1
0
Fork 0
Commit graph

9814 commits

Author SHA1 Message Date
Torsten Dreyer
2ef1e5be52 Merge branch 'next' of http://git.gitorious.org/fg/flightgear into next 2011-06-22 15:51:33 +02:00
Frederic Bouvier
c0d0b451a6 Bundle more OSG plugins in nightly builds[D 2011-06-20 23:31:22 +02:00
ThorstenB
cd20c6073c #346 related: missing status message for property server
Provide same start-up status message as for other protocols.
2011-06-20 22:50:07 +02:00
Erik Hofman
fac1525fde Removed useless divisions - As a side effect, it removes the risk of divisions by zero 2011-06-19 10:34:21 +02:00
Frederic Bouvier
4d148f0b7a Update 3rdparty files for win32/x64 2011-06-18 23:34:57 +02:00
Frederic Bouvier
a302cdc1cb Merge branch 'next' of git://gitorious.org/fg/flightgear into next 2011-06-18 21:24:31 +02:00
Frederic Bouvier
033a09d7bc Bundle DDS plugin too 2011-06-18 21:23:54 +02:00
Erik Hofman
02eb2ac2e1 Improved the calcs during trimming after a suggestion from Dennis 2011-06-18 17:50:47 +02:00
Erik Hofman
1dbc2c0f7a Fixed switch parsing and message 2011-06-17 14:16:49 +02:00
Erik Hofman
ec454158fe sync with JSBSim CVS 2011-06-17 09:26:52 +02:00
Frederic Bouvier
bba9a768b3 Link built-in svn in MSVC if 32-bit target is selected 2011-06-15 08:27:56 +02:00
ThorstenB
702d323a39 issue #127: make screen shots work with OSG multi-threading
Make sure actual snap shot is executed in graphics context.
(Revert the revert :) - since the basic issue in simgear is solved now)
(patch requires simgear+fgdata update!)
2011-06-13 20:31:27 +02:00
ThorstenB
25fdbebd57 Revert "issue #127: make screen shots work with OSG multi-threading"
This reverts commit b4d90150c5.
2011-06-13 00:52:43 +02:00
ThorstenB
9d7ec8f238 Martin Spott: Fix special FDM define for CMake. 2011-06-13 00:46:50 +02:00
ThorstenB
826784eb18 Martin Spott: Add CMake DBus support for event driven input.
Tested on Linux only, please improve if you see fit.
2011-06-13 00:45:40 +02:00
ThorstenB
ba471db647 Martin Spott: CMake DBus module, credit goes to the KDE project
from whom the file was copied.
2011-06-13 00:44:22 +02:00
ThorstenB
76ffb086eb Betrand Coconnier: fix for issue #220 for JSBSim a/c
Modifying /position/altitude-ft did not change a/c position
2011-06-12 21:04:16 +02:00
ThorstenB
88f7c05274 Introduce "PRESERVE" flag to protect properties on sim reset.
Some specific properties need protection and shouldn't be restored to their
original values on sim-reset.
2011-06-12 20:31:56 +02:00
ThorstenB
7d92bd3a1a Martin Spott: fixed sh-like variable in CMakeLists.txt 2011-06-12 15:17:03 +02:00
ThorstenB
505d4c5219 Do not reset persistent properties on sim-reset.
Fixed ugly sim-reset issue: Persistent properties (USERARCHIVE attribute)
are retained across sim sessions (when restarting the sim). So they should
also be retained on sim-resets (without the need to first exit/restart
the sim to make them really persistent).
Also, avoid warning due to read-only properties.
2011-06-12 13:53:14 +02:00
ThorstenB
d767fe1696 Avoid compiler warning. 2011-06-12 13:45:10 +02:00
Mathias Froehlich
2d723d0e13 Fix linking with -lsgtsync with cmake. 2011-06-12 08:29:49 +02:00
ThorstenB
ee40e8ae3f Introduce terrasync subsystem.
Fix tile reloading issue.
