mfranz
49a89950a8
256 Bytes ought to be enough for anybody ... hmm, better 512.
...
Why /sim/fg-current at all? Because we have a file selector dialog
(still unfinished), and one might like to start it from the current
directory, to find saved flights/screenshots/whatever.
2007-06-17 08:14:02 +00:00
mfranz
0c6ecd1271
set /sim/fg-current to current working directory; getcwd() is defined in
...
unistd.h (which was already included), and should be available in direct.h
under name _getcwd on MS Windows.
2007-06-16 21:35:16 +00:00
mfranz
b502cef066
Don't catch a (potentially) meaningful exception only to replace it with
...
a meaningless one. bootstrap.cxx/main() will catch it, anyway.
2007-06-16 16:25:40 +00:00
fredb
69f0a797b3
OSG file renamed
2007-06-16 16:15:49 +00:00
mfranz
b5917d62d2
Tim MOORE:
...
FGManipulator.*:
"This patch works around a bug in OSG's handling of modifier keys. The
symptom of the bug is that modifier keys don't appear to be released."
fg_os_osgviewer.cxx:
"This patch fixes the test for support of cursor changes in OSG 2.0."
2007-06-16 09:39:56 +00:00
mfranz
c09224cb11
Make loadxml use an absolute path, like savexml (for consistency reasons, and
...
because this allows to load from FG_HOME. To reduce security risks, always
append an ".xml" extension if there was none. Makes it hard to read /etc/secret
and to overwrite ~/.bashrc. :-)
2007-06-12 16:13:21 +00:00
mfranz
37b4f921e1
- make next_view()/pref_view() trigger listeners, otherwise the "view_cycle"
...
fgcommand doesn't activate Dynamic View, Fly-By View, etc.
- consistent indentation (broke that with my last commit :-)
2007-06-11 19:02:01 +00:00
mfranz
dbdfc9012b
use getNode instead of hasValue (it's just a dir node and doesn't need a value)
2007-06-09 10:15:50 +00:00
frohlich
01f9b2d7b2
Modified Files:
...
fg_os_osgviewer.cxx: Enable mouse cursor change code on
sufficiently recent osg versions.
2007-06-08 07:14:56 +00:00
frohlich
94bb4ac29b
Modified Files:
...
src/Main/options.cxx:
Olaf Flebbe: Make use of SGSceneFeatues for anisotropic filtering,
clean up.
2007-06-08 06:50:38 +00:00
mfranz
b3b87842b1
savexml: analog to loadxml, if no <sourcenode> is given, save file
...
contents from the argument tree's <data> node. That way one doesn't have
to plug a temporary branch into the main tree.
2007-06-06 21:18:25 +00:00
frohlich
532389a5bd
Modified Files:
...
FGManipulator.cxx: Stuart Buchanan: add tab key translation.
2007-06-05 17:44:49 +00:00
mfranz
ff454131d5
loadxml: if argument "targetnode" isn't defined, return the file data in
...
the argument tree under "data". This is useful in cases where the file
data are only needed temporarily and shouldn't remain in the main tree.
2007-06-04 10:07:31 +00:00
frohlich
b59e3fe6ec
Modified Files:
...
src/GUI/dialog.cxx src/GUI/menubar.cxx
src/Include/config.h-msvc8 src/Main/fg_os_osgviewer.cxx:
Olaf Flebbe: build fixes for osgviewer on win32.
2007-05-30 13:15:14 +00:00
frohlich
8bce048752
Modified Files:
...
src/Main/options.cxx:
Olaf Flebbe: Improoved texture filtering.
2007-05-28 05:21:45 +00:00
frohlich
46ccdeffd4
Modified Files:
...
src/Input/input.cxx src/Input/input.hxx
src/Main/FGManipulator.cxx src/Main/fg_os.cxx
src/Main/fg_os.hxx src/Main/fg_os_osgviewer.cxx
src/Main/fg_os_sdl.cxx src/Main/renderer.cxx
src/Main/renderer.hxx: First cut of osg multi view configurations.
2007-05-26 13:53:46 +00:00
frohlich
0b44409fca
Modified Files:
...
src/GUI/gui.h src/GUI/gui_funcs.cxx src/Main/fg_commands.cxx
src/Main/renderer.cxx src/Main/renderer.hxx: Tim Moore:
These patches implement a command to dump the entire OSG scene graph as
a .osg text file. While large, this allows debuggers to really see
what's happening in the scene graph.
