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Author SHA1 Message Date
jmt
d756f913ec Refactor marker-beacons to be distinct from FGNavRecord. This is a big space
saving for beacons, but since they're surprisingly few (in nav.dat), not a
an enormous saving in real terms. The major motivation is that marker beacons
don't behave like other NavRecords for radio interaction - they have no ident,
frequency or range (in the sense that NavRecord means them).
2009-01-07 10:17:35 +01:00
Tim Moore
89010e6b0a Merge branch 'maint2' into next 2009-01-04 00:25:04 +01:00
timoore
2b0ffae339 Protect against divide-by-zero in setCameraParameters
Found by Csaba Halász
2009-01-04 00:24:49 +01:00
jmt
1a05695ff5 NaN fix by Csaba/Jester - prefer atan2(x,y) to atan(a/y). 2009-01-04 00:24:33 +01:00
fredb
fd043ed56e Temporary hack to avoid NaN problems when _mp is negative (?). Discovered by Csaba 2009-01-04 00:24:20 +01:00
fredb
12dc71a3c0 Csaba/Alexis : fix a NAN problem when wind is unspecified in a metar 2009-01-04 00:24:05 +01:00
Tim Moore
871b92ae33 Merge branch 'maint2' into next 2009-01-04 00:19:56 +01:00
fredb
fa769ee4e8 Win32 fixes 2009-01-04 00:19:37 +01:00
durk
632d89d6e7 James Turner: Cleanup of AI traffic route generation code. 2009-01-04 00:17:45 +01:00
Tim Moore
c604514754 Merge branch 'maint2' into next 2009-01-04 00:16:19 +01:00
durk
2b631eeceb Prevent CVS from complaining about unknown files in ATCDCL. 2009-01-04 00:16:06 +01:00
Tim Moore
18d1593c42 Merge branch 'jt/runway' into next 2009-01-04 00:14:09 +01:00
jmt
91bed7b6da Automake on Hardy Heron seems to be considerably more picky about white-
space than previous versions.
2009-01-04 00:08:31 +01:00
jmt
7345a044e0 Split runway and taxiway into separate classes, with a (new) common base.
This makes taxiways smaller (important since at present there are so many).
Restructure the apt.dat parsing code to use a helper class instead of one long
function, and to do less work when parsing the file.

Some of these ideas come from Yon Uriarte's patches - thanks Yon.
2009-01-04 00:08:12 +01:00
Tim Moore
4f18563281 Merge branch 'tbm/graphics-bug' into maint2 2009-01-04 00:05:45 +01:00
Tim Moore
0603aba9ae Merge branch 'tbm/graphics-bug' into next 2009-01-04 00:03:26 +01:00
Tim Moore
43b300fe46 Merge branch 'maint2' into next 2009-01-04 00:01:46 +01:00
fredb
6ccc0b64ef Win32 fixes 2009-01-04 00:00:20 +01:00
fredb
f12b1f00ec Remove warnings 2009-01-04 00:00:02 +01:00
timoore
61a496c2ea Set far camera reference frame to ABSOLUTE_RF
This was lost when I stopped cloning the near camera to make the far
camera. The result was a lot of breakage, including explicit camera
configurations not working and various ordering issues too.
2009-01-03 23:56:58 +01:00
timoore
74031287b4 Set BACKGROUND_BIT as camera node mask.
This prevents the dreaded black rectangle from appearing on systems
that don't have OpenGL frame buffer object support.
2009-01-03 23:56:39 +01:00
timoore
ada7f622d7 Change the order of the main cameras from NESTED_RENDER to POST_RENDER
This seems to be accepted OSG usage for slave cameras. It's possible
that this order is important for rendering instruments that use RTT
textures on systems without frame buffer object support. I'm thinking
that the resulting bugs may be implicated in the "black rectangle" problem.
2009-01-03 23:56:03 +01:00
timoore
60e8f14d5b Don't clone far camera; create a new one and initialize it from the near camera
The clone operation may be sharing things that shouldn't be shared.
2009-01-03 23:55:44 +01:00
timoore
d43e0b83f7 Expose the CameraGroup near, far, and near/far boundry as properties
The near/far boundary, called "near-field", can be set to 0 which
disables the far camera and renders the whole scene using only one
camera. I'm hoping that this may be useful in resolving some
system-specific rendering bugs.

