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ehofman
430fbe99fa
Use shared pointers for any reference to SGSoundSample
2009-10-24 19:52:09 +02:00
ehofman
33e816abb9
Split up FGFX into a dedicated effects class (FGFX) and a sample queue class. Register the sample queue cass as 'queue' at the SoundManager and tie it to the listener position.
2009-10-08 10:38:10 +02:00