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7554 commits

Author SHA1 Message Date
James Turner
91f2d0798a Make 2D panel mouse action repeat independent of the frame-rate. 2012-04-15 13:21:12 +01:00
James Turner
96ee2b1577 Tweak ODGauge usage, fix multiple instances of NavDisplay or wxRadar. 2012-04-15 12:03:21 +01:00
Frederic Bouvier
0a1417e06d Get rid of RG16 buffer made possible by a different way to encode normals 2012-04-12 23:59:42 +02:00
ThorstenB
ffe7149b81 Don't call "exit" when reporting an error.
Add some more guards for missing way points.
Comment out some unused variables.
2012-04-12 19:38:32 +02:00
ThorstenB
4348f17b8c #738: crash when switching 2D panels
FGPanelNode doesn't always own its "_panel" object - so it's not ok to
always delete it. Use ref-counting/smart-pointers instead.
2012-04-12 00:03:16 +02:00
James Turner
2ce5b5276f NavDisplay: respect initial values for various properties. 2012-04-11 10:48:33 +01:00
Frederic Bouvier
ec4b006c08 Rembrandt: Restore rendering stats
intercept first change in stats display to change stats handler camera render order
2012-04-09 17:41:33 +02:00
James Turner
76efc104c0 Route-manager distance helpers for Hyde and others working on VNAV support. 2012-04-09 14:06:44 +01:00
James Turner
2408be0abb Whoops, fix a type found by Syd in the NavDisplay. 2012-04-09 12:17:38 +01:00
ThorstenB
efa18fae1e Add CMake option to disable building test applications. 2012-04-08 18:49:11 +02:00
ThorstenB
da2ee04eea Fix scenery reload issues.
Aircraft could fall through the ground on scenery reload.
2012-04-07 16:35:04 +02:00
ThorstenB
82d66caaf2 Comment out some unused vars. 2012-04-07 16:20:22 +02:00
ThorstenB
9effb06047 Fix scenery reload issues.
Aircraft could fall through the ground on scenery reload. Properly reset
the "sceneryloaded" flag to pause FDM processing while scenery is being
reloaded. Also stop processing some instruments while scenery is reloaded.
2012-04-07 16:20:22 +02:00
Frederic Bouvier
43f7ebcb35 Restore splash screen for the Rembrandt renderer 2012-04-05 23:30:38 +02:00
ThorstenB
cab350d7fc YASim performance optimization
Use stashed property nodes.
2012-04-05 21:06:39 +02:00
ThorstenB
7dc8db8ef5 Fix some compiler warnings.
Also removes "itm.cpp" from CMake to avoid code duplication/warnings, since
this the file is already included by radio.cxx.
2012-04-05 21:02:09 +02:00
ThorstenB
8c74b47a0d Add "--max-fps" option to limit frame rate. 2012-04-05 21:02:09 +02:00
ThorstenB
ed1ec90287 YASim performance optimization
Several functions of YASim's math wrapper are hotspots. Allow compiler
optimization/inlining.
2012-04-05 21:02:09 +02:00
ThorstenB
5f1435b4fd Avoid "using..." in header files. 2012-04-05 21:02:09 +02:00
ThorstenB
5fb6614c23 Remove unused variables (moment/ias) 2012-04-05 21:02:09 +02:00
Torsten Dreyer
68e1a8c4cb Autopilot: save loads of CPU cycles
Not every xml-autopilot filter needs to run at the update rate
of the FDM. This only makes sense for the autpilot filters. Those,
who update instrument needles or environment properties for example
may run at frame rate.
This patch (thanks to ThorstenB, who is the author) forces those
filters defined in /sim/systems/autopilot into the FDM loop and those
defined in /sim/systems/property-rule into the default loop. They
show up as xml-autopilot and xml-proprules in the performance monitor
2012-04-05 20:40:07 +02:00
Frederic Bouvier
44de0e1df4 Honor /sim/rendering/shadows/enabled preference 2012-04-04 20:43:16 +02:00
Frederic Bouvier
f7174f5422 Code cosmetic 2012-04-03 23:17:04 +02:00
Frederic Bouvier
8f5e9619aa Fix issue with sky added in commit 25e0ab0b82 2012-04-03 08:41:28 +02:00
Frederic Bouvier
93ad2f2ef6 Hopefully fix the shadow disappearing because of range animation issue in a more elegant way 2012-04-02 23:54:31 +02:00
Frederic Bouvier
65d86e872d Restore messages and fog draw order reverted in the previous commit 2012-04-02 23:36:34 +02:00
Frederic Bouvier
93d97374e1 Revert "Disable LOD when rendering to the shadow map."
This reverts commit e46357d819.