Various fixes were made to correctly render the scene using only the
near camera.
2009-01-03 23:53:04 +01:00
jmt
f1b10eddfa FGAirportList is gone. Everything should work as before, especially the
AirportList dialog. (It would now be possible to trivially implement a
VOR or NDB named search, if anyone wants such a thing).
2008-12-27 13:20:08 +00:00
jmt
b58c8b6f19 Further work (still not enabled) on a fast + correct implementation of the
airportList search function. At least for me (with a mutex-based SGAtomic),
large vectors of referenced-pointers is a Bad Thing - copying on vector
resize is thrashing the locks.
2008-12-27 10:08:12 +00:00
jmt
cf42cfab16 Fix up environment code for threading-enabled case, d'oh. 2008-12-26 15:33:38 +00:00
jmt
660d59a098 Another clean-up iteration: FGAirportList::search is gone, replaced by two
static FGAirport helpers. As a result, another global index goes away. Use
the helpers to avoid ugly FGPositioned down-casts in various places.

Also converts the environment/METAR code to deal with FGAirport pointers,
instead of string identifiers, and contains work-in-progress code to implement
the AirportList dialog using FGPositioned. This isn't enabled yet for various
reasons, but is the final piece to allow FGAirportList to be removed.
2008-12-26 15:26:42 +00:00
jmt
b2d4612beb Fix more test/util linkage for sgmath depending on sgstructure. 2008-12-26 12:38:32 +00:00
jmt
0f4f044a94 Kill off many Point3D includes, and a couple of uses in the HUD code.
Requires a SimGear update to get some new SGGeodesy helpers.
2008-12-26 12:28:05 +00:00
jmt
82bfb6a08d Clean out FGAirportList - not quite obsolete yet, but the spatial queries are
gone. This is good news, since the old query was implemented as a linear
search, sorted by Manhattan distance, and with a warning not to use the logic
at runtime. Various systems (such as the Mk-VIII) do query such data often,
eg every second.

Also gets Point3D out of Airports/simple.hxx, as a precursor to removing it
completely.
2008-12-26 11:15:00 +00:00
jmt
988de9dbca Remove all name and spatial queries from FGNavList. All remaining queries are
by frequency (which makes sense), and use the FGPositioned spatial data if
required. As a result, the marker beacon list is gone (since beacons are only
searched spatially). In the process, clean up various minor things - most
notably, all the 'airport-related' navaids (ILS, GS, LOC, and the beacons) now
store a FGRunway* instead of an airport id string. This is more precise, and
saves string allocations.
2008-12-25 23:11:43 +00:00
jmt
02d1b14c1a Finish conversion of FGRunway to a real class - all public members are gone. 2008-12-24 15:45:35 +00:00
jmt
7d5d756095 FGPositioned clean-ups - apply some desirable changes (such as making members
const) which were previously tricky but now easy. Make it possible not to
index certain types (used for taxiways) and exclude anonymous items from
the name index. Related to this, clean up FGRunway further - remove some public
members, and fix a dumb bug of mine, where we create reciprocal entries for
taxiways.

This should make startup (slightly) quicker, and shrinks FGRunway somewhat.
2008-12-24 14:48:30 +00:00
jmt
335584e29c Remove the FGIdentOrdering cruft from FGAirport; now handled by FGPositioned. 2008-12-24 04:58:36 +00:00
jmt
059f2e6a8e Convert the only remaining user of FGFixList to use an FGPositioned query,
and hence remove the query code from fix-list. The only remaining code deals
with parsing fix.dat.
2008-12-23 14:41:58 +00:00
jmt
d6277068f5 (first commit, partly a low-risk thing to sanity check my setup)
Add a helper predicate to FGAirport to encapsulate the common 'does this
airport have a suitable runway of at least xxxx ft?' query. Also add a
FGPositioned filter built on the predicate, and a 'closest airport' helper.
2008-12-23 12:37:59 +00:00
mfranz
ed1369bd8a Stuart BUCHANAN: fix METAR cloud interpolation
"I've managed to fix this by differentiating rebuilding the 3D layers
(e.g. due to METAR updates) from rebuilding the entire environment (due to a
change in scenario)."
2008-12-21 15:52:29 +00:00
mfranz
163e593331 viewer position: tie variables directly, rather than getter functions 2008-12-20 12:49:37 +00:00
fredb
c7b896c8c6 Stuart : The attached patch
reverts one of my changes which ensured that the 3D clouds were updated with
METAR. Unfortunately this had the side-effect of over-writing the environment
properties, and therefore nuking the interpolation work.
2008-12-19 23:11:58 +00:00
curt
231225da67 Attempt to sort out the version number mess in preparation for the v1.9.0
release.
2008-12-19 20:41:57 +00:00
mfranz
df0f0a531f export absolute viewer coordinates 2008-12-19 13:37:54 +00:00
fredb
b0b4ab5003 Stuart Buchanan :
Attached is yet another 3D clouds patch, to fix the following:
1) The 3D clouds were not modified by the cloud coverage, due to some problems with osg::Switch
2) METAR changes to cloud coverage were not obeyed.
3) Making changes via the Cloud dialog had no effect unless 3D clouds were toggled.
4) Cloud cover was too sparse.
5) 3D Stratus clouds caused performance issues on some hardware (fixed by removing 3D stratus from cloudlayers.xml - it will now be a 2D layer).
2008-12-19 07:42:13 +00:00
mfranz
35f7f55507 Csaba/"Jester" and /me: since a few weeks the property browser had
displayed garbage in the title line if one left a directory. Jester
spent a lot of time finding the cause: a bug that must have been
there since ... forever: fgfs reported to PUI the string addresses
as returned by SGPropertyNode::getStringValue() without considering
that this address isn't valid after the next write access to that
node! It's almost a miracle that it worked so well for so long,
despite that issue. (I also used to opportunity for some more
cleanup -- so I'm to blame for any newly introduced bugs, and
also for reverting some of Jester's cleanups. :-)
2008-12-18 20:18:50 +00:00
mfranz
4560580a4d now that /environment/weather-scenario is respected at startup, we
actually have to set it to get live weather.
--enable-real-weather-fetch shall imply weather-sceneario=METAR.
2008-12-18 13:08:44 +00:00
mfranz
400b5a853e segfault-- 2008-12-18 11:49:33 +00:00
fredb
91420a196e James Turner : in the 'tower' view, where the tower position is explicitly given in apt.dat (most of the larger airports), I was incorrectly treating the tower elevation as ASL, when it's AGL. 2008-12-18 06:52:51 +00:00
mfranz
084ba158b7 Stuart BUCHANAN:
"fixes the issue reported by Martin where
--prop:/environment/weather-scenario=METAR had no effect"
2008-12-17 19:51:18 +00:00
fredb
35f973ece1 Stuart :
the 3D clouds now respect changes to the environment caused by updated METAR etc.

