 0 already)
2008-08-05 05:22:05 +00:00
ehofman
c4a38e10ec James Turner:
Attached patch + new file make FGNavRecord have a .cxx file, and a constructor w
hich allows all the parameters to be supplied. Along the way I also cleaned up t
he navrecord.hxx header, lots more header pollution has been killed.

Some long methods are no longer inline, but were all suspiciously long to meet c
ompiler inlining criteria (I'm not clear if the 'inline' keyword is advisory or
mandatory in this situation) - I don't expect this to affect performance in any
way whatsoever.

The constructor addition is to support some hacking I'm doing improving the star
tup performance of the navDB by lazily loading the data, and caching it in a mor
e efficient format than text. I'm submitting this change (and probably some othe
r small tweaks in the future) since they are worthwhile as cleanups regardless o
f how my current experiments work out.
2008-08-03 14:34:42 +00:00
mfranz
61812ef4b8 better use unset() for unsetting ... 2008-07-30 15:01:59 +00:00
mfranz
a0c2e5b97f disable clip planes after use (Doesn't seem to make a difference,
and is only a temporary measure, as it was planned to OSGify the
HUD and put it in the scenegraph etc.)
2008-07-30 14:52:01 +00:00
mfranz
7a3fe04275 s/clip/clipping/ 2008-07-29 15:48:11 +00:00
mfranz
7ba3d5cb53 - extract clipping code to HUD.cxx, allowing generic clipping
and separate ladder clipping
- fix acceleration node names
- draw 90/-90 bars if there's no zenith/nadir
2008-07-29 15:41:25 +00:00
ehofman
429f2530de James Turner:
* experimental clean-up / reduction on two of the FG headers:
   (I'm going to await feedback on the developers list before doing more of
    these, to avoiding going over files multiple times, but in principle it
    seems pretty straightforward.)

 * final fixes for SG_USING_STD removal
2008-07-29 08:27:48 +00:00
mfranz
5cceb32c0a - read x/y/width/height as floats
- don't write bars past nadir/zenith (better MILSTD compliance)
- introduce tick-length/zero-bar-overlength/enable-dive-bar-angle
  configuration parameters
- simplification
2008-07-28 17:04:24 +00:00
ehofman
667e64e1eb - remove the SG_GLxxxx_H #defines, since OSG provides its own versions
- this exposed a bizarre issue on Mac where dragging in <AGL/agl.h> in
   extensions.hxx was pulling in all of Carbon to the global namespace
   - very scary. As a result, I now need to explicitly include CoreFoundation
   in fg_init.cxx.
 - change SG_USING_STD(x) to using std::x
2008-07-27 16:25:13 +00:00
fredb
967bf101ef Restore inclusion of GLU.h 2008-07-27 16:08:45 +00:00
fredb
3db0cf1659 Remove unneeded inclusions of windows.h, GL.h and GLU.H 2008-07-27 15:18:34 +00:00
ehofman
d9bfd5a425 This should apply, and everything should build cleanly, in isolation from the
SimGear change. It changes all the SG_xxxx to be the 'real' includes, and gets
rid of many #ifdef SG_HAVE_STD_INCLUDES. As an added bonus, rather than
replacing 'SG_USING_NAMESPACE(std)' with 'using namespace std', I just fixed
the small number of places to use std:: explicitly. So we're no longer polluting
the global namespace with the entire contents of std, in many cases.

