curt
b512e40e79
Cleaning cruft that can be removed now that ssg is taking over.
1999-08-07 23:07:59 +00:00
curt
243b73c10b
Moving towards increased dependence on ssg.
1999-08-07 18:27:29 +00:00
curt
8d58f64257
Fixed a tile caching bug. When I was freeing tiles to make room in the
...
cache, I was only checking currently visible tiles, rather than checking
all the cache entries.
1999-07-25 01:52:36 +00:00
curt
e5a87cf9fa
(Hopefully) fixed bug which caused corrupt entries to be loaded into the
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scene graph when a tile shift occured while the tile load queue was not
empty.
1999-07-04 07:37:30 +00:00
curt
9f9f487e2a
Added some early support for a cheezy external view of TuX.
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'v' toggles internal vs. external view modes.
Add the distance of the bouding radius into the tile's range selector.
1999-06-30 14:35:01 +00:00
curt
39b3602dce
Ssg tweaks.
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Better handling of missing tiles.
Added a range selector so we can completely ignore tiles that are beyond
our visibility range.
Added a routine to prep the ssg nodes before rendering by updating the
transform and range selector values.
1999-06-30 00:28:20 +00:00
curt
858f17b323
Changes to begin incorporating plib support for managing and rendering the
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terrain.
1999-06-28 00:02:52 +00:00
Tim Moore
c90db01dc8
source tree reorganization prior to flightgear 0.7
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SimGear and TerraGear appear to have been split off at this time.
2009-09-14 14:26:20 +02:00