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101 commits

Author SHA1 Message Date
Csaba Halasz
27782d7c8b Added null pointer check to AI subsystem tear down in FGGlobals destructor to avoid crash when using --help option 2010-10-31 00:36:54 +02:00
James Turner
c96206aafd Tweak shutdown code, chasing intermittent segfaults on shutdown. 2010-10-26 23:42:34 +01:00
James Turner
957a59e57a Investigating an intermittent shutdown crash; fix deletion of AIManager. 2010-10-23 19:09:08 +01:00
James Turner
d573cb43a0 Move three more subsystems into the init + update scheme - fixes some crashes found by papillion. 2010-10-22 16:44:37 +01:00
James Turner
f5c2c630eb Remove references to old (unused) airways code 2010-10-20 17:54:16 +01:00
James Turner
0c342308eb Make MultiPlayer a well-behaved subsystem. 2010-10-05 23:17:32 +01:00
James Turner
d39841d2df Make FGAircraftModel behave like a standarrd subsystem. 2010-10-05 23:17:32 +01:00
James Turner
0beab94cb5 Make the tile-manager a well-behaved SGSubsystem 2010-10-01 19:09:19 +01:00
James Turner
7227973e2f Don't expect an 'Aircraft' sub-directory within each aircraft-dir. 2010-09-08 11:01:26 +01:00
James Turner
e8b0bb872a Register the aircraft resource provider. 2010-09-06 22:57:48 +01:00
James Turner
a7a2cb393a Use the new Simgear ResourceManager to resolve paths. 2010-09-06 09:13:10 +01:00
James Turner
dbd9935c52 Expose aircraft-dirs under /sim (read-only, for security) 2010-08-16 11:00:54 +01:00
David Luff
53358a55bf Remove old AI system 2010-08-03 00:21:56 +01:00
James Turner
388a0a5b6a Make saveInitialProperties smarter, and hence simplify the reset code path. 2010-08-01 19:04:20 +01:00
James Turner
ab495d1370 Add --fg-aircraft option, and aircraft dir path list. Partial support in places that load files, for respecting the setting.
Add helper to look for an aircraft branch path in multiple candidate locations.
Update the main subsystems to use the helper, and hence load from any aircraft dir.
2010-07-28 22:03:10 +01:00
James Turner
af3f072c21 Convert scenery path setup to use simgear::Dir 2010-07-17 14:12:52 +01:00
James Turner
4756cd4882 Wrap SGEphemeris in a subsytem/property interface, and remove from mainloop. 2010-06-26 10:31:21 +01:00
ehofman
f9445874a0 Don't make the SoundManager a memebr of the subsystem manager; It needs to be initialized very early and destroyed as late as possible. That doesn't work as a subsystem meber onless some sort of priority scheme gets implemented. Get rid of auto_ptr which doesn work for the samples either. 2009-10-24 19:51:39 +02:00
ehofman
afb0ada81f Make sure the unbind method is called for all registered subsystems proir to deleting the subsystem manager. 2009-10-20 00:00:08 +02:00
ehofman
86f462933d Initial commit of the new sound system, expect more updates to follow 2009-10-06 10:22:09 +02:00
ehofman
ea4a3ee1df Make FGIO a proper subsystem and add a reinit method for the generic protocol. This should allow for easy runtime reloading of the configuration file. 2009-09-09 08:56:31 +02:00
torsten
e98d7a1ea4 Tatsuhiro Nishioka:
FG crashes at exit at very high likelihood.
The cause of the crash is that some subsystems (input and gui) call get_subsystems() at their destructor.
This is very dangerous since SGSubSystemMgr::get_subsystem() can refer to already deleted subsystems.
2009-09-09 08:56:31 +02:00
Tim Moore
0a64405cad fix warnings in Main 2009-08-24 18:03:49 +02:00
mfranz
095c710c0e leak fixes 2009-05-18 12:24:16 +02:00
durk
c6f88e5b9b Development for two new features:
* Some support for geometry information provided by the custom scenery
   project. Current support is for AI groundnets and runway use files only
   since this is a switch that involves a lot of data verification and
   updating, during the transistion the actual path where the data can be
   read from is user configurable. setting the property

