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Author SHA1 Message Date
James Turner
e9ecf4eb52 Bug #923 : repeatable flag set on input reload.
Clean-up how axes and button bindings are destroyed are re-built on reinit of the FGJoystickInput subsystem, so we get new, cleanly initialised items each time.
2012-12-29 12:16:51 +00:00
Torsten Dreyer
644bb8c4f4 Spring-cleaning: some minor optimization
- initialize uninitialized properties
- use prefix instead of postfix increments
- reduce visibility of variables
- use empty() instead of size() == 0 for vector and string
- pass string by reference, not by value
2012-03-06 22:28:18 +01:00
James Turner
025b94f099 Even more std::string fixes. 2010-08-09 09:40:20 +01:00
torsten
aea9c750f3 Advanced input subsystem - Step2: Split up current input subsystem
- encapsulate code into classes
- create separate subsystem for keyboard, mouse and joystick
- group new subsystems into subsystemgroup "input"
2009-08-08 08:37:15 +02:00