It also increases the AlphaFunc as suggested by Tim.
2008-12-14 18:48:00 +00:00
fredb
cc37d8740c Csaba/Jester : fix an incorrect string comparison in metar 2008-12-13 06:08:22 +00:00
fredb
0dd1c66f95 Really catch sound exceptions, and avoid exiting on this kind of error :
OpenAL error (AL_INVALID_VALUE): constructor (alBufferData)
Failed to buffer data.
2008-12-12 07:35:39 +00:00
fredb
6a154a59e1 Stuart :
- Removes the cloud type re-use code - I think they aren't worth the graphical artefacts that they cause in light of Tim's improvements
- Changes the transparency of the clouds. Previously, the clouds were transparent at 0m distance, opaque at 200m, then gradually more transparent to the fog limits. This meant they were generally quite transparent. Now, they are opaque from 200m to 15km, then become transparent at 20km. A side effect of this is that the current textures could probably benefit from being made slightly transparent to improve the blending of the sprites against each other.
2008-12-11 08:24:58 +00:00
durk
1fdac74f8e Minimize impact of distant AI models on the scene graph. 2008-12-10 16:04:10 +00:00
timoore
a6909b4ada fix some backslashes in include file names 2008-12-09 14:34:30 +00:00
fredb
69b2c0b697 James Turner :
Here's a patch which refactors the 'plain' GPS code into a slightly
more manageable structure - i.e breaks the large update() method into
various sub-functions. I've tested the patch with B1900d, and things
seem to work as expected, but if anyone experiences GPS weirdness
after this is committed, of course please report it.

The motivation for this was helping me learn the code - I've planning
some changes in this area, and splitting up the logic will hopefully
make that task easier.
2008-12-09 08:10:33 +00:00
fredb
e2bf85e67e James Turner : this patch
- updates how filtering is done on the various FGPositioned query functions - both spatial and ident-based.
- updates the KLN-89b / DCLGPS code to use FGPositioned for all Navaid/Airport queries.

me:
Add few include directives in globals.cxx to avoid such MSVC warning messages :
deletion of pointer to incomplete type 'FGAirportList'; no destructor called
deletion of pointer to incomplete type 'FGNavList'; no destructor called
deletion of pointer to incomplete type 'FGTACANList'; no destructor called
deletion of pointer to incomplete type 'FGFixList'; no destructor called
2008-12-09 07:58:46 +00:00
mfranz
32d3f6308c Anders GIDENSTAM: "Do not leak uninitialized values to the rest
of the computation."  (forward port from jsbsim/cvs)
2008-12-07 19:47:48 +00:00
mfranz
5262e78ed8 slightly more efficient iterator handling 2008-12-07 08:19:54 +00:00
fredb
da940af484 Stuart Buchanan :
- Replaces simple shader attributes with vectors (this was missed out of the last patch by mistake)
- Includes Yon's Fog update code (Thanks!)
- Fixes a bug since 1.0 where --enable-real-weather-fetch stopped the other weather scenarios from working.
2008-12-06 23:03:12 +00:00
andy
7531cd4db4 Fix apparently ancient typo. 2008-12-05 17:33:57 +00:00
mfranz
fd83c9fa22 Csaba "Jester" HALASZ: segfault-- 2008-12-05 16:47:11 +00:00
fredb
9721d7811f This provides the following enhancements & bug fixes
- Fix the chequer-board bug.
- Add proper cloud coverage function - so scattered clouds are now truly scattered.
- Add real-time control for visibility range.
- Use a limited set of clouds rather than generating a completely new Geode for each cloud. This saves sorting and display time.
- Add controls to Rendering dialog to allow fine-tuning of the number of sprites, cloud visibility and the number of different types of cloud.
- Add some variance to the sort back-off to avoid all clouds being sorted at the same time.
- Pack attributes into vectors for performance
- Re-order the cloud type determination code so that if a cloud layer could either be stratus or cumulus, cumulus is used.
- Lowered the cloud level in the standard cloud configuration slightly so a cumulus layer is generated rather than stratus.