There is one more 'mechanical' change to come - getting rid of SG_USING_STD(X),
but I want to keep that separate from everything else. (There's another
mechnical change, replacing <math.h> with <cmath> and so on *everywhere*, but
one step at a time)
2008-07-25 18:38:29 +00:00
mfranz
eb2a167331 attach listener after setting the default values (of course :-) 2008-06-02 11:44:02 +00:00
mfranz
47b9da740b - export font properties to the property tree again
- don't keep oodles of class member variables public (eek!)
- use ::hasValue() instead of ::getType() != SGPropertyNode::NONE
- consistency fixes and cosmetics
2008-06-02 09:32:37 +00:00
mfranz
4b245467c7 change default font values 2008-06-01 18:16:35 +00:00
mfranz
e0aeda5a51 Csaba HALASZ & Syd ADAMS: make radar font configurable
mf: move font color parts to the font listener
2008-06-01 18:08:01 +00:00
fredb
68124ca36d Remove unused variables 2008-06-01 14:59:20 +00:00
durk
4e24fba0d5 Merging David Luff's AI/ATC code with AIModels. Part 1:
- Move Dave's original code to a new directory (ATCDCL) so we can recycle
    the original ATC directory for generic ATC functions.
2008-05-12 10:38:04 +00:00
timoore
d28b509e5f autopilot filter deque fixes
Thanks to Vivian Meazza for debugging this. The output deque for
FGDigitalFilter was not being kept long enough for the
doubleExponential filter. Reads from output[1] could cause a crash.
2008-03-24 22:46:47 +00:00
timoore
fd492a297a model paging patch from Till Busch
From Till:
i started the project at the end of february with a simple idea: move all
3d-model loading to the DatabasePager-thread. my first attempts looked
promising, though they were a little too optimistic (or naive?). the patch
has evolved a lot since.

currently it does the following things:
1. revive SGModelLib, move functions for xml-model-loading there

2. replace all calls to sgLoad3dModel with calls to either
SGModelLib::loadModel() or SGModelLib::loadPagedModel()
almost all models will be loaded by the DatabasePager. the few exceptions are:
your own plane, shared models in scenery, random objects, AIBallistic models.

3. simplify mode-loading functions (avoid passing around fg_root)

4. avoid supurious MatrixTransform nodes in loaded models

5. fix some memory leaks
2008-03-22 09:31:06 +00:00
timoore
662ea715e8 For the agRadar, initialize property nodes with defaults.
Introduce a convenience member function in wxRadarBg for creating an
SGPropertyNode and initializing it in one step. Use this in
agRadar. This eliminates buggy behavior when the necessary radar
properties aren't defined.
2008-03-22 09:19:21 +00:00
timoore
7800918499 Small cleanup of terrain radar 2008-03-17 08:47:31 +00:00
timoore
c2040f30a2 ground radar from Vivian Mezza 2008-03-17 08:47:16 +00:00
mfranz
5253a271c7 The Concorde Maintainer:
- replace hardcoded name "inst-vertical-speed-indicator" by the one from
  the instrumentation config

mf: some indentation fixes, remove redundant block
2008-02-07 20:41:00 +00:00
timoore
00f8463ab4 Another round of memory leak fixes from Till Busch 2008-01-24 23:05:58 +00:00
frohlich
aed97e0dd4 Use a render target fallback that works in any case.
Avoids a crash on dri cards on linux.
2007-12-11 06:19:08 +00:00
timoore
743522fcd1 Add an option to FGTextureManager to create dynamic textures.
Dynamic textures shouldn't have their STATIC attribute set.
2007-12-07 09:14:16 +00:00
durk
f5e9e1898f Miscellaneous tweaks and Bugfixes. Mostly memory leaks ported from the plib
version
* Delete ai list objects in ~ATC/AIMgr.cxx:AIMgr::~AIMgr()
* Delete colors in GUI/new_gui.cxx: NewGui::~NewGui.cxx
* Delete memory allocated to the class member "route" in
  Instrumentation/gps.cxx
* Delete all globals (except a few "unsafe" ones that still cause segfaults
  and need further examination.
* Use an SGShared pointer for navaid memory allocation, so that pointers to
  individual navaid objects can be included safely in multiple navaid lists
2007-10-20 08:36:21 +00:00
mfranz
15139a42b6 - make FGAirport::search() more versatile, so that it can't only search
the next airport or airport with METAR station, but about any type of
  airport
- as a side effect this change makes it also 30 to 50% faster  :-)

