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2596 commits

Author SHA1 Message Date
curt
644668a932 Removed an unneeded #include 2002-02-06 23:56:17 +00:00
curt
7cd113fa2f Some follow up patches from Norman Vine. 2002-02-06 23:31:33 +00:00
curt
08bbb83b8e A grab bag of tweaks and patches from Norman Vine.
- Better mingwin/cygwin support
- Various gui tweaks and code clean ups
- Initialization clean ups
- Hitlist/scenery tweaks
- other misc. stuff.
2002-02-05 20:54:08 +00:00
curt
9e8b00e2e0 Updated --help message. 2002-02-05 17:02:25 +00:00
curt
f149bcba97 1. Tidies up h-FOV/v-FOV handling and makes window scale depend on
max(width, height) by default (easily changeable) rather than just width.
(src/GUI/gui.cxx, src/Main/main.cxx, src/Main/viewer.cxx, src/Main/viewer.hxx)
2002-02-05 05:51:11 +00:00
curt
e12f6757d5 1. Enable intro music under MS Windows. (main.cxx)
This works on a CygWin build, and probably works on non-Cygwin builds
  as well.

2. Enable FG to start even if audio is not available. (soundmgr.cxx)
   Avoids the FGSoundMgr constructor crashing; the rest of FG then runs
   OK without sound.
2002-02-05 05:04:02 +00:00
curt
4324010074 Tweaks from Julian Foad:
1. Enable auto-configure on more versions of auto tools. (configure.in)
2. Warnings from auto-configure tools. (src/Time/Makefile.am)
3. Typo: "the it's" -> "its". (docs-mini/README.Joystick)
4. Remove definition of FGViewer::update() that now is (or can be) pure
virtual\
. (src/Main/viewer.cxx)
5. Preferred form of function name according to comments in plib:
"not_working"\
 -> "notWorking". (src/Sound/soundmgr.hxx)
2002-02-05 04:42:39 +00:00
curt
4453bec3de Print the usage message as well if a base package version mismatch is
detected.
2002-02-04 22:06:37 +00:00
curt
d03de51817 Variable "i" was multiply defined in two for loops. 2002-01-30 22:42:06 +00:00
curt
e856a8ce0a Minor tweaks. 2002-01-22 15:39:51 +00:00
curt
9f85caa64c - reworked spacing/layout to be more readable
- added missing --bpp option
- added IO and Debug sections
- moved --units-* out of HUD section
2002-01-20 06:09:36 +00:00
curt
766b07d724 Add --enable/disable-fuel-freeze command line options. 2002-01-20 05:59:28 +00:00
curt
dea7284cc7 Restructured the 'freeze' property a bit. We now have
/sim/freeze/master      (implimented)
  /sim/freeze/fuel        (implimented)
  /sim/freeze/position    (not implimented)
  /sim/freeze/time-of-day (not implimented)

/sim/freeze/master is bound to the 'p' key via keyboard.xml, however,
/sim/freeze/fuel is not bound to anything at the moment so you must
change it via the external property interface, or specify an initial
value on the command line.
2002-01-20 03:52:36 +00:00
david
4e0ab72766 Added the ability to tilt the view as well as rotate it; the
properties /sim/view/view-tilt-deg and /sim/view/goal-view-tilt-deg
control the tilt.  There are (temporarily) keyboard bindings in the
base package for experimentation: Ctrl-O to tilt the view down, and
Ctrl-P to tilt the view up.
2002-01-19 23:38:24 +00:00
david
5cb3d22494 Add infrastructure in preparation for tilting the view. 2002-01-19 23:01:01 +00:00
david
80b4567d54 Removed FGEngInterface and FGGearInterface after consultation with
FDM people.  FlightGear now supports an unlimited number of fuel
tanks.  Also added correct fuel-flow reporting for piston engines, and
tracked new features in SimGear property support.
2002-01-19 05:34:03 +00:00
curt
4be27ce2bf Misc tweaks. 2002-01-19 00:31:27 +00:00
curt
e75f6a8f01 Changes to support optional screen snap shot httpd server. 2002-01-16 23:02:52 +00:00
david
1779e8b8bd Patches from Cameron Moore to fix setting cloud altitude from
properties or the command line.
2002-01-16 16:56:49 +00:00
david
a0cabcd2af Removed some temporary debug statements. 2002-01-16 16:48:27 +00:00
curt
6a0bc55b7d I prefer frozen vs. paused for some odd reason. 2002-01-15 23:39:21 +00:00
david
1d35fab813 Changes to keep the various autopilot properties from stepping on each
other -- it is now possible to set properties at startup (such as an
autopilot altitude).  The only user-visible change, other than the
fact that the properties work as they are supposed to, is that the
heading bug no longer starts at a random value.
2002-01-14 03:14:42 +00:00
david
96665adcce Corrected some typos for 3DFX support. 2002-01-06 18:36:34 +00:00
david
f29978fb42 Added fullscreen to globals, and fixed compile bug for 3DFX cards. 2002-01-06 16:51:31 +00:00
david
3cbc6f21c7 Renamed fgParseOptions(int,string) to fgParseArgs, and modified the
function to allow property files as non-option parameters after the
options have finished (and added "--" to terminate options).  It's now
possible to do something like