   /sim/traffic-manager/use-custom-scenery-data to true

  will cause flightgear to read the ground networks from the scenery
  directory (--{fg-scenery}/Airports/[I]/[C]/[A]/[ICAO].groundnet.xml to be
  precise). Setting this property to false will retain the original
  behvior.
* For departing aircraft, runway takeoff calculations will be done on the
  basis of the performance database. For testing purposes, a performance
 estimate for a heavy jet has been added.
2009-02-01 23:44:10 +01:00
mfranz
5efca258c1 data hack: escalate some more; this disgusting hack must die *soon*! 2009-02-01 23:44:10 +01:00
mfranz
aa0dccf1e1 escalate warning for the ugly data hack 2009-02-01 23:44:10 +01:00
jmt
f1b10eddfa FGAirportList is gone. Everything should work as before, especially the
AirportList dialog. (It would now be possible to trivially implement a
VOR or NDB named search, if anyone wants such a thing).
2008-12-27 13:20:08 +00:00
jmt
988de9dbca Remove all name and spatial queries from FGNavList. All remaining queries are
by frequency (which makes sense), and use the FGPositioned spatial data if
required. As a result, the marker beacon list is gone (since beacons are only
searched spatially). In the process, clean up various minor things - most
notably, all the 'airport-related' navaids (ILS, GS, LOC, and the beacons) now
store a FGRunway* instead of an airport id string. This is more precise, and
saves string allocations.
2008-12-25 23:11:43 +00:00
jmt
059f2e6a8e Convert the only remaining user of FGFixList to use an FGPositioned query,
and hence remove the query code from fix-list. The only remaining code deals
with parsing fix.dat.
2008-12-23 14:41:58 +00:00
timoore
a6909b4ada fix some backslashes in include file names 2008-12-09 14:34:30 +00:00
fredb
e2bf85e67e James Turner : this patch
- updates how filtering is done on the various FGPositioned query functions - both spatial and ident-based.
- updates the KLN-89b / DCLGPS code to use FGPositioned for all Navaid/Airport queries.

me:
Add few include directives in globals.cxx to avoid such MSVC warning messages :
deletion of pointer to incomplete type 'FGAirportList'; no destructor called
deletion of pointer to incomplete type 'FGNavList'; no destructor called
deletion of pointer to incomplete type 'FGTACANList'; no destructor called
deletion of pointer to incomplete type 'FGFixList'; no destructor called
2008-12-09 07:58:46 +00:00
mfranz
a29ee7c257 warn about badly set fg-root 2008-10-02 08:33:49 +00:00
durk
301054204e James Turner: Improved runway management code:
- Runways are now part of an airport, instead of a separate list
 - Runways are no longer represented as a boring struct, but as a class
   of their own.
 -Improved runway access to unify various runway access methods.
2008-08-14 18:13:39 +00:00
ehofman
14885374de header cleanups 2008-07-31 12:04:32 +00:00
ehofman
46ae218672 remove all the FX and XMESA cruft relating to Glide support. 2008-07-27 07:54:13 +00:00
mfranz
88839f0b7a set_fg_root: prevent circumvention of the Nasal security code through
pre-setting and write-protecting /sim/fg-root in *-set.xml files
2008-06-16 07:46:55 +00:00
durk
4e24fba0d5 Merging David Luff's AI/ATC code with AIModels. Part 1:
- Move Dave's original code to a new directory (ATCDCL) so we can recycle
    the original ATC directory for generic ATC functions.
2008-05-12 10:38:04 +00:00
timoore
fd492a297a model paging patch from Till Busch
From Till:
i started the project at the end of february with a simple idea: move all
3d-model loading to the DatabasePager-thread. my first attempts looked
promising, though they were a little too optimistic (or naive?). the patch
has evolved a lot since.

currently it does the following things:
1. revive SGModelLib, move functions for xml-model-loading there

2. replace all calls to sgLoad3dModel with calls to either
SGModelLib::loadModel() or SGModelLib::loadPagedModel()
almost all models will be loaded by the DatabasePager. the few exceptions are:
your own plane, shared models in scenery, random objects, AIBallistic models.

3. simplify mode-loading functions (avoid passing around fg_root)

