Improvements to the cloudsystem:
- A new xml format
- Texture indexing based on the position of the sprite in the cloud
mass, allowing more control over the texture set.
- Improved fog and shading
- Better sprite distribution
- A more natural distribution of clouds, so no more obvious grids.
I have attached some revisions for the UIUCModel and some LaRCsim.
The only thing you should need to check is LaRCsim.cxx. The file
I attached is a revised version of 1.5 and the latest is 1.7. Also,
uiuc_getwind.c and uiuc_getwind.h are no longer in the LaRCsim
directory. They have been moved over to UIUCModel.