  fgfs denver-am.fgd

or even

  fgfs at-lax.fgd in-c310.fgd around-sunset.fgd

This works the same way as the --config option, but will be friendlier
for GUIs, where start-up situation files can now be associated easily
with FlightGear.
2002-01-04 20:58:48 +00:00
david
3ddf66206a Don't generate FPEs for Linux for now, until PPE model loading is
fixed.  Developers can uncomment lines to get FPEs for debugging.
2002-01-04 20:56:28 +00:00
curt
40c45ee57e Added help text for the --aircraft=name option. 2002-01-02 16:19:39 +00:00
david
d4aea05246 Substantial rewrite of FGNewMat, the material class. Most of the
material-specific logic is now removed from the material library and
encapsulated in the material class itself, and materials are loaded
from $FG_ROOT/materials.xml rather than $FG_ROOT/materials.  This also
removes a nasty bug in the old material-loading code that caused a
floating-point exception.
2001-12-28 23:33:32 +00:00
curt
1fa4c88d0e Updates to build system to better support automake-1.5
- automake-1.4 sets default values for INCLUDES which we can't
  overwrite.
- automake-1.5 renames this to DEFAULT_INCLUDES and leaves INCLUDES
  open for the developer to use.

Thus for automake-1.4 we are forced to 'append' to INCLUDES and in
automake-1.5 we can just set the value to whatever we like.
Unfortunately, the behaviors of the two versions are mutually
incompatible.

The solution I am committing now works for both versions but
automake-1.5 generates a lot of spurious warning messages that are
annoying, but not fatal.
2001-12-28 22:29:59 +00:00
david
2b34388ea6 Modified FGSubsystem::update() to take an int parameter for delta time
(i.e. multiloop).  Most subsystems currently ignore the parameter, but
eventually, it will allow all subsystems to update by time rather than
by framerate.
2001-12-22 23:18:28 +00:00
david
22c472bb17 Corrected typo in macro name, and reverse flags -- FPEs really are
being reported now.
2001-12-22 23:16:43 +00:00
david
c24f4a0539 Enable floating-point exceptions for Linux/x86 systems. See the
beginning of main() for the exceptions that can be enabled (only
divide-by-zero is enabled by default, but you can uncomment any ones
you want); eventually, FlightGear should run cleanly with all FPEs
enabled.
2001-12-22 19:10:37 +00:00
david
aabdd355f0 Modified FGSubsystem::update() to take an int parameter for delta time
(i.e. multiloop).  Most subsystems currently ignore the parameter, but
eventually, it will allow all subsystems to update by time rather than
by framerate.
2001-12-22 17:33:27 +00:00
david
4f5d70144a -Removed .cvsignore from itself, since .cvsignore is now in the CVS 2001-12-12 04:15:23 +00:00
david
18b1b4f7af Added --trace-read=<property> and --trace-write=<property> options.
These will log trace messages whenever a specific property value is
read or written through the property manager.  They do not cause
FlightGear to poll bound values, so if a class variable that is bound
is changed directly, no trace message will be displayed.

