ehofman
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3d19352f13
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proper listener velocity calculation, this has no effect yet but is required when other models start emitting sounds.
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2009-11-24 14:22:54 +01:00 |
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ehofman
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7d6631d9a6
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remove a debugging left-over
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2009-10-20 00:00:08 +02:00 |
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ehofman
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b25940e1ea
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Fix a number of small bugs; eg test if SoundMgr::load fails and return false in that case.
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2009-10-20 00:00:08 +02:00 |
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ehofman
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1b08051597
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SoundManager fixes
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2009-10-17 14:02:46 +02:00 |
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ehofman
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33e816abb9
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Split up FGFX into a dedicated effects class (FGFX) and a sample queue class. Register the sample queue cass as 'queue' at the SoundManager and tie it to the listener position.
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2009-10-08 10:38:10 +02:00 |
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