2011-06-12 00:44:07 +02:00
ThorstenB
50479f47f3 git ignore debug directory 2011-06-12 00:12:39 +02:00
ThorstenB
a8778b232c issue #61: built-in svn broken for automake builds
Thanks to "j...@flygarna.se"
2011-06-11 15:30:18 +02:00
Torsten Dreyer
bad5fbf66a Use computed gravity instead of hardcoded value 2011-06-08 20:17:40 +02:00
Torsten Dreyer
f52cf4e3b8 Merge commit 'refs/merge-requests/11' of git://gitorious.org/fg/flightgear into vivian 2011-06-08 20:12:53 +02:00
Torsten Dreyer
b7656b5275 Change SimGear library order for fgadmin 2011-06-08 16:02:07 +02:00
Torsten Dreyer
c618097e83 Make fgadmin compile under linux
missing string.h for str(n)cmp
2011-06-08 16:01:23 +02:00
ThorstenB
db7112c20b Remove stray space
Thanks to Vivian - make MSVC9 happy again.
2011-06-06 19:53:21 +02:00
Vivian Meazza
8b6779aa96 Bugfix: set life timer to 0 on instantiation and when ballistic object dies.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-06-06 09:32:00 +01:00
Vivian Meazza
b475393b1f Merge branch 'next' of D:\Git_New\flightgear into next 2011-06-06 09:16:39 +01:00
Vivian Meazza
87082859d8 Merge branch 'next' of D:\Git_New\flightgear into next 2011-06-05 22:25:10 +01:00
Torsten Dreyer
2d0d434ffa cmake: check for SimGear 2.3.0 2011-06-05 21:38:44 +02:00
Torsten Dreyer
3d36577a20 Make cmake for fgpanel work under linux 2011-06-05 21:08:44 +02:00
Torsten Dreyer
7ebc68b3c7 Fix a data type mismatch 2011-06-05 17:10:04 +02:00
Torsten Dreyer
abc97adf2b Initial commit to add fgpanel to cmake build system
Most likely only works on OSX, other OSes will follow later
2011-06-05 17:04:41 +02:00
Mathias Froehlich
d21924770f Avoid crashing in hla initialization failure. 2011-06-05 13:45:40 +02:00
Erik Hofman
afca14c372 add a sanity check for the overcast property 2011-06-05 10:26:55 +02:00
Erik Hofman
8f3cdc9404 Add a /rendering/scene/overcast option to color the skydome gray in case of overcast 2011-06-05 10:20:16 +02:00
Durk Talsma
808c4c635d Merge branch 'next' into durk-atc 2011-06-05 10:06:35 +02:00
Torsten Dreyer
a2ddcb8050 Merge branch 'next' of git://gitorious.org/fg/flightgear into next 2011-06-04 21:30:46 +02:00
Torsten Dreyer
8d67103214 fgpanel: fix compile for OSX 2011-06-04 21:27:04 +02:00
ThorstenB
bc9ffe96c2 Minor error message formatting. 2011-06-04 17:55:37 +02:00
ThorstenB
a2c768c7cd Fix crash when display/screen number invalid
getScreenResolution shouldn't be called before the safety check.
Fixes commit ba7d8b8155
2011-06-04 17:55:12 +02:00
Torsten Dreyer
c9bb9f6044 Merge branch 'next' of gitorious.org:fg/flightgear into next 2011-06-04 15:58:54 +02:00
Torsten Dreyer
0774ca000a Anticipating v2.4.0 - bump fgdata version to 2.3.0 2011-06-04 15:53:38 +02:00
Erik Hofman
8b72e13d2f As torten explains: it is probably not a good idea to ti /environment/relative-humidity since the FGEnvironment ties to this property too 2011-06-04 15:39:45 +02:00
Erik Hofman
c346bcee77 Add the /rendering/scene/scattering property to allow the weather system to contoll the amount of light scattering (or absorption) of the fog 2011-06-04 13:11:56 +02:00
Torsten Dreyer
f28ddb0b5a Fix bug#333 2D clouds sometimes not visible with material shaders are disabled
Only draw 3d clouds if enabled and shader-effects are true.
Remove the property-tie for 3dclouds-enabled and use a change listener
instead which also listens for changes of the shader-effects property.
2011-06-03 22:05:43 +02:00