ThorstenB
b3d59ed563
Fixed an property tieing issue on sim reset.
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Oops, my commit f6fde388a2
untied the
tank properties also on reset - should also re-tie them after the
reset then...
2011-03-09 23:02:19 +01:00
ThorstenB
f6fde388a2
Untie all TiedPropertyLists before destruction.
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Untieing needs to be done prior to the destruction of the object which
aggregated the TiedPropertyList. So the TiedPropertyLists destructor can't
untie the properties automatically (and it doesn't). So, do some manual
clean-up.
2011-03-07 19:38:48 +01:00
Torsten Dreyer
ddd04d91ca
TankProperties: don't allow negative values
2011-02-14 20:45:59 +01:00
Torsten Dreyer
c7cccd8758
TankProperty: a bugfix and a new properties
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- Fix initial number of TankProperty instances (thanks to Csaba)
- Add new property for unusable fuel and compute "empty" state
2011-02-12 21:36:58 +01:00
Torsten Dreyer
94d870d930
Support more than eight tanks
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I was naive enough to think that no aircraft ever uses more
than eight tanks. Csabe proved me wrong and came up with a
fix - Thanks.
2011-02-08 21:23:02 +01:00
Torsten Dreyer
fcf1709df6
Fix the tank properties if no content was defined in fg
2011-02-06 22:08:46 +01:00
Torsten Dreyer
717ffe584f
Unified handling of (fuel-)tank properties
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Ensure consistent properties for all fuel tanks
2011-02-06 17:33:31 +01:00