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Author SHA1 Message Date
Richard Harrison
2c8aad12ba Model relative property tree root binding.
Change fgcommand to take an optional property tree root element.

This fixes the animation bindings to use the defined property tree root - to support multiplayer (or other) model that can bind to the correct part of the property tree.

Requires a corresponding fix in sg to allow the command methods to take an optional root parameter.

What this means is that when inside someone else's multiplayer model (e.g. backseat, or co-pilot), the multipalyer (AI) model will correctly modify properties inside the correct part of the property tree inside (/ai), rather than modifying the properties inside the same part of the tree as the non-ai model.

This means that a properly setup model will operate within it's own space in the property tree; and permit more generic multiplayer code to be written.

This is probably responsible for some of the pollution of the root property tree with MP aircraft properties.
2017-07-05 11:37:17 +02:00
Thomas Geymayer
fdf4a61ed5 fgcommand remove-subsystem: fix double delete/segfault. 2015-11-19 23:17:58 +01:00
Thomas Geymayer
0f14a2d73b subsystemFactor: name fixing (use same as in fg_init.cxx) and cleanup. 2014-07-12 01:17:35 +02:00
Thomas Geymayer
a52c0882a1 Fix subsystemFactory name fdm -> flight (Thanks to Hooray). 2014-07-11 19:25:26 +02:00
Torsten Dreyer
dd6cccdda1 A new comm radio and atis implementation 2014-02-28 11:45:49 +01:00
Tom Paoletti
81cd33e2fa Performance optimization: empty() instead of size()>0
empty() is guaranteed to be constant complexity for both vectors and lists, while size() has linear complexity for lists.
2013-08-19 09:01:59 +01:00
Thomas Geymayer
4b21dc51ee Replace SGInterpolator with new advanced interpolation system.
Allow for advanced animations using easing functions and adapters
for interpolating specific property types (eg. CSS colors).
Old behavior should not have changed.
2013-03-16 16:45:03 +01:00
James Turner
9632bfcfd6 View-manager: update globals automatically.
Make the global view-manager pointer be controlled by the instance.
2012-11-20 13:33:20 +00:00
James Turner
cabb2a419f Allow a default name when adding subsystems. 2012-11-19 23:22:45 +00:00
James Turner
868b7b40dc Many more subsystems via the factory.
Not all of these are tested to actually be safe to add / remove at runtime, but an increasing number are.
2012-11-19 23:03:08 +00:00
James Turner
8608a48073 Initial work on dynamic subsystem creation.
Make subsystems create-able and removable from commands. Only some subsystems are supported so far, since many have non-default constructors or other complexities.

With this, change, it's possible to dynamically add and remove the traffic-manager at runtime, for example: fgcommand("add-subsystem", props.Node.new({ "subsystem": "traffic-manager", "name":"traffic-manager", "do-bind-init":1}));
2012-09-30 16:34:51 +01:00