daveluff
800510ed58
Fixed a bug where an ATC station on one channel wouldn't stop transmitting when deselected if another type of ATC at the same airport was tuned on the other channel
2003-10-11 18:10:28 +00:00
daveluff
eb0b8ad47c
Add a constant holding the number of different ATC types
2003-10-11 18:08:45 +00:00
daveluff
497559f2ba
Clarification of function comments in header file
2003-10-10 15:14:09 +00:00
daveluff
d43b6fd508
Added ATC frequency lookup dialog
2003-10-10 15:13:16 +00:00
daveluff
9e66194dca
Fix a possible endless loop due to insufficient space in a char array for some messages
2003-10-09 21:37:26 +00:00
daveluff
9d3d4ecc51
Missed a cout
2003-10-09 12:12:09 +00:00
daveluff
70cd48b5b1
A few bug fixes to Alexanders approach vectoring code to get it to work and display instructions
2003-10-09 11:54:09 +00:00
daveluff
2d89960a20
Reformat a function to get rid of tab-space mixture and remove some old commented out code that now lives in ATCDialog.cxx
2003-10-09 11:53:28 +00:00
daveluff
f8d1a58d64
Don't do AreaSearch in ATCmgr since nothing really needs it at the moment plus a couple of bug fixes to frequency search handling of approach
2003-10-09 11:52:42 +00:00
daveluff
b84cf7c3af
Oops - a boo boo of monumental proportions completely took ATC off the air...
2003-10-07 16:05:20 +00:00
daveluff
824f78f255
Formatting changes
2003-10-07 13:01:18 +00:00
daveluff
1a2ee0a908
Remove unimplemented options from the ATC dialog for now
2003-10-07 12:26:28 +00:00
daveluff
c89ea44131
Further progress towards AI/ATC dialog
2003-10-06 22:40:37 +00:00
daveluff
380c69c8a0
Progress towards AI/ATC communication without speaking all at once
2003-10-06 15:20:47 +00:00
daveluff
ea0751eaa2
Minor formatting changes
2003-10-06 15:19:42 +00:00
daveluff
62854c99a6
Removed some extraneous output
2003-10-06 14:09:59 +00:00
ehofman
980012e168
Move FGEventMgr and FGSubsystemMgr over to SimGear, add SGEventMgr to FlightGear's globals structre and some small code cleanups
2003-09-24 17:20:55 +00:00
daveluff
56a0477f76
Fix a nasty bug whereby the AI plane would descend far too early on the circuit following a touch-and-go
2003-09-23 21:01:02 +00:00
daveluff
d9958c7710
Get rid of some cruft
2003-09-23 15:02:12 +00:00
daveluff
6665dcce82
Implement two convienience functions.
2003-09-23 15:01:53 +00:00
daveluff
9bba532487
Another small, incremental step towards interactive tower control.
2003-09-22 23:57:57 +00:00
daveluff
0d9ea4d27c
Fix a compiler warning
2003-09-22 23:56:09 +00:00
daveluff
2b459ebb3f
Slightly more appropriate callsign for C-FGFS. These options still don't do anything at the moment mind!
2003-09-22 23:55:46 +00:00
daveluff
c0137d93af
Return landing type
2003-09-22 23:54:41 +00:00
daveluff
98a752d9e7
Return landing type. Simple AIPlane always returns full stop for now - more advanced classes are expected to override this if required. Also give some enums an ostream operator
2003-09-22 23:53:56 +00:00
daveluff
adce42cef6
Return position
2003-09-22 23:52:25 +00:00
daveluff
6e73e7dc08
Further progress towards interactive tower control. Very much an initial stab at a first iteration of a tricky problem, ie don't look too closely - some of it is ugly!
2003-09-19 16:51:27 +00:00
daveluff
bac252c23d
Reduce taxiing speed a fraction
2003-09-19 16:48:58 +00:00
daveluff
8acea57ad2
Add an overloaded function
2003-09-19 16:48:27 +00:00
daveluff
ca230a7cf3
Remove a couple of extraneous lines.
