curt
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08bbb83b8e
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A grab bag of tweaks and patches from Norman Vine.
- Better mingwin/cygwin support
- Various gui tweaks and code clean ups
- Initialization clean ups
- Hitlist/scenery tweaks
- other misc. stuff.
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2002-02-05 20:54:08 +00:00 |
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curt
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17c781a870
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Remove cached intersection code so that we can support intersecting with
dynamic objects.
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2001-07-31 19:54:29 +00:00 |
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curt
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4b23576df1
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Shuffled around and restructured the terrain elevation interesection code
to make it usable by the threaded tile loader for placing objects at ground
level at load time.
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2001-07-11 15:51:21 +00:00 |
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curt
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5958389026
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FG_ to SG_ namespace changes.
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2001-03-23 22:59:18 +00:00 |
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curt
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bb61414e04
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Initial revision.
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2000-06-16 02:15:08 +00:00 |
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