2007-05-26 11:39:13 +00:00
frohlich
c9c90f17fe
Modified Files:
...
src/Main/renderer.cxx:
Tim Moore:
This patch fixes the (lack of) spin animation in the osgViewer version.
2007-05-26 11:33:11 +00:00
frohlich
e21d51c4bb
Modified Files:
...
src/Main/FGManipulator.cxx: Tim Moore:
This adds support for the keypad and the ever-important backspace and
delete (!) to the osgViewer code.
2007-05-25 18:08:37 +00:00
frohlich
ca69697ca6
Quit the application on window close.
2007-05-23 17:57:05 +00:00
andy
66cef84e55
Need to pull in config.h before plib/pu.h or else PUI thinks it's in
...
Glut mode and the build breaks under SDL
2007-05-21 19:24:57 +00:00
frohlich
7443b8b5e8
Modified Files:
...
configure.ac src/Main/Makefile.am src/Main/fg_os.cxx
src/Main/fg_os.hxx src/Main/fg_os_sdl.cxx src/Main/main.cxx
src/Main/renderer.cxx src/Main/renderer.hxx
src/Network/jpg-httpd.cxx
Added Files:
src/Main/FGManipulator.cxx src/Main/FGManipulator.hxx
src/Main/fg_os_osgviewer.cxx:
Tim Moore: Make use of osgViewer.
2007-05-21 17:50:02 +00:00
curt
a8a971b79d
For now, OSG head should look for the same "data" tree version as the plib
...
branch.
2007-05-16 03:53:47 +00:00
mfranz
1bdea279cd
- don't abort just because a sample wasn't found
...
- rename to play-audio-sample (not every sound is a message)
2007-05-15 14:39:56 +00:00
mfranz
30295a7d37
let "terrain-elevation" also return material name ("material" -> "Grass")
...
and solid state ("solid")
2007-05-13 19:03:15 +00:00
mfranz
aa386b577d
silence MSVC8
2007-05-13 08:43:40 +00:00
mfranz
794f5cc154
- One of the most frequent bug reports is about "terminate called after
...
throwing an instance of 'sg_io_exception'\nAbandon". And this is caused
by compiling fgfs/sg without exception support (unlikely) or linking
against a libSDL/libglut that was compiled/linked without execption
support. While we can't fix that, we can tell the users who's to blame. :-)
- handle const char * exceptions
2007-05-10 12:50:50 +00:00
frohlich
16a2bb0118
Modified Files:
...
src/ATC/AIPlane.cxx src/ATC/ATC.cxx src/ATC/ATCDialog.cxx
src/ATC/ATCmgr.cxx src/ATC/Makefile.am src/ATC/approach.cxx
src/ATC/atis.cxx src/ATC/ground.cxx src/ATC/tower.cxx
src/GUI/mouse.cxx src/Main/Makefile.am src/Main/fg_init.cxx
src/Main/fg_props.cxx src/Main/globals.cxx
src/Main/globals.hxx src/Main/main.cxx src/Main/renderer.cxx
src/Model/acmodel.cxx src/Scenery/scenery.cxx
src/Scenery/scenery.hxx src/Scenery/tilemgr.cxx
src/Scenery/tilemgr.hxx
Removed Files:
src/ATC/ATCdisplay.cxx src/ATC/ATCdisplay.hxx:
Remove unused functions and the disabled ATC display.
2007-05-09 20:41:08 +00:00
frohlich
b51292d9db
Modified Files:
...
src/FDM/groundcache.cxx src/Main/fg_commands.cxx
src/Main/main.cxx src/Main/renderer.cxx
src/Scenery/FGTileLoader.cxx src/Scenery/scenery.cxx
src/Scenery/scenery.hxx src/Scenery/tileentry.cxx
src/Scenery/tileentry.hxx src/Scenery/tilemgr.cxx
src/Scenery/tilemgr.hxx: Simplify scenegraph structure.
2007-05-08 06:12:26 +00:00
mfranz
1ec6acce39
cosmetics: make the reason for the cast obvious. (Now that almost all of
...
fgfs has to be recompiled (because of a patch to simgear/props/props.hxx)
this is the right time to commit this completely unimportant patch. :-)
2007-05-07 14:06:05 +00:00
mfranz
3d9ed0a10f
revert last: keep --props option because of option architecture
2007-05-05 09:57:17 +00:00
mfranz
158e3ebdb4
Declare --props option obsolete and issue a warning message. Rationale:
...