2003-09-19 09:38:22 +00:00
ehofman
19b61eec1e
Fix a model loading problem
2003-09-17 09:44:37 +00:00
daveluff
d3b7c2ac10
Fix a couple of bugs that resulted in ATIS not being heard at airports with AI traffic active
2003-09-05 13:58:51 +00:00
daveluff
b898c5e4ff
Change the start of descent point of the AI plane when the circuit has been extended when following previous traffic - it should not land short now, although it can land a way down the runway if start of descent should occur during a turn, since it doesnt start descending until the turn is finished
2003-09-05 10:26:11 +00:00
daveluff
be274df23b
Guard against update(...) getting called before init(...)
2003-09-05 10:23:20 +00:00
daveluff
1520fd648e
Output a few properties for AI code devel convienience - probably temporary
2003-09-05 10:22:18 +00:00
daveluff
3f162abf09
Whitespace cleanup
2003-09-05 10:21:29 +00:00
curt
e6859e4fe0
Redo the runway database scheme to use a flat/ascii file and load the entire
...
database into memory at the start. This should completely eliminate any
dependencies we have on metakit.
2003-08-29 04:11:23 +00:00
curt
6665d7d609
Remove one dependence on MetaKit.
2003-08-28 20:53:08 +00:00
curt
b4d0b6dcd4
Fix a property name spelling error.
2003-07-31 01:41:46 +00:00
daveluff
a714849cbd
Initial stab at making the AI plane take the user into account when flying a circuit. The AI plane will now delay it's turns to the various legs if the user has flown a wider pattern that it normally would in front of it. However, this is very much still work in progress - when the pattern gets extended the AI plane lands short of the runway, and it doesn't alter its speed around the circuit at all, only the turn positions. Still, its a start...
2003-06-11 21:49:46 +00:00
daveluff
d975fc129c
Minor changes to the comments
2003-06-11 21:16:40 +00:00
david
e588cbadd8
Removed FGEnvironmentMgr as a special case in globals, initialization,
...
etc.
Improved the weather system to interpolate between different
elevations and deal with boundary-layer conditions. The configuration
properties are now different (see $FG_ROOT/preferences.xml).
2003-06-08 14:47:03 +00:00
daveluff
f61dbf1382
Explicitly initialise aptElev
2003-06-03 14:08:24 +00:00
daveluff
b9332af209
Fix for Cygwin compilation
2003-06-03 13:08:42 +00:00
ehofman
d8ab993194
initialize some otherwise unitialized variables
2003-05-23 11:55:26 +00:00
curt
3c7bdc31d9
Cosmetic changes for new code moved into simgear to make the naming scheme
...
better follow simgear conventions.
2003-05-13 03:18:42 +00:00
curt
56db994994
Moved src/Model/loader.[ch]xx and src/Model/model.[ch]xx to
...
simgear/scene/model/
2003-05-09 20:40:59 +00:00
curt
51c04e9e4c
- Added "SG" prefix to sound classes that recently moved to SimGear.
...
- Cleaned up some minor compiler warnings.
- Moved src/Model/placement.[ch]xx over into simgear/scene/model/
2003-05-09 19:39:48 +00:00
ehofman
5ecfcca7e4
Extract the sound code from FlightGear and move it to SimGear
2003-05-09 18:44:33 +00:00
curt
575b3ac98c
Working at unraveling and breaking dependencies inside of src/Model.
...
I split the FGModelPlacement code out into it's own set of source files.
I created two versions of the fgLoad3DModel() routine. One that is
unecumbered by a panelnode dependency and one that is. acmodel.cxx is
the only place that needs to load an aircraft with instrument panels.
model.[ch]xx are now pretty much free to move over into simgear.
loader.[ch]xx should be able to follow closely behind.
This will be a big step towards being able to move the material management
code over into simgear.
2003-05-08 20:28:46 +00:00