2012-04-02 20:07:29 +02:00
Frederic Bouvier
25e0ab0b82 Enable light source for transparent surfaces 2012-04-01 23:37:47 +02:00
Frederic Bouvier
e46357d819 Disable LOD when rendering to the shadow map.
Produce few NaNs at start
2012-04-01 23:07:33 +02:00
Frederic Bouvier
b05bbddde5 Make the shadow map available for effects 2012-03-31 22:50:38 +02:00
Frederic Bouvier
7e6ecfec56 Fix picking zone display 2012-03-31 21:59:50 +02:00
Frederic Bouvier
e4094356f5 Be sure to not render light volumes in the classical renderer 2012-03-31 20:39:47 +02:00
Frederic Bouvier
2416f9f8d8 Working spot and point lights
Use 8bit normals if /sim/rendering/no-16bit-buffer is set to true. May be usefull for old card returning 0x8cda at fbo setup time
White/gray specular material
s/Tabs/Spaces/
2012-03-31 20:16:36 +02:00
Erik Hofman
47a910bccc Make sure _avionics is enabled before calling suspend, this fixes a crash caused by the way AI models are handled now. 2012-03-31 11:45:28 +02:00
Frederic Bouvier
954a09dce1 Shadow map size settable at run-time. It needs to be a power of two. Now needs a real gui dialog 2012-03-30 22:30:26 +02:00
Frederic Bouvier
0dcadb7e1a Fix a typo in proptest.cpp 2012-03-30 20:59:39 +02:00
Frederic Bouvier
440234d4eb Compile proptest.cpp with MSVC. There is still a link problem though 2012-03-30 07:41:08 +02:00
Frederic Bouvier
1194f1f991 Implement Cascade Shadow Mapping in the Rembrandt renderer.
Shadow map size is set by the /sim/rendering/shadows/map-size property before starting fgfs. Its default value is 4096. Maximum value is 16384 in most card
2012-03-30 07:28:04 +02:00
Emilian Huminiuc
825d6565a4 YASim: enable building of YASim's proptest utility
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-03-29 09:29:29 +01:00
ThorstenB
5ef15023fc Properly drop empty tiles from tile cache.
Tiles which expired before being loaded could clog the tile cache.
2012-03-28 23:03:13 +02:00
Frederic Bouvier
8a382cd536 Fix normal storage into texture data. Input [-1..1] should be output to [0..1] 2012-03-28 22:39:28 +02:00
James Turner
f0bf3ed841 Fix total-distance computation in the route-manager, and expose some additional values - departure and arrival field elevation, and total distance along the route of a waypoint. (Addresses some feature requests) 2012-03-27 21:54:38 +01:00
ThorstenB
a8fe035b54 #723: perpetual "GPS init complete" info messages.
Don't report "init complete" unless "init" is complete :).
2012-03-27 21:24:54 +02:00
James Turner
a4deeb332e Fix All-FDMs linkage. Thanks Torsten, no idea what ar/ld interaction is happening here. 2012-03-27 15:07:34 +01:00
ThorstenB
834d4e1e3e CameraGroup: adapt order of member vars to their init sequence.
(Avoids flood of "init sequence" GCC warnings, whenever CameraGroup.hxx
is included anywhere)
2012-03-26 21:21:41 +02:00
ThorstenB
d436484c21 Prevent negative alpha value
(affects splash screen)
2012-03-26 21:11:04 +02:00
ThorstenB
1df5347a06 Fix "use of uninitialized data" reported by valgrind.
(issue triggered when FGGlobals::saveInitialState copies the entire
property tree on start-up).
2012-03-26 21:11:04 +02:00
ThorstenB
2f7f5da4ad marker beacon: catch NULL pointer
when runway not in navdb (affects incomplete/inconsistent nav data only).
2012-03-26 21:11:04 +02:00
ThorstenB
cabb17818f Fix "use of uninitialized data" reported by valgrind.
(also pushed to JSBSIM cvs)
2012-03-26 21:11:04 +02:00
ThorstenB
c14343d02b AIFlightPlan: Initialize the same member variables in all constructors.
distance_to_go / lead_distance were not initialized in all constructors.
Fixes 'condition on uninitialized data' reported by valgrind.
Also comment-out unused vars.
2012-03-26 21:11:03 +02:00
ThorstenB
39ce84ac52 Replace unnecessary use of copy constructor. 2012-03-26 21:11:03 +02:00
ThorstenB
f14ca9c611 tilemanager: initialize member variables
Also drop some obsolete members.