- props is easy to mix up with the --prop option (for setting properties)
- the name is unspecific and inconsistent: other option names describe
the protocol -- the way to get the properties. How is, for example,
--httpd less about prop(ertie)s?
- two identical options easily confuse people, as can be seen in The
FlightGear Manual, where --telnet and --props were described differently
2007-05-05 09:16:59 +00:00
frohlich
4fe615fff5
Modified Files:
...
src/AIModel/AIBase.cxx src/AIModel/AICarrier.cxx
src/ATC/AIEntity.cxx src/Cockpit/hud_rwy.cxx
src/FDM/Makefile.am src/FDM/flight.hxx src/FDM/groundcache.cxx
src/Instrumentation/HUD/HUD_runway.cxx src/Main/Makefile.am
src/Main/fg_init.cxx src/Main/main.cxx src/Main/renderer.cxx
src/Main/viewer.cxx src/Main/viewer.hxx src/Model/acmodel.cxx
src/Model/modelmgr.cxx src/Scenery/scenery.cxx
src/Scenery/scenery.hxx src/Scenery/tileentry.cxx
src/Time/tmp.cxx: Remove the scenery center handling.
Osg has double valued transforms at any relevant place.
2007-05-05 08:08:24 +00:00
mfranz
f80d5676b4
add missing property names
2007-05-04 19:34:19 +00:00
mfranz
5d8f383ded
- remove dependence on /sim/number-views: the view manager just uses all
...
/sim/view[*] that it finds. It's not only unnecessary that view definitions
have subsequent indices, but aircraft are now *requested* to use indices
100++. /sim/view[0] .. /sim/view[99] are reserved for the system. (Not
that we'd ever need that many, This is just a convention, it's nowhere
hard-coded.)
- replace the string operations for property paths by method calls & other
improvements
2007-05-04 14:58:52 +00:00
mfranz
3eb6d4f708
new fgcommand: "terrain-elevation"
...
- input: longitude-deg, latitude-deg
- output: elevation-m
2007-05-03 19:15:20 +00:00
frohlich
19e2e7a461
Modified Files:
...
src/Main/renderer.cxx src/Scenery/Makefile.am
Added Files:
src/Scenery/redout.cxx src/Scenery/redout.hxx:
Add simple redout effect.
2007-05-03 18:47:39 +00:00
frohlich
2f8beb56ea
Modified Files:
...
src/GUI/new_gui.cxx src/GUI/new_gui.hxx src/Main/main.cxx
src/Main/renderer.cxx src/Main/renderer.hxx
src/Main/splash.cxx src/Main/splash.hxx
src/Scenery/scenery.hxx: Move splash screen into the scenegraph.
2007-05-03 18:12:29 +00:00
mfranz
9438288755
Free the splash texture memory when it's no longer needed. Nowadays splash
...
textures are mostly 512x512 pixels, so we wasted 786 kB (RGB) or 1MB (RGBA)
during the whole fgfs runtime for mere startup prettification.
2007-05-02 18:49:31 +00:00
mfranz
1f07903cd6
move the "interpolator" subsystem into the INIT group (same as "nasal"),
...
because nasal's f_interpolate() may be called in Nasal at times when the
GENERAL subsystem group is being deconstructed; access it by addressing
the group directly, as using globals->get_subsystem() does then not
work any more then; yeah, it's all for a rare border case ... :-)
2007-05-01 18:06:48 +00:00
mfranz
ac0f49a929
remove util.cxx workaround for listener-call-at-exit-segfault, and make
...
NasalSys.cxx more robust instead. The reason for the crash was that during
fgfs shutdown destroyed subsystems (GENERAL group) still need Nasal access
(for AI Model destruction listeners), but at that point globals->get_subsystem()
can't even deliver the "nasal" subsystem (INIT group). One way to solve that
problem would have been to replace globals->get_subsystem("nasal") by
globals->get_subsystem_mgr()->get_group(SGSubsystemMgr::INIT)->get_subsystem("nasal"),
but Andy decided to store a pointer to the active "nasal" subsysten in
NasalSys.cxx instead, as the "nasal" subsystem needs to be accessed in
every single Nasal extension function, and multiple "nasal" subsystems are
out of the question, anyway.
