Our copy of libGSM, and a system-wide version have different include
suffixes, so adjust the FindGsm.cmake so that the returned include-path
is consistent with our internal version.
See discussion in:https://sourceforge.net/p/flightgear/codetickets/2368/
We have been missing a build flag for FLite, to specify the alignment
of some unions. ASan detected this as access outwith allocated memory.
Fix is to pass a defining indicating we’re on a 64-bit system.
See discussion here:
https://sourceforge.net/p/flightgear/codetickets/2361/
With this change, “Reload Input” will discover newly attached devices
on macOS, which previously did not work.
Also add correct detection of disconnected devices, which previously
was not handled well, especially with the new ‘keep trying to open
devices’ behaviour of FGJoystickInput.
Should fix:
https://sourceforge.net/p/flightgear/codetickets/2259/
According to Pfeffer's report[1] and many other messages on the
Internet, joyGetDevCaps() can return the (so far) undocumented value
165, which some say is JOYERR_PARMS. Since this is a valid return code
for joyGetPosEx() (not joyGetDevCaps()!), handle a few return codes from
that function too, and don't throw an exception when joyGetDevCaps()'s
return value is not one of the documented ones (we simply can't trust
its documentation).
[1] https://sourceforge.net/p/flightgear/mailman/message/36657149/
Since asserts can be compiled as no-ops, throw an exception rather than
doing assert(false), in case the code passed to
joyGetDevCaps_errorString() is not one of the expected values.
Every code path that causes a joystick to report notWorking() should now
have an associated error message logged with class 'input' at level
'debug' or higher.
If joyGetNumDevs() > INT_MAX, casting it to an 'int' leads to undefined
behavior. On the other hand, after the 'ident >= 0' test succeeded, it
is perfectly safe to use static_cast<unsigned int>(ident), since 'ident'
is of type 'int'. Then we get to compare two unsigned ints, which is
well defined.