2012-03-26 21:11:03 +02:00
James Turner
4bde2451b0 Avoid a crash when using the native menubar on Mac, due to non-static classes with identical names. 2012-03-26 17:38:09 +01:00
James Turner
59253531bc Fix YAsim linkage. 2012-03-26 16:09:21 +01:00
James Turner
a38362646d Don't create intermediate static libraries for build fgfs. (Speeds up rebuilds in Xcode dramatically, possible in other IDEs too) 2012-03-26 13:09:39 +01:00
James Turner
086df400de Fix 2.5D panel hit detection, compute logical panel extend from actions. 2012-03-25 18:46:04 +01:00
Frederic Bouvier
2e735e6234 Warn of harmless messages caused by the Rembrandt renderer 2012-03-25 19:05:10 +02:00
Frederic Bouvier
79396655a3 Remove tabs 2012-03-25 16:07:56 +02:00
Frederic Bouvier
416e6df9e3 First, preliminary, code of the Rembrandt renderer.
The new renderer is activated by the --enable-rembrandt option, or in the preferences.xml file.
The renderer at this stage doesn't have shadows yet, and shows a lighting bug. The slash screen doesn't work too.
2012-03-25 16:06:54 +02:00
Frederic Bouvier
86185c8014 Add options to enable or disable the Rembrandt renderer 2012-03-25 15:28:19 +02:00
Frederic Bouvier
400129ae15 Allow any number of cameras as render stages for a single viewport 2012-03-25 15:28:17 +02:00
Frederic Bouvier
19e7163971 Compile with MSVC 9 2012-03-25 14:39:24 +02:00
Frederic Bouvier
94e3ae4c67 Choose renderer from /sim/rendering/rembrandt property 2012-03-25 14:39:22 +02:00
Frederic Bouvier
1a3f69723b Move camera setup to the renderer 2012-03-25 14:39:19 +02:00
Frederic Bouvier
bca4683d52 Small refactoring in CameraInfo 2012-03-25 14:37:43 +02:00
ThorstenB
11a9bdf29e #548: segfault in AIFlightPlanCreate
check "tn != NULL" before calling tn->getGeod()
2012-03-25 10:34:07 +02:00
ThorstenB
bc9331fc3f No avionics sound group for aimodels. 2012-03-22 23:53:18 +01:00
ThorstenB
7d37f6af58 Don't crash on start-up when avionics sound is disabled.
FGFX::init/soundfx::init use "_avionics" unconditionally, so it has to be
valid, even when avionics sound is disabled. Also allow to properly
enable/disable avioncis sound at run-time.
2012-03-22 23:36:39 +01:00
ThorstenB
22c20a2f09 Make FG_OPTIONS_EXIT work.
'fgfs --version' wants to exit...
2012-03-17 12:01:51 +01:00
ThorstenB
92d5620b9f Fix Linux build 2012-03-16 23:21:07 +01:00
James Turner
8c187164fe Work on making 2D panels act like standard scene-graph elements for picking and drawing.
(This includes 2.5D panels in the 3D scene)
2012-03-16 17:22:18 +00:00
Mathias Froehlich
1ddb658a70 scenery: Move flightgears paging back into the application.
This way of scenery paging is really application code.
Now that the simgear stg loader is seperated from the paging
code, this appication specific paging can reside here.
May be at some time also use the spt stuff here.
2012-03-15 20:56:37 +01:00
Mathias Froehlich
44c716bb03 scenery: The tile entries load callback is not needed anymore.
The stg loader can do this itself.
2012-03-15 19:39:07 +01:00
Mathias Froehlich
8d3e1b06be Remove /sim/paths/use-custom-scenery-data.
Scenery people tell me that this is always set to true
today. Thus we can remove this property as this allows
me for some further osg loader cleanups.
2012-03-15 18:48:57 +01:00
Torsten Dreyer
5caa42af8e Make use of auto-coordination more flexible
- move property /sim/auto-coordination to
  /controls/flight/auto-coordination
- introduce new property /controls/flight/auto-coordination-factor
  with default of 0.5
- auto-coordinate the rudder if auto-coordination is true and the factor
  is greater than zero

backward compatibility for the old property is temporary provided by
a temporary Nasal hack in FGDATA/Nasal/aircraft.nas
2012-03-13 21:00:22 +01:00
Torsten Dreyer
25c6e8acbd bind the sky disable cutoff distance to a property
There used to be a hardcoded visibility of 1000m below which the
sky was disabled. This distance is now bound to
/sim/rendering/minimum-sky-visibility with a default value of 1000
2012-03-09 21:00:23 +01:00
ThorstenB
6113981b39 #702: Misspelled "devices" property node.
(Typo from my commit earlier this week)
2012-03-08 08:58:44 +01:00
ThorstenB
bb59af4357 Fix segfault when loading routes in RouteManager
FGRouteMgr::loadRoute always needs to call "update_mirror" before
returning.
2012-03-07 21:33:08 +01:00
ThorstenB
e24004b17b #589: 2D panels transparent at night. May also fix #591.
Since d91a617423 (vectory color calculations)
all 4 elements of a color were scaled with the respective brightness.