These options are also useful in conjunction with a debugger.
--trace-read will cause the private SimGear SGPropertyNode::trace_read
method to be invoked, and --trace-write will cause the private SimGear
SGPropertyNode::trace_write method to be invoked; in a debugger
session, a user can set breakpoints on these methods then get a
backtrace to see what specific points in the code are reading or
writing properties.
2001-12-12 03:49:48 +00:00
david
2f66d01298 Fixed typo preventing loading alternative aircraft from the
/sim/aircraft property in preferences.xml.
2001-12-12 03:46:37 +00:00
curt
f82b717c8b Norman's changes to display a scrolling "PAUSE" message when the simulation
is paused.
2001-12-11 22:40:14 +00:00
david
519224d9fc Modified initial property parsing order to be more intuitive. It now
works like this:

1. Parse preferences.xml, which will usually specify a default
aircraft using the /sim/aircraft property.

2. If /sim/aircraft is specified and not empty, parse the properties
in $FG_ROOT/Aircraft/{/sim/aircraft}-set.xml to set up a default
aircraft.

3. During command-line parsing, whenever the --aircraft option appears
set /sim/aircraft appropriately and parse the properties in
$FG_ROOT/Aircraft/{/sim/aircraft}-set.xml.  Any --config, --prop, or
--aircraft options afterwards will take precedence.
2001-12-11 19:27:37 +00:00
curt
5c0fa275d7 Tweaks to how we load aircraft defaults and definition file to make things
more intuitive.  We switch to an include in the preferences.xml to include
the default model, and then if the user specifies --aircraft=, that is
expanded immediately so portions can be overwritten by subsequent command
line options.
2001-12-10 16:29:20 +00:00
curt
4cc5cee885 David Megginson writes:
Here's an unusual patch for FlightGear -- I've created .cvsignore
files for every source directory, to make CVS output more informative.
This is especially nice when using cvs-examine from (X)Emacs to look
for changes.
2001-12-09 05:43:40 +00:00
curt
810aee6de8 MSVC patches from Christian Mayer. 2001-12-09 05:20:13 +00:00
curt
470292a434 Small tweaks to initialization sequence and logic so we can default to
a top level aircraft def file (c172-set.xml)

preferences.xml or --aircraft= or any other property setting mechanism can
be used to set the property "/sim/aircraft".  After all options and config
files are parsed, the contents of /sim/aircraft is expanded into a *-set.xml
file and loaded.
2001-12-09 05:19:50 +00:00
curt
75478ea4f7 Added --aircraft= option back in, but now it refers to a top level aircraft
config file that pulls in the proper fdm, aero model, panel, 3d model, etc.
for the aircraft.
2001-12-07 17:37:15 +00:00
curt
53fdf0c25c Fixed a problem with initial view offset (from command line) getting tromped
on.  This is an important feature for multi-display support.
2001-12-06 23:28:14 +00:00
curt
d8e7b7b9ff Changed --aircraft= to --aero= to make way for a high level aircraft definition
that will tie together fdm, aero model, 3d model, sounds, etc. into one
top level config file.
2001-12-06 23:10:50 +00:00
curt
06c4076cf5 Fixed a typo in --opengc parsing. 2001-12-05 04:54:54 +00:00
curt
b3d2d2cd00 Throttle runs all throttles simultaneously by default. 2001-12-03 22:17:35 +00:00
curt
0d2d153914 Integrating YASim into the build system. 2001-12-01 06:22:49 +00:00
curt
a69e2cc976 Added Network/opengc.cxx Network/opengc.hxx Network/opengc_data.hxx
This is John Wojnaroski's initial implimentation of an interface to the
OpenGC glass cockpit displays.
2001-11-30 23:56:28 +00:00
curt
e1ac99d5c9 ** src/Cockpit/panel.cxx
- delete table in destructor

** src/FDM/flight.cxx
- bind engine properties in FGInterface::bind, and publish properties
  for all engines rather than just engine 0

** src/Main/fg_props.cxx
- removed all engine properties; now bound in FGInterface::bind

** src/Sounds/fg_fx.cxx
- support multiple engine and cranking sounds

** src/Sounds/fg_fx.hxx
- support multiple engine and cranking sounds
2001-11-30 20:55:14 +00:00