curt
|
49f4a76893
|
Rearrange a bit of code ...
|
1999-03-12 22:54:19 +00:00 |
|
curt
|
cf78794eaf
|
Lots of directory layout reorganization.
|
1999-03-08 22:00:35 +00:00 |
|
curt
|
b30530bb94
|
Fixed bug in output format generated.
|
1999-03-01 15:35:26 +00:00 |
|
curt
|
78bca880ea
|
Modified to adhere to new polygon naming convention, and also to read the
new Robin Peel aiport format.
|
1999-02-25 21:32:47 +00:00 |
|
curt
|
b1eb65cd5d
|
Start of scenery revamp project.
|
1999-02-11 01:10:50 +00:00 |
|
curt
|
66f4bab7a0
|
Changes to the automake/autoconf system to reduce the number of libraries
that are unnecessarily linked into the various executables.
|
1998-11-04 23:01:43 +00:00 |
|
curt
|
477753ef94
|
tweak ...
|
1998-10-20 15:49:54 +00:00 |
|
curt
|
a0a32fccea
|
Debug message tweaks.
|
1998-09-17 18:40:42 +00:00 |
|
curt
|
2e30b5bdb6
|
Loop construct tweaks for STL usage.
Output airport file to be used to generate airport scenery on the fly
by the run time sim.
|
1998-09-09 20:59:53 +00:00 |
|
curt
|
5b1b93bf87
|
Continued progress in implementing the convex hull algorithm.
|
1998-09-09 16:26:31 +00:00 |
|
curt
|
99df9c1ee0
|
Beginning of convex hull genereration routine.
|
1998-09-04 23:04:47 +00:00 |
|
curt
|
96a0774d3f
|
Initial revision.
|
1998-09-01 19:34:32 +00:00 |
|