These last two mean that you should see some 3D cumuli if disabling real weather fetch.

My thanks to Yon Uriarte for his help with performance work.
2008-12-04 20:56:40 +00:00
mfranz
0cf9d58b76 Allow negative thrust. This allows a single recoil or vibration
thruster to accelerate in both directions. THROTTLE input still
clamps to 0/1 by default.  (OK'ed by Andy)
2008-12-04 18:47:49 +00:00
fredb
d4168d161e James Turner :
- a refactoring of the route manager to reduce indentation and duplication
	- created a helper method to generate the ETA strings
	- created a helper to update target_altitude and altitude_set when the active wp0 changes
	- used early returns to make update() easier to follow
	- removed spurious includes in both header and source file
2008-12-04 08:29:36 +00:00
fredb
812485d623 James Turner : a trivial patch to remove a now obsolete default ctor from FGPositioned 2008-12-04 08:15:36 +00:00
mfranz
7f2f1e39e3 show verbose mode (see $FG_ROOT/Docs/README.gui -> property-list) 2008-12-03 20:18:15 +00:00
fredb
f3b110e565 James Turner:
Attached patch updates the route-manager to use FGPositioned to search
for waypoints, instead of a manual airport / fix / navaid search. This
is good because it's now using the 'strictly closest' match, rather
than arbitrarily picking a distant fix over a nearby navaid. In my
case, the TLA VOR is significant to several EGPH procedures, but also
happens to be the ident of a fix a long, long way away.

Also updates the FGPositioned class to stop using Point3D, partly
because it's deprecated and partly because I had misunderstood the
interface and was using it wrong. For now, all FGPositioned distance
checks use SGGeodesy::inverse, which is accurate but inefficient. Once
FGPositioned queries are used for something on a hot path, I'll
probably store the cartesian position as well as the geodetic, to make
these checks fast.
2008-12-03 20:03:46 +00:00
curt
ebea9d798e Loosen the check for stationary versus moving view point. I some cases when
the view has an "offset" location, the actual location of a "stationary" view
point moves a small amount as the view direction rotates.
2008-12-01 16:13:12 +00:00
curt
9ae7191590 Brian Schack:
Right now, atlas.cxx uses the following code, in
FGAtlas::gen_message(), to retrieve the ADF frequency:

static SGPropertyNode *adf_freq =
    fgGetNode("/instrumentation/kr-87/outputs/selected-khz", true);

I think it should be changed to:

static SGPropertyNode *adf_freq =
    fgGetNode("/instrumentation/adf/frequencies/selected-khz", true);
2008-12-01 13:58:04 +00:00
ehofman
b7ebc7d78d Sync. with JSBSim CVS 2008-11-30 10:44:29 +00:00
mfranz
98b3701655 add _getAliasTarget(): this dereferences an alias, allowing to refer
to the target node's children and attributes etc., which aren't
inherited by an alias.
2008-11-26 11:34:35 +00:00
timoore
68c06775c8 Make computeIntersections work with the near and far cameras 2008-11-26 09:02:48 +00:00
timoore
5f7441f778 Restore camera properties on reInit
From Tatsuhiro Nishioka
2008-11-25 22:50:20 +00:00
timoore
19d9287d3a Expose precipitation property
from Vivian Meazza
2008-11-25 22:50:04 +00:00
timoore
77318b23a5 msg 2008-11-25 22:49:19 +00:00
mfranz
80560b6633 - Don't consider modifiers in axis bindings, as this means to
temporarily lose control over the aircraft while pressing a
  modifier for a button.
- cosmetics: remove trailing spaces and commented out debug messages
2008-11-25 14:32:39 +00:00
mfranz
9bc662e655 Enable <mod-{shift,ctrl,alt,meta,super,hyper}> support for joystick
bindings. Only <mod-up> was supported before.
2008-11-24 17:16:38 +00:00
timoore
723a1e4397 Fix some viewport problems on startup
From Csaba Halász
2008-11-21 23:11:27 +00:00
timoore
52c46e65a1 Use simgear clone function instead of OSG's.
This should remove a dependency on an unreleased version of OSG (2.7.3).
2008-11-21 14:53:37 +00:00
timoore
1955e5bd28 Don't call idle and draw functions from FGEventHandler::handle.
These functions are now called in fgOSMainLoop. The fgMainLoop
function was being called twice, which resulted in a slow-down, but
also caused the displayed frame rate to double!
2008-11-20 11:01:05 +00:00
timoore
8afab2045b Update osg::Camera's viewport when it is created.
This fixes a problem where /sim/startup/[xy]size were not set properly
because the GUI camera's viewport was not correct at startup.
2008-11-19 22:55:42 +00:00
mfranz
12cf1c41ad add "add-model" command, which adds model properties to the first
free /models/model[*] slot and lets the model manager load the
model. The target address is returned under "property". Simple
use in Nasal:

