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3 commits

Author SHA1 Message Date
curt
8538cbbb34 Renamed fgTILE -> FGTileEntry.
Started working on dynamic tile cache.
Started working on dynamic tile entries (for drawing entirely in immediate
mode.)
1999-06-12 21:11:21 +00:00
curt
d4988dc104 Moved material property and texture management back to Simulator/Objects/
Working on scalable texture sizes.
1999-05-13 02:24:55 +00:00
curt
a9b54bca0f Major shuffling to push basic material management out into FlightGear/Lib/
so it can be accessible from the scenery tools.
Also implimented JIT texture loading to save start time and memory.
1999-05-12 04:24:55 +00:00