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19 commits

Author SHA1 Message Date
curt
45ed7c79f8 Aligned sky with sun so dusk/dawn effects can be correct relative to the sun. 1997-12-22 04:14:28 +00:00
curt
46e6042aab Working on scene rendering order and options. 1997-12-19 16:44:57 +00:00
curt
d19c5f0b6f Add xgl wrappers for debugging.
Generate terrain normals on the fly.
1997-12-15 23:54:25 +00:00
curt
28fad1d296 Prepended "fg" on the name of all global structures that didn't have it yet.
i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
1997-12-10 22:37:34 +00:00
curt
c8d2e72433 Changes to integrate Durk's moon/sun code updates + clean up. 1997-11-25 19:25:27 +00:00
curt
b5293f1f44 Working on new scenery subsystem. 1997-10-30 12:38:35 +00:00
curt
acfd549ea7 Changing to new terrain format. 1997-10-28 21:00:20 +00:00
curt
4c1650dd62 Incorporated sun, moon, and planet position and rendering code contributed
by Durk Talsma.
1997-10-25 03:18:26 +00:00
curt
14efd49c8b Still trying to get those durned stars aligned properly. 1997-09-20 03:34:25 +00:00
curt
b830d97782 Shufflin' stuff. 1997-09-04 02:17:18 +00:00
curt
7c5f7fdc85 Restructured view calculation code. Added stars. 1997-08-27 21:32:23 +00:00
curt
89a9811607 Changed naming scheme of basic shared structures. 1997-08-27 03:29:38 +00:00
curt
88c803c7fc Working on correct real time sun lighting. 1997-08-06 00:24:22 +00:00
curt
54f9aac53f Incorporated mesh2GL.c into mesh.c 1997-08-02 19:10:12 +00:00
curt
417048636f Put comments around the text after an #endif for increased portability. 1997-07-23 21:52:10 +00:00
curt
bf40d877a1 Testing/playing -- placed objects randomly across the entire terrain. 1997-07-14 16:26:03 +00:00
curt
392f23ab35 Looking at potential scenery transformation/coordinate system problems. 1997-07-12 02:27:07 +00:00
curt
7460b99c30 More twiddling with the Scenery Management system. 1997-06-29 21:16:47 +00:00
curt
127b957f22 Working on Makefile structure. 1997-06-27 21:37:59 +00:00