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29 commits

Author SHA1 Message Date
fredb
444de56679 Update MSVC 7.1 projects - Adapt to OSG 2.6.0-rc1 : location of header files should now be searched in the install directory, here ..\..\..\install\msvc71\OpenSceneGraph\include
3dconvert not built anymore. Use osgconv
2008-08-02 11:31:17 +00:00
mfranz
b68b751fd4 get rid of mouse.cxx and pu{Show|Hide}Cursor() 2008-07-27 09:39:10 +00:00
fredb
1823dc3677 Update MSVC 7.1 projects - Balloon, BalloonSim and MagicCarpet not build anymore 2008-07-25 21:57:53 +00:00
fredb
d826026726 Update MSVC 7.1 projects - new JSBsim 2008-07-20 07:40:16 +00:00
fredb
504b74ee47 Update MSVC 7.1 projects. Add WindowSystemAdapter 2008-05-20 06:36:24 +00:00
timoore
580ebf637b Clean up OSG camera setup and interface to plib PUI
Switch to defining PU_USE_NONE and providing our own callback
functions to pui for "get window" and "get window size." A new
WindowSystemAdapter class assigns ID numbers to windows for the
purpose of identifying them to plib; the window size can be extracted
from the osg::GraphicsContext class in all the different
implementations (osgViewer, glut, sdl).

Implement a GraphicsContextOperation that runs code in a particular
graphics context, perhaps in another thread, and provides an
isFinished() method to test if the operation has finished. This allows
us to initialize plib PUI properly if there are multiple graphics
contexts without using fgMakeCurrent(). fgMakeCurrent() can't work in
multi-threaded OSG configurations.

Eliminate fgMakeCurrent() and all its uses, either by using
GraphicsContextOperation or by seeing that it is not necessary.

Attach the GUI camera as a slave camera.

Don't manipulate the OSG state in the drawImplementation() functions
for SGHUDAndPanelDrawable and SGPuDrawable; it's not needed.
2008-05-19 21:21:03 +00:00
timoore
4dea9807f6 fg: move most scenery-related code to simgear
From Till Busch.
2008-05-14 22:10:07 +00:00
fredb
4db30b5abb Update MSVC 7.1 projects. Rename ATC -> ATCDCL 2008-05-14 09:50:05 +00:00
timoore
6cd9794b0c Add a subclass of fntTexFont that defers font loading
Loading is deferred until the first render so that it has a chance of
happening in the proper graphics context.
2008-05-06 21:31:01 +00:00
fredb
3947a58e3d Update MSVC 7.1 projects 2008-04-27 16:15:20 +00:00
fredb
575320c325 Update MSVC 7.1 projects 2008-03-22 12:19:07 +00:00
fredb
17739729be Update MSVC 7.1 projects 2008-03-09 22:09:31 +00:00
fredb
0923158138 Update MSVC 7.1 projects 2008-02-29 07:27:09 +00:00
fredb
cb44d7c132 Update MSVC 7.1 projects 2008-02-28 21:27:09 +00:00
fredb
d15229a835 Update MSVC 7.1 projects 2008-01-17 21:42:56 +00:00
timoore
a1f268f2df add ViewPartitionNode to VS project 2008-01-04 08:46:01 +00:00
fredb
c00ab2588e Update MSVC 7.1 projects - compile with osgViewer instead of glut 2007-12-19 07:35:59 +00:00
timoore
f105f47e91 Added copyright to SceneryPager. Removed FGTileLoader 2007-12-15 06:01:24 +00:00
fredb
04b0650bed Update MSVC 7.1 projects 2007-08-12 13:40:00 +00:00
fredb
0aab8f68f4 Stay with fg_os.cxx for now 2007-06-16 16:41:17 +00:00
fredb
c5a3f570f8 Update MSVC 7.1 projects 2007-06-16 16:16:27 +00:00
fredb
a93c996888 Update MSVC 7.1 projects 2007-04-03 11:36:20 +00:00
fredb
106215f39a Update MSVC 7.1 project file : annunciator removed 2007-02-03 07:36:36 +00:00
fredb
9eab3442d3 Update MSVC 7.1 projects 2007-01-21 10:32:57 +00:00
fredb
a1895381d7 MSVC 7.1 project file update for new JSBSim 2007-01-15 14:37:28 +00:00
fredb
9f49baa00d Remove ssg leftover 2007-01-10 20:13:44 +00:00
fredb
f9f2144d7d Update MSVC 7.1 project files 2007-01-06 18:44:25 +00:00
fredb
2422747bcc Port jpg-httpd to OSG 2006-12-16 17:44:46 +00:00
fredb
1e48da2d38 Project files for MSVC 7.1 aka .NET 2003 2006-12-16 13:27:40 +00:00