  fgcommand("add-model", props.Node.new({
          "path": "Models/Fauna/cow.ac",
          "latitude-deg": 16.234,
          "longitude-deg": 48.321,
          "elevation-ft": 300,
  });

An "elevation-m" property can alternatively be used and overrides
the "elevation-ft" property.

Each of the properties "latitude-deg", "longitude-deg", "elevation-ft",
"heading-deg", "pitch-deg", and "roll-deg" can alternatively be used
with "-prop" suffix. Their values must then be property path strings
pointing to a node that can be changed at runtime to move the model.
2008-11-19 15:59:54 +00:00
mfranz
54744f58e0 Update the model manager after the event manager, so that model
coordinates that were set relative to the aircraft's position
are picked up before the view update rather than the next cycle.
This avoids ugly fluttering of "passengers" at higher speed.
2008-11-19 07:46:10 +00:00
mfranz
292d1d52cf compile 2008-11-19 01:09:29 +00:00
timoore
4e047d456f Update the camera properties after a resize event. 2008-11-18 22:46:19 +00:00
timoore
4f4434787f Cleanup of camera code in preperation for shadows
Partition depth in CameraGroup:
Remove the ViewPartionNode scenegraph node. The split rendering of the
scene, done to avoid Z buffer precision problems, is now done by two
slave cameras of the viewer.

Rename FGManipulator to FGEventHandler.

Remove virtual member functions that aren't required for event handlers.

Begin using camera group properties to update cameras at runtime;
Initially only the viewport properties are used.

When no camera group is found in the property tree (the default),
create the properties for one. Expose the default window by name.

Add a test for Boost headers to configure.ac. Boost is now a
dependency.