In the long run this linear search shall be replaced with a spatial
algorithm (like octree), which will be a much bigger performance gain.
2007-10-05 21:54:52 +00:00
timoore
411435a48f Make comparisons against OSG version less flakey
Turn OPENSCENEGRAPH_MAJOR_VERSION, OPENSCENEGRAPH_MINOR_VERSION and
OPENSCENEGRAPH_PATCH_VERSION into a single number for comparisons in the
preprocessor.
2007-10-04 20:40:29 +00:00
mfranz
a5696122f1 ... and keep the "groundradar" update rate :-) 2007-09-28 10:14:43 +00:00
mfranz
62ec8fd1d4 add instrument name & index to subsystem name id 2007-09-28 09:59:34 +00:00
timoore
ec8be8c67a Added copyright to ground radar files 2007-09-10 05:08:57 +00:00
timoore
7ad0813990 Ground radar and tower control panel for ATC.
This piggybacks on the weather radar for a cool ATC display.
2007-09-09 23:22:14 +00:00
mfranz
158bfd1860 Hans FUGAL: mac compilation fix 2007-07-10 18:35:50 +00:00
mfranz
6168ba7850 Vivian MEAZZA: remove no longer needed debug messages 2007-07-05 15:28:44 +00:00
mfranz
bb634fcd2e make target RTT texture configurable as <radar-texture-path>
(ported from fg/plib, but doesn't yet work here)
2007-07-03 18:24:45 +00:00
mfranz
2eb175e772 Csaba HALASZ: use the OSG member variables right away
mf: remove redundant ARC check
2007-07-01 14:26:06 +00:00
mfranz
4faf9d4a74 Vivian MEAZZA: allow to turn off heading marker (symbol for own aircaft)
mf: remove commented out
2007-06-30 08:53:06 +00:00
mfranz
663ff14364 sync with recent changes to fg/plib 2007-06-29 22:44:41 +00:00
mfranz
bb413bf3e2 make update interval configurable, even though the default 1.0 is supposed
to be a realistic value
2007-06-24 22:13:25 +00:00
mfranz
143e3f34d4 what is this "plib" thing?! 2007-06-24 20:34:01 +00:00
mfranz
60ad87fc54 the former weather radar is now a generic radar (weather and aircraft),
so rename the instrument from <wxradar> to <radar>
2007-06-24 19:50:15 +00:00
mfranz
1b55d67ff7 - don't mix /instrumentation/radar and /instrumentation/wxradar wildly
together -- there's only *one* instrument node now
- don't take "random" tacan, but <tacan-source> from the instrumentation
  config (or /instrumentation/tacan[0] by default)
- don't take "random" display-controls from /instrumentation/tacan[0]
- default name is now "radar" (formerly "wxradar")
2007-06-24 17:15:48 +00:00
mfranz
800dd73551 Vivian MEAZZA & Tim MOORE:
- re-enable od_gauge ("owner drawn" render-to-texture instruments)
- implement radar in c++ (unlimited number of clouds/ai/mp/... objects,
  better performance)
2007-06-24 07:57:45 +00:00
durk
864fd40ee9 Alex Bory: TACAN has to search the new AI submode 'tanker'. 2007-06-14 05:26:57 +00:00
mfranz
52a4c527a6 initialize variables before using them 2007-05-06 14:02:44 +00:00
frohlich
4fe615fff5 Modified Files:
src/AIModel/AIBase.cxx src/AIModel/AICarrier.cxx
	src/ATC/AIEntity.cxx src/Cockpit/hud_rwy.cxx
 	src/FDM/Makefile.am src/FDM/flight.hxx src/FDM/groundcache.cxx
	src/Instrumentation/HUD/HUD_runway.cxx src/Main/Makefile.am
	src/Main/fg_init.cxx src/Main/main.cxx src/Main/renderer.cxx
	src/Main/viewer.cxx src/Main/viewer.hxx src/Model/acmodel.cxx
	src/Model/modelmgr.cxx src/Scenery/scenery.cxx
	src/Scenery/scenery.hxx src/Scenery/tileentry.cxx
	src/Time/tmp.cxx: Remove the scenery center handling.
	Osg has double valued transforms at any relevant place.
2007-05-05 08:08:24 +00:00
mfranz
3b5fed01ca Vivian MEAZZA:
"Bugfix. Restore earlier bugfix to ensure tacan works when there is no
aircraft carrier in the environment"
2007-04-26 06:49:54 +00:00
fredb
b5ab955877 Win32 fix 2007-04-03 11:36:47 +00:00