Firstly, the search of a given runway number was coming out wrong if the
reverse of the one actually in the database was given, resulting in the AI
plane going to the wrong runway. This was caused by the fact that if the
reverse runway number to the one wanted was matched then revrwyno was
assigned to rwy.rwy_no, whereas actually it was the original runwayno that
should have been assigned.
Secondly, whilst instrumenting the search with couts to see what was going
wrong, I noticed that one runway would come up loads of times. It turns
out that this is because taxiways and the next airport line were loaded in
as the last runway, with only the type changed, in the constructor. Thus
the total number of runway entries for all except the last airport equalled
(no-of-runways + no-of-taxiways + 1). I've changed a couple of lines to
fix this.
[Curt: this was partially fixed last week, but now it should be completely
fixed. Thanks Dave!]
I've fixed a bug in FGRunways::search(aptid, tgt_hdg) which wasn't working properly for airports with multiple parallel runways. I've also firmed up and pulled out into it's own function the GetReverseRunwayNo code, and done some input checking.
As a result of fixing the above in runways.cxx, I've pulled out the
parallel implementation in the functions that set position by airport and
heading/runway number in fg_init.cxx and called the runways functions
instead.
// search for the specified apt id and runway no
bool FGRunways::search( const string& aptid, const string& rwyno, FGRunway*
r )
there was a bug, in that each runway corresponds to *two* runway numbers
(eg 01/19, 10L/28R) but the function was only checking one. I've modified
it to check the supplied number against both possible numbers for each
runway.
Secondly, I sent in the function:
// Return the runway closest to a given heading
bool FGRunways::search( const string& aptid, const int tgt_hdg,
FGRunway* runway )
a year or two ago now when I first did the ATIS. I'm not sure what I was
doing at the time (copied most of it out of fg_init.cxx) but I don't think
it's ever worked, so here's a brutal modification that does!
Some more cmall changes to the SimGear header files and removed the
SG_HAVE_NATIVE_SGI_COMPILERS dependancies from FlightGear.
I've added a seperate JSBSim patch for the JSBSim source tree.
It seems that the airport database was changed some day and the End?Flags
changed from floats to strings. The database definition, though, was not
adapted and still created number entries. Reading out these flags led to
access to memory, that was never initialized. While it didn't cause crashes
during normal use, it actually caused one when I ran fgfs in ddd. Seems,
that the concerned memory region wasn't zeroed out then and hence uncovered
the bug.
Of course, the runways.mk4 database has to be re-created with the new
definitions.