Remove GLUT and SDL versions of the OSG graphics.
2008-11-18 22:45:57 +00:00
fredb
af8903b61c Comment out an unused non compilable function 2008-11-16 14:17:52 +00:00
durk
d8a2726894 Traffic Manager II source code changes
- Decouple aircraft entities from Flights
- Dynamic runtime flight assignment for each aircraft
2008-11-16 13:45:24 +00:00
durk
66b5a7c53b Better support for multiple startup messages. 2008-11-16 13:43:44 +00:00
durk
931c661b40 Changes to the AIModel code, to prepare for the new traffic manager code:
- Leg loading can fail when no additional flights are available
- Better support for waypoint interception during pushback (speed ~ 0)
2008-11-16 13:41:24 +00:00
mfranz
845196800b f_alias: catch SGPropertyNode exceptions and generate runtime error 2008-11-13 23:47:45 +00:00
mfranz
5a3f00bcac add some more generic multiplay properties (now 20 of each type; was 10) 2008-11-12 14:53:03 +00:00
mfranz
b4d6485cfc add alias() and unalias() functions 2008-11-12 14:39:08 +00:00
timoore
aa716b350f Master reference gyro changes from Vivian Meazza. 2008-11-11 21:20:02 +00:00
mfranz
4516233b7b fix typo in warning message 2008-11-11 18:26:50 +00:00
curt
4529449b83 Incremental improvement of openal sound velocities. This should help
stabilize some of the odd artifacts we were hearing, that were especially
noticable in clean sound samples like the stall horn or the marker beacon
codes.  The change still preserves the doppler effect and maintains the
good work of a previous developer figuring out how to align the model and
listener velocity vectors correctly.
2008-11-10 15:59:14 +00:00
curt
51283147db FGRotor needs to be added to the Makefile.am so it is (a) compiled and
(b) included in the result of "make dist".
2008-11-08 01:13:51 +00:00
fredb
7b547acbf9 Stuart Buchanan :
It fixes the following issues (to a greater or lesser extent):
1) Performance. Quad trees used to improve culling, and the sprites are placed on the surface of a sphere rather than
randomly throughout the cloud, requiring fewer textures. This saves about 5-10fps on my machine.
2) Disabled 3D clouds have no performance impact. Previously they were still in the scenegraph. Now they are removed.
3) Clouds are now loaded on start-up, and don't require the scenario to be changed, they also work with METAR.
4) The cloud field is shifted as you travel. There's a small bug in that the clouds "jump" as you reach the edge of the field.
5) Iterative sorting of sprites. This doesn't appear to solve the alpha blending problem completely, but may help a bit.
2008-11-06 21:58:50 +00:00
andy
78d3763b41 Fix refcounting bug in f_removeChild(). Use a smart pointer to handle
the case where the removed child has no other referants, otherwise it
will be deleted on function exit.  Also give the ghost type a name for
cleaner debugging.
2008-11-03 23:50:33 +00:00
fredb
0fbf965b39 Patch from Nicolas Vivien : don't pour rain above cloud layers, turn rain into snow when temperature is below 0C 2008-11-02 09:45:31 +00:00
curt
692afe0bcb Fix a bug where the search() function was not being called if power was false
or the unit was not serviceable.  This search() routine needs to run every
iteration no matter what the power or serviceable state.  If power is turned
off or the unit becomes unserviceable while a beacon sound is playing, the
search() routine still needs to be called so the sound effect can be properly
disabled.
2008-10-30 20:42:21 +00:00
curt
e8ff28f9f8 Tidy up for a source code "snapshot" release. 2008-10-30 18:35:44 +00:00
curt
9b8aa717f5 Not finding a depricated config file shouldn't be a fatal error. 2008-10-30 18:33:28 +00:00
timoore
5592bb326f Don't allow negative values as argument to pow().
This was a source of a spew of "NaN" error messages at night when the
sun is at a large angle to the zenith. I don't know why this wasn't a
problem before now.
2008-10-28 12:10:27 +00:00
timoore
fe83ba7110 Disable on-screen statistics for the GUI camera 2008-10-28 12:10:01 +00:00
ehofman
6214e976a8 Fax an INCLUDES problem 2008-10-26 16:59:58 +00:00
fredb
bc240daaf3 3D clouds from Stuart Buchanan. Need a recent driver update, --enable-clouds3d option and a Weather Scenario to show up 2008-10-26 09:38:21 +00:00
ehofman
8dd517621d Revert to previous version, Makefile.am shouldn't have been updated 2008-10-23 19:54:47 +00:00
ehofman
6d95ade940 Sync.with JSBSim CVS 2008-10-23 19:04:45 +00:00
ehofman
ee8f603969 Alasdair Campbell: fix the MK_VIII problems 2008-10-23 16:43:35 +00:00
mfranz
995eaac10b screenshots: check for empty screenshots-dir 2008-10-19 16:25:05 +00:00
fredb
dc2341b643 Revert to previous revision after an error during last commit 2008-10-19 16:22:17 +00:00
fredb
2710564c7d Alex Perry :
This patch changes terrasync so it links against the subversion
library if you have it installed.  It supports people who build binary
releases for use by non-developers by removing the runtime external
dependency on having command line svn or rsync available.  Since the
patch changes autoconf to detect libsvn,  I'd appreciate it if people
who release binaries could verify that the detection scripting works
for their platform.

Developer warning:  If you do have libsvn developer libraries
installed, terrasync changes its default option from "-R" to "-S" to
remove the command line dependency.  However, Martin has not yet
uploaded world scenery into the subversion repository so it won't be
useful to fly against and you may want to specify "-R" on the command
line in the short term.  Or run both.


