mfranz
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d1dc9c85d0
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simplification
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2008-08-02 10:00:06 +00:00 |
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mfranz
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c8d0874422
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switch back to "<key> in <hash>" notation (this had failed in one test,
but the reason must have been unrelated)
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2008-07-27 10:53:57 +00:00 |
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mfranz
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5960442cc3
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add cvs source urls
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2008-07-26 10:42:13 +00:00 |
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mfranz
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e2899588c7
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drop dependence on PyXML and use standard lib methods
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2008-07-25 20:22:36 +00:00 |
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mfranz
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205da67313
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final cosmetics (because I had posted the web-cvs link to the blender list/forum :-)
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2008-03-10 16:31:02 +00:00 |
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mfranz
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435cd3ca8f
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- GPL license block
- new id separator
- drop debug message
- simplification & cleanup
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2008-03-08 19:02:08 +00:00 |
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mfranz
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7ccdc1081a
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- improve Blender registry handling
- save each mesh in a different color
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2008-03-07 17:09:11 +00:00 |
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mfranz
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580f65fcb2
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uv_export_svg.py: don't group single-chunk objects; move id in front
uv_import_svg.py: reverse matrix multiplication; cosmetics
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2008-03-06 10:48:28 +00:00 |
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mfranz
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615d5ef4d8
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... and do no longer assume that the separator is only one character ;-)
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2008-03-05 18:21:45 +00:00 |
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mfranz
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898584e906
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use SVG compliant id separator: _____ instead of #
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2008-03-05 18:16:09 +00:00 |
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mfranz
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2fcae160a1
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UV<->SVG exporter and importer: The importer loads an SVG file that was
saved before by the exporter. SVG editors like Inkscape can be used to
move the UV outlines around, to rotate and scale them.
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2008-03-05 12:30:01 +00:00 |
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