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Author SHA1 Message Date
Stuart Buchanan
5c78970663 Stop the property tree from keeping a shadow of the deleted input properties, as it can mean that the array of bindings ends up with some incorrect name tags if the set of joystick config files changes and a given js-named entry shifts in the array. This can then result in incorrect bindings being selected. 2012-08-25 22:23:55 +01:00
Stuart Buchanan
cce186a57c Add properties for raw axis and button values, for use
in joystick configuration function.  Also rationalize references to
/sim/fg-home into a global property.
2012-08-23 21:52:30 +01:00
ThorstenB
e59fabaf82 Clean-up some SGMath dependencies. 2012-05-05 00:56:29 +02:00
James Turner
7ccba95b9c Remove direct uses of PLIB ulXXX functions 2010-10-24 07:10:51 +01:00
torsten
a464d1b2b2 use simgear::PropertyList instead of std::vector<SGPropertyNode_ptr> 2010-04-19 10:20:03 +02:00
Tim Moore
3a890859d3 more include SGMath.hxx to keep MSVC happy 2009-10-26 18:40:12 +01:00
Tim Moore
2c6cfca38b Fixes for changes in simgear/math/sg_types.hxx 2009-10-18 12:16:54 +02:00
fredb
71d7f043a8 Compile under MSVC9 2009-08-10 07:14:38 +02:00
torsten
aea9c750f3 Advanced input subsystem - Step2: Split up current input subsystem
- encapsulate code into classes
- create separate subsystem for keyboard, mouse and joystick
- group new subsystems into subsystemgroup "input"
2009-08-08 08:37:15 +02:00