Me: Update MSVC 7.1 project file. Need svn-win32-1.x.y_dev.zip and svn-win32-1.x.y.zip
located at http://subversion.tigris.org/servlets/ProjectDocumentList?folderID=8100
2008-10-19 16:08:29 +00:00
mfranz
1a292c9ed2 - createModule: add optional arg[] vector arguments
- make propNodeGhost() public, so that it can be used by non-friends
- SGNasalModelData: create module with arg[] containing two prop ghosts
2008-10-18 19:52:18 +00:00
mfranz
e1d72f8253 - fix regression: classes derived from SGModelData get the props root
via modelLoaded, not a possible Nasal node.
- rename SGNasalModelData::_props to ::_root to avoid confusion
2008-10-18 18:47:28 +00:00
mfranz
76b609738f set /sim/rendering/particles as global particle switch 2008-10-17 21:25:03 +00:00
mfranz
c3b1d4e806 .rgb -> .png for generic splash textures 2008-10-14 06:11:44 +00:00
mfranz
e8738eca19 listeners: do no longer set cmdarg() to avoid interference with embedded Nasal 2008-10-12 21:08:44 +00:00
mfranz
30b8cde4c0 add surface-positions/wing-pos-norm, surface-positions/wing-fold-pos-norm 2008-10-09 16:13:50 +00:00
mfranz
a29ee7c257 warn about badly set fg-root 2008-10-02 08:33:49 +00:00
mfranz
b6a354980d make isatty() available for stdout/stderr (hope it works on MS Windows) 2008-10-01 15:03:53 +00:00
timoore
62bca8368e YASim flap changes from Vivian Meazza 2008-09-29 08:00:20 +00:00
fredb
9ebb9128c8 MINGW patch by Csaba Halasz, reworked by me to avoid breaking MSVC or Cygwin build 2008-09-28 08:27:32 +00:00
mfranz
f2398fd983 - airportinfo(): remove superfluous indices of threshold/stopway
- restore consistent coding style: no 2-space spaghetti code
  indentation, remove trailing spaces, no spaces after ( and before )
2008-09-23 20:06:40 +00:00
ehofman
82fcff36da James Turner,
Regarding the Runway selection bug:
The logic here is a bit convoluted, but I also had a dumb bug in normaliseBearing - I was clamping to the wrong range (0..360 instead of -180..180). This caused the scoring code to pick weird runways. I've added some extra cases to my local tests, and here's a fix.
2008-09-14 14:31:00 +00:00
ehofman
49030e700b Add the alpha test back in so the instruments won't disappear after changing the view direction 2008-09-14 09:34:17 +00:00
ehofman
6bd7967e36 fix a typo 2008-09-13 09:20:47 +00:00
fredb
dddbbf7954 Compile again with MSVC. APIENTRY not defined after last changes 2008-09-13 08:41:22 +00:00
ehofman
98d8463d7b James Turner:
Trivial patch, but an important milestone:

Convert FGAirport to inherit FGPositioned. This concludes the first phase of the FGPositioned changes, and hopefully the most intrusive ones - adding in the base class. There's lots (and lots) of further work to do on the indexing and querying side, as well as cleaning up the accessors, but that will happen in single source files, or a group of related files at a time.

As a trivial note, this patch does fix a bug where the very last airport in apt.dat would get an invalid type. So for all you people who just love to fly to EHYB (Ypenburg, The Hague), things may work a little more sanely.

I'll intentionally let the dust settle after this patch, so any weird behaviour I may potentially have introduced shows up. Just to re-iterate, so far there should be absolutely no user-visible change in the behaviour of anything - navaids, position init, the route manager, AI flight plans, etc. If there is, please let me know and I'll fix it ASAP.
2008-09-13 08:07:22 +00:00
ehofman
fe020badf0 James Turner:
By way of example, here's a patch to make the position init code (in fg_init.cxx) cleaner, partly thanks to the FGPositioned changes. It reduces the file size by 200 lines - virtually all of which was copy-and-paste. Once the remaining class (FGAirport) is converted to inherit FGPositioned, all the future patches should be like this - touching one or a few files at most.

This factors the start-offset logic out into a helper, which also does the final property setting (which has to happen on both the /preset and 'real' values). Using the accessors in FGPositioned, and the offset helper, a couple of cases become trivial (fix and nav) and others become much simpler.
2008-09-13 08:06:15 +00:00
ehofman
bb2b03c7e3 James Turner:
Convert FGNavRecord to inherit FGPositioned. This is much more self-contained than the FGRunway change, since FGNavRecord already had good encapsulation of its state. However, it's a large diff due to moving around two nasty pieces of code - the 'align navaid with extended runway centerline' logic and the 'penalise transmitters at the opposite runway end' logic.

In general things are more readable because I've replaced the Navaid type enum, and the use of Robin's integer type codes, with   switches on the FGPositioned::Type code - no more trying to recall that '6' is an outer marker in Robin's data. The creation code path is also pushed down from navdb into navrecord itself.
2008-09-12 08:46:15 +00:00
timoore
a18a0593d4 set wind vector for particle systems 2008-09-11 10:29:18 +00:00
timoore
398c4c25d0 remove cruft 2008-09-11 10:28:28 +00:00
ehofman
aa78341698 James Turner:
Convert FGRunway to be heap-based, and inherit FGPositioned. This is a large, ugly change, since FGRunway was essentially a plain struct, with no accessors or abstraction. This change adds various helpers and accessors to FGRunway, but doesn't change many places to use them - that will be a follow up series of patches. It's still a large patch, but outside of FGAirport and FGRunway, mostly mechanical search-and-replace.

