curt
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45ed7c79f8
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Aligned sky with sun so dusk/dawn effects can be correct relative to the sun.
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1997-12-22 04:14:28 +00:00 |
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curt
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46e6042aab
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Working on scene rendering order and options.
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1997-12-19 16:44:57 +00:00 |
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curt
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d19c5f0b6f
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Add xgl wrappers for debugging.
Generate terrain normals on the fly.
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1997-12-15 23:54:25 +00:00 |
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curt
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28fad1d296
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Prepended "fg" on the name of all global structures that didn't have it yet.
i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
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1997-12-10 22:37:34 +00:00 |
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curt
|
c8d2e72433
|
Changes to integrate Durk's moon/sun code updates + clean up.
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1997-11-25 19:25:27 +00:00 |
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curt
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b5293f1f44
|
Working on new scenery subsystem.
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1997-10-30 12:38:35 +00:00 |
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curt
|
acfd549ea7
|
Changing to new terrain format.
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1997-10-28 21:00:20 +00:00 |
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curt
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4c1650dd62
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Incorporated sun, moon, and planet position and rendering code contributed
by Durk Talsma.
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1997-10-25 03:18:26 +00:00 |
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curt
|
14efd49c8b
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Still trying to get those durned stars aligned properly.
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1997-09-20 03:34:25 +00:00 |
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curt
|
b830d97782
|
Shufflin' stuff.
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1997-09-04 02:17:18 +00:00 |
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curt
|
7c5f7fdc85
|
Restructured view calculation code. Added stars.
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1997-08-27 21:32:23 +00:00 |
|
curt
|
89a9811607
|
Changed naming scheme of basic shared structures.
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1997-08-27 03:29:38 +00:00 |
|
curt
|
88c803c7fc
|
Working on correct real time sun lighting.
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1997-08-06 00:24:22 +00:00 |
|
curt
|
54f9aac53f
|
Incorporated mesh2GL.c into mesh.c
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1997-08-02 19:10:12 +00:00 |
|
curt
|
417048636f
|
Put comments around the text after an #endif for increased portability.
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1997-07-23 21:52:10 +00:00 |
|
curt
|
bf40d877a1
|
Testing/playing -- placed objects randomly across the entire terrain.
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1997-07-14 16:26:03 +00:00 |
|
curt
|
392f23ab35
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Looking at potential scenery transformation/coordinate system problems.
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1997-07-12 02:27:07 +00:00 |
|
curt
|
7460b99c30
|
More twiddling with the Scenery Management system.
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1997-06-29 21:16:47 +00:00 |
|
curt
|
127b957f22
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Working on Makefile structure.
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1997-06-27 21:37:59 +00:00 |
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