4. avoid supurious MatrixTransform nodes in loaded models

5. fix some memory leaks
2008-03-22 09:31:06 +00:00
mfranz
b0cd31415a Tatsuhiro NISHIOKA: initialize classes (fixes segfault on exit on MacOS) 2007-12-10 19:17:57 +00:00
durk
f5e9e1898f Miscellaneous tweaks and Bugfixes. Mostly memory leaks ported from the plib
version
* Delete ai list objects in ~ATC/AIMgr.cxx:AIMgr::~AIMgr()
* Delete colors in GUI/new_gui.cxx: NewGui::~NewGui.cxx
* Delete memory allocated to the class member "route" in
  Instrumentation/gps.cxx
* Delete all globals (except a few "unsafe" ones that still cause segfaults
  and need further examination.
* Use an SGShared pointer for navaid memory allocation, so that pointers to
  individual navaid objects can be included safely in multiple navaid lists
2007-10-20 08:36:21 +00:00
frohlich
16a2bb0118 Modified Files:
src/ATC/AIPlane.cxx src/ATC/ATC.cxx src/ATC/ATCDialog.cxx
	src/ATC/ATCmgr.cxx src/ATC/Makefile.am src/ATC/approach.cxx
	src/ATC/atis.cxx src/ATC/ground.cxx src/ATC/tower.cxx
	src/GUI/mouse.cxx src/Main/Makefile.am src/Main/fg_init.cxx
	src/Main/fg_props.cxx src/Main/globals.cxx
	src/Main/globals.hxx src/Main/main.cxx src/Main/renderer.cxx
	src/Model/acmodel.cxx src/Scenery/scenery.cxx
	src/Scenery/scenery.hxx src/Scenery/tilemgr.cxx
	src/Scenery/tilemgr.hxx
Removed Files:
	src/ATC/ATCdisplay.cxx src/ATC/ATCdisplay.hxx:
	Remove unused functions and the disabled ATC display.
2007-05-09 20:41:08 +00:00
frohlich
bc539e6284 Modified Files:
globals.cxx: Use the command manager singleton
2007-01-04 12:48:21 +00:00
mfranz
d5fd30249f make fontcache globally available 2006-06-05 20:21:45 +00:00
mfranz
c9813d1b5d new FSF address 2006-02-21 01:16:04 +00:00
ehofman
da6568ad50 Mathias Fröhlich:
The new multiplayer patch with an extension to transmit some properties with
the base package. The properties are transmitted in a way that will not
immediately brake the packet format if we need new ones.
Even if the maxmimum number needs to be limited somehow, that format might
work well until we have an improoved packet format which is even more compact
and that does not require to retransmit redundant information with each
packet.

That part is relatively fresh and based on that what Oliver provides on his
multiplayer server web page.

The properties are transferred to the client and I have modified the seahawks
rudder animation property to use a relative property path to verify that it
works appart from the fact that you can see it changing in the property
browser.

The movement is still a bit jerky, but that can be fixed/tuned later without
again braking the packet format.
2006-02-17 09:43:33 +00:00
ehofman
5bd2ef1edb Vivian Meazza:
This patch is a combined effort by Gregor Richards, Oliver Schroeder, and
Vivian Meazza (and code cleanups and improvements by Erik Hofman). It corrects
the bug in which a Multiplayer model responds to local inputs, and the view
number bug which caused certain aircraft to appear as cockpit only models. It
passes remote properties over the net, and all major control surfaces and gear
are now animated correctly, providing that the local ~model.xml file contains
no leading "/" in the <property></property> data entries. MP objects
are now extrapolated using 1st and 2nd derivatives to make their movement
appear more smooth. The sim is now halted while a new client joins the net.

Known problems with MP are non-display of the remote client under certain
circumstances of starting/resetting, and a freeze on starting. These bugs are
long standing, and are not addressed by this patch.

Special thanks must go to AJ Macleod for his patient testing of this patch over many evenings.

We have also moved part of multiplayer into AIModels as part of the ongoing
development of MP.
2006-02-09 12:29:05 +00:00
curt
ee065ee6ef Write 'fg_root' in the property tree at /sim/fg-root 2006-01-09 03:47:33 +00:00
mfranz
72f46a4a6f globals.cxx -- FGGlobals::set_fg_scenery():
Insert empty string as marker between FG_SCENERY path elements.
    FG_SCENERY=A:B expands to [A/Terrain, A/Objects, "", B/Terrain, B/Objects, ""]
    (assuming that both A/ and B/ have Terrain/ and Objects/ subdirs).

tileentry.cxx -- FGTileEntry::load():
    Check all tile dirs in FG_SCENERY from left to right: add all objects
    to the scenery until a terrain tile was found: In this case read the
    rest of that group (i.e. the Objects/ twin dir) and then stop scanning.

    Better structuring of log messages & fix warnings.
2005-12-03 10:20:35 +00:00
ehofman
12fc19080b Ima Sudonim:
CygWin/gcc-3.4.4 updates.

I replaced my cygwin compiler with 3.4.4, did a make clean of plib, simgear,
and flightgear, then did a make install of all three. With the included changes,
everything builds fine, and runs fine.
2005-10-22 11:22:05 +00:00