An interesting part of this change is that reciprocal runways now exist as independent objects, rather than being created on the fly by the search methods. This simplifies some pieces of code that search for and iterate runways. For users who only want one 'end' of a runway, the new 'isReciprocal' predicate allows them to ignore the 'other' end. Current the only user of this is the 'ground-radar' ATC feature. If we had data on which runways are truly 'single-ended', it would now be trivial to use this in the airport loader to *not* create the reciprocal.
2008-09-11 08:38:09 +00:00
ehofman
3b486e1aee James Turner:
Here's part 2 - converting FGFix (the simplest one) to be both heap-based and inherit FGPositioned. One minor benefit from this is replacing some dangerous code in FGFixList which used to return the address of an iterator member ('&it->second'). To keep the diff a sensible size, I'm not updating the callers to use the richer FGPositioned types - i.e replacing separate lat/lon handling with SGGeod. I will make those cleanups, but in future patches.
2008-09-10 08:54:49 +00:00
fredb
9751b25216 Add required include for lower_bound 2008-09-08 19:25:45 +00:00
ehofman
a727e69585 James Turner:
Here's the very first FGPositioned patch - adding the files, and building them, but nothing else.
2008-09-08 17:50:06 +00:00
fredb
2b0588d170 James Turner :
If someone could kindly apply the attached patch, that'll keep this from crashing, I believe. The fix is easy since FGAirport can now always provide an active runway - there's no need to guess at random, or rely on the tower having set one up.
2008-09-07 08:44:48 +00:00
ehofman
eada914350 Commit the proper patch stupid :( now with the positioning and orientation code included... 2008-09-05 19:46:21 +00:00
ehofman
88b2ae1471 Don't update twice.. 2008-09-05 11:48:08 +00:00
ehofman
2963b90195 revert the move of the sound positioning code, at least till i found out why it doesn't work this way. 2008-09-05 11:05:21 +00:00
ehofman
a6f885b1fb Move the soundmanager update code back to the main loop, just prior to updating all the SGSubsystems. Hopefuly this silves the sound problem. 2008-09-05 09:18:33 +00:00
fredb
b53badf201 Stefan C. Mller :
Small patch fixing bugs I've encountered while getting the current CVS to build in MSVC.
* std::lower_bound was used with the key-type of a map, but lower_bound expects the value-type of the collection it works on, with is std::pair. MSVC seems to be more strict about this.
* Added an missing include statement.
* Replaced an rint() call with floor() (MSVC does not offer rint).
2008-08-31 18:32:43 +00:00
curt
b423d0bc1d Torsten Dreyer:
Here is a little patch that changes the behaviour of the VOR CDI and OFF-flag
for indicators like the HSI when getting outside the range of the VOR
station.

Currently, when flying at a distance between the effective_range and twice the
effective_range of a VOR station, the in-range property is computed based on
a random value, causing the OFF Flag and the CDI bar to perform an ugly
jitter.

The attached patch introduces a new property signal-quality-norm which is
computed based on the distance to the station and the range. It is 1.0 when
the distance is less than the range and decreases by 1/x^2 for distances
greater than the range leading to a signal-quality-norm of 0.25 for distances
two times the range, 0.125 for three times the range and so on.
The in-range flag is tied to a signal-quality-norm greater than 0.2 (fixed
squelch).
The CDI and GS needle deflection is multiplied with the signal-quality-norm.

The benefit is:
- Ability to animate the OFF-Flag with a smooth transition.
- CDI and GS needle deflection shows correct values when in range
(signal-quality-norm=1.0) and show some wrong indication when the range is
exceeded
- CDI and GS needle start to move, even when the OFF flag is visible
- No more jitter for flag and needles

See the new SenecaII ki525a hsi as an example at
http://www.t3r.de/fg/navpatch.jpg
The numbers on the image are:
(1) the new property signal-quality-norm
(2) distance exceeds the effective-range by 30%
(3) NAV flag has a rotation animation bound to signal-quality-norm and is
partially visible
(4) CDI is partially deflected even with NAV flag shown

This implementation better matches reality - at least, how I observed it ;-)
2008-08-28 21:24:02 +00:00
curt
d92d39f576 Updates to match prerelease version number. 2008-08-28 21:20:49 +00:00
curt
c7f6156324 "make dist" fixes. 2008-08-28 21:20:21 +00:00
ehofman
8858ad7a00 Sync. with JSBSim cvs 2008-08-26 08:02:31 +00:00
fredb
e5a8664b8c Fix missing parameter reported by Alex Buzin 2008-08-24 18:20:50 +00:00
ehofman
bd832fe32d James Turner:
Good news: I'm working on some automatic testing of the 'core' FG pieces, especially those I'm likely to break in my Navaids / airports / runways work

Bad news: I already broke something, in my runways refactoring. (But my tests caught it!)

Attached patch fixes it - it's (of course) the stupidest thing in the world. Incidentally, standardising this kind of code into some (inlined) header is becoming more and more of a priority  for me - I've lost count of the number of times I've seen the 'clamp heading to 0..360.0' and 'reverse a heading and clamp it' idioms in the code. The KLN89 and MkVIII code have (of course) their own helpers for this.
2008-08-24 09:04:24 +00:00
ehofman
d8f5529d21 remove redundant semi-colon 2008-08-23 13:09:24 +00:00