curt
|
5e44c9dd0a
|
Added MetroWorks patches from Carmen Volpe.
|
1998-01-31 00:42:57 +00:00 |
|
curt
|
156f35932b
|
Playing with new fgPrintf command.
|
1998-01-27 03:26:41 +00:00 |
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curt
|
bda27365e4
|
Merged in make system changes from Bob Kuehne <rpk@sgi.com>
This should simplify things tremendously.
|
1998-01-19 19:26:51 +00:00 |
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curt
|
f1ec224b73
|
Tons of little changes to clean up the code and to remove fatal errors
when building with the c++ compiler.
|
1998-01-19 18:40:15 +00:00 |
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curt
|
0f64d76c81
|
Initial changes to support loading and management of scenery tiles. Note,
there's still a fair amount of work left to be done.
|
1998-01-13 00:23:08 +00:00 |
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curt
|
54837eb314
|
Moved astro stuff to .../Src/Astro/
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1998-01-07 03:22:28 +00:00 |
|
curt
|
2ebbbe0053
|
Integrated new event manager with subsystem initializations.
|
1997-12-30 20:47:34 +00:00 |
|
curt
|
d19c5f0b6f
|
Add xgl wrappers for debugging.
Generate terrain normals on the fly.
|
1997-12-15 23:54:25 +00:00 |
|
curt
|
f92f2a5c29
|
More light/material property tweaking ... still a ways off.
|
1997-12-12 21:41:24 +00:00 |
|
curt
|
40f0747fac
|
Working on lightling and material properties.
|
1997-12-12 19:52:47 +00:00 |
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curt
|
28fad1d296
|
Prepended "fg" on the name of all global structures that didn't have it yet.
i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
|
1997-12-10 22:37:34 +00:00 |
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curt
|
2425bbe6bd
|
Enhanced to handle ccw and cw tri-stripe winding. This is a temporary
admission of defeat. I will eventually go back and get all the stripes
wound the same way (ccw).
|
1997-12-08 22:51:17 +00:00 |
|
curt
|
c8d2e72433
|
Changes to integrate Durk's moon/sun code updates + clean up.
|
1997-11-25 19:25:27 +00:00 |
|
curt
|
acfd549ea7
|
Changing to new terrain format.
|
1997-10-28 21:00:20 +00:00 |
|
curt
|
c158d4bfd2
|
Incorporated sun, moon, and star positioning code contributed by Durk Talsma.
|
1997-10-25 03:24:21 +00:00 |
|
curt
|
4c1650dd62
|
Incorporated sun, moon, and planet position and rendering code contributed
by Durk Talsma.
|
1997-10-25 03:18:26 +00:00 |
|
curt
|
5d76cf2eaa
|
More tweaking with stars.
|
1997-09-05 14:17:26 +00:00 |
|
curt
|
ad22cbffca
|
Working on getting stars right.
|
1997-09-05 01:35:53 +00:00 |
|
curt
|
114d08ebd0
|
Worked on properly aligning the stars.
|
1997-08-29 17:55:27 +00:00 |
|
curt
|
7c5f7fdc85
|
Restructured view calculation code. Added stars.
|
1997-08-27 21:32:23 +00:00 |
|
curt
|
89a9811607
|
Changed naming scheme of basic shared structures.
|
1997-08-27 03:29:38 +00:00 |
|
curt
|
90e39d537f
|
Merged in initial HUD and Joystick code.
|
1997-08-25 20:27:21 +00:00 |
|
curt
|
6510c9f3b4
|
Doing a bit of reorganizing and house cleaning.
|
1997-08-22 21:34:32 +00:00 |
|
curt
|
cdb1417490
|
Worked on better simulating real lighting.
|
1997-08-19 23:55:03 +00:00 |
|
curt
|
0d804834b4
|
Changed default detail level.
|
1997-08-13 20:24:22 +00:00 |
|
curt
|
88c803c7fc
|
Working on correct real time sun lighting.
|
1997-08-06 00:24:22 +00:00 |
|
curt
|
53a9e29865
|
Testing cvs on IRIX 6.x
|
1997-08-04 17:08:11 +00:00 |
|
curt
|
6ef6f4d986
|
Tweaks for building with Cygnus Win32 compiler.
|
1997-07-18 23:41:20 +00:00 |
|
curt
|
68681f730f
|
Minor tweaks to aid Win32 port.
|
1997-07-16 20:04:42 +00:00 |
|
curt
|
bf40d877a1
|
Testing/playing -- placed objects randomly across the entire terrain.
|
1997-07-14 16:26:03 +00:00 |
|
curt
|
f1d21eef9c
|
Solved some scenery display/orientation problems. Still have a positioning
(or transformation?) problem.
|
1997-07-11 03:23:18 +00:00 |
|
curt
|
5667631a45
|
More tweaking of terrian floor.
|
1997-07-11 01:29:58 +00:00 |
|
curt
|
7460b99c30
|
More twiddling with the Scenery Management system.
|
1997-06-29 21:16:47 +00:00 |
|
curt
|
134d37d449
|
Working on Makefile structure.
|
1997-06-27 20:03:31 +00:00 |
|
curt
|
2f5bc89a7a
|
Initial revision.
|
1997-06-27 02:26:30 +00:00 |
|