The caused some panels to be transparent at night etc.
Before the change, only the 3 RGB elements of the colors were scaled,
while the 4th element (alpha channel?) remained unaltered.
Commit restores the alpha elements to their original behaviour.
=> "Quick hack" for 2.6.0. Need s.o. to double check the initial changes
and commit something clean to "next".
2012-03-07 20:49:13 +01:00
ThorstenB
ba257eeecf More spring-cleaning fun.
Use tiedPropertyLists, instead of manual tie/unties.
2012-03-07 20:48:00 +01:00
ThorstenB
db098593be #591: Fix sky flickering at certain sun/view angles
Commit 5f0066c resulted in an incorrect angle calculation. At certain view/sun
angles "hor_rotation" and "rf1" would skip from the minimum to the maximum
value).
Also, an offset angle of 90 degrees (PI/2) is added, which seems to align
the sky effect with the sun position. Calculation is probably still wrong,
but seems less wrong than before - and the flickering is gone...
2012-03-07 20:43:52 +01:00
Torsten Dreyer
644bb8c4f4 Spring-cleaning: some minor optimization
- initialize uninitialized properties
- use prefix instead of postfix increments
- reduce visibility of variables
- use empty() instead of size() == 0 for vector and string
- pass string by reference, not by value
2012-03-06 22:28:18 +01:00
ThorstenB
9264243a71 Use tiedPropertyLists instead of manually matched tie/untie calls.
Ensures we don't forget to untie some individual properties.
2012-03-04 17:38:06 +01:00
ThorstenB
0abf252ec8 Use tiedPropertyLists instead of manually matched tie/untie calls.
Ensures we don't forget to untie some individual properties.
2012-03-04 15:30:08 +01:00
ThorstenB
d0d86bf0b7 Fix type issue.
multi-sample-buffers is int, not bool.
2012-03-03 21:39:22 +01:00
Mathias Froehlich
742f0eb939 Fix compile past last simgear change. 2012-03-03 14:05:43 +01:00
Mathias Froehlich
c71c9aee0a Adapt to simgear SGMath change.
Simgears SGMath has lost its dependency on osg.
Update includes and code using these methods.
2012-03-03 13:37:43 +01:00
Mathias Froehlich
5ca01925cd hla: Rename HLAVariantData* to HLAVariantRecordData*.
Rename the variant record data types and elements to something
more standard conformant. This catches up with recent changes
in simgear.
2012-02-25 18:01:17 +01:00
Mathias Froehlich
c5ddd7b1f3 hla: Avoid using deprecated readObjectModelTemplate.
Avoid using the now deprecated readObjectModelTemplate() method
in HLAFederate. Make more use of the available general
initialization functions in HLAFederate.
2012-02-25 18:01:09 +01:00
ThorstenB
da73dd97d3 Clean-up cmake (linker) dependencies. 2012-02-24 22:23:15 +01:00
ThorstenB
632824e4d8 Fix MSVC build issue.
MSVC complained about ambiguous "floor" when T=<int>.
2012-02-19 20:30:15 +01:00
ThorstenB
511072f206 protocol module: minor clean-up 2012-02-19 14:57:25 +01:00
Thomas Geymayer
dd3afd4c4e Use simgear functions for clip and wrap around. 2012-02-19 14:53:04 +01:00
Thomas Geymayer
ccf15ac97e Remove unneeded function and add bool relative changes 2012-02-19 14:53:04 +01:00
Thomas Geymayer
4ec6810c29 Support relative changes and wrapping for generic protocol input. 2012-02-19 14:53:04 +01:00
ThorstenB
93a5765d08 #669: reset fly-by-view when a new replay loop begins 2012-02-19 14:53:04 +01:00
ThorstenB
39b03594aa Remove obsolete ignore pattern for automake generated headers. 2012-02-17 23:46:42 +01:00
Torsten Dreyer
c5eba72c75 Navradio: provide property is-localizer-frequency
This property is true if the active frequency is tuned to a
paired LOC/GS frequency in the range 108.00 - 111.95 with a
odd 100kHz digit (108.10, 108.15, 108.30, 108.35 ...)
It only indicates, that this _is_ a LOC/GS frequency,
it does _not_ provide any indication if a LOC/GS station is
actually being received.
2012-02-15 22:43:15 +01:00
Torsten Dreyer
4da0760edd Remove the deprecated warning for JSBSim's egt_degf
At least no FGDATA aircraft uses this property anymore.
2012-02-15 15:13:33 +01:00
Torsten Dreyer
ed934c1999 Some xml-autopilot tuning
- Add update-interval-secs to the entire autopilot
- cache min/max values in InputValue
- a little more relaxed "equals zero" checking in the NoiseSpikeFilter
2012-02-15 14:59:10 +01:00