2007-05-01 17:03:50 +00:00
mfranz
83418376d7
since the submodel_mgr subsystem does now also hold references to AI models,
...
we need to explicitly destroy that here, too, so that it has guaranteed
access to the Nasal subsystem. Otherwise we get a segfault on exit. When
the next subsystem needs this special treatement (radar?), we should
introduce a new subsystem group (in addition to INIT and GENERAL)
2007-05-01 09:18:11 +00:00
mfranz
b0c7a401d6
set viewport in every progress step, so that the splash texture gets rescaled
...
on window resize in fg/osg (works in fg/plib without that, but can't hurt
there either) (thanks to Tim MOORE)
2007-04-29 21:15:45 +00:00
mfranz
a516ad6bcd
(hopefully) fix the problem that some people have:
...
"FATAL: PUI: No Live Interface! Forgot to call puInit ?"
We shouldn't use the splash progress message before guiInit().
Leave the "idle_state" step for now, to keep the similarity
with fg/plib as big as possible. This can be dropped later.
2007-04-29 09:58:37 +00:00
mfranz
4e1d4bf3e6
re-order gl commands for better rgba texture support
2007-04-28 20:34:21 +00:00
mfranz
8f17140003
allow rgba splash textures (I don't expect that they'll be used much, but
...
they don't cost much either, and allow contoured images with colored
backgrounds -- nice for squadron emblems etc.)
2007-04-28 12:37:20 +00:00
mfranz
235b35ef9a
set tower position at startup
2007-04-26 20:27:25 +00:00
curt
c8986567ae
Syd Adams:
...
Patch to enable atc chatter (and any other arbitrary "message" audio file)
to be played at any specified volume. (Previously these messages were always
played at a hardcoded volume of 1.0)
2007-04-20 18:32:42 +00:00
frohlich
f690bfd113
Modified Files:
...
src/Main/renderer.cxx src/Model/panelnode.hxx: Make it compile with
current osg svn.
2007-04-07 09:54:18 +00:00
mfranz
df4f1aa248
- save pairs of <file>/<path> for each *-set.xml file in autosave.xml
...
- loop up file name in the cache at startup. If it's found, check if the
file exists and use it, otherwise scan $FG_ROOT/Aircraft/ as usual,
and create a new cache while doing that. Rebuild cache on FG_ROOT change.
2007-04-05 19:59:44 +00:00
mfranz
d996d27121
- move fgInitTowerLocationListener() from fgInitPosition() to the init
...
part of fgIdleFunction() in main.cxx. fgInitPosition() is called again
at every reset, which would every time attach another listener.
2007-04-04 19:05:59 +00:00
mfranz
1eb5de245b
fgFindAircraftPath(): put the MAX_DEPTH check at a place where it makes sense
2007-04-02 23:19:36 +00:00
mfranz
caa83238b8
fix spectacularly useless error messages
2007-03-29 21:26:33 +00:00
frohlich
b230c0a1e8
Modified Files:
...
src/Main/renderer.cxx: Guard the OpenGL state around pui a bit more
2007-03-01 18:12:48 +00:00
frohlich
b81a7c8180
Modified Files:
...
src/Main/Makefile.am: Remove junk
2007-02-14 17:45:57 +00:00
fredb
9ae7377c95
Fix the jpg http server
2007-02-10 16:32:21 +00:00
frohlich
d4ecbb8856
Modified Files:
...
src/Main/renderer.cxx: Avoid an additional camera.
Guard the plain OpenGL drawables better.
This change now requires the new osg tarball or osg cvs.
2007-02-06 05:32:24 +00:00
frohlich
0edd68cd36
Modified Files:
...
src/Main/bootstrap.cxx: Olaf Flebbe: Appears to be requierd for
static linkage and pthreadswin32.
2007-01-31 20:44:44 +00:00
frohlich
a8a85fa80c
Modified Files:
...
src/Main/util.cxx: Olaf Flebbe: flush the osgDB cache just before
exit. This avoids a static destructor cleanup problem with static
osg linkage.
2007-01-31 20:43:10 +00:00
frohlich
dc9750f16e
Modified Files:
...
src/Main/renderer.cxx: Fix typo
2007-01-31 20:37:43 +00:00
frohlich
14c52fb33d
Modified Files:
...
src/Main/renderer.cxx: Avoid the ClearNode
2007-01-30 20:34:07 +00:00
frohlich
4ec7d1553c
Modified Files:
...
src/Main/renderer.cxx: Make it work with current osg cvs.
2007-01-28 20:01:47 +00:00
mfranz
8a489eed0b
only WARN if fgcommand "load" doesn't find the file; it returns the
...
success/failure result, and it's up to the caller to complain or ignore
2007-01-20 23:06:44 +00:00
mfranz
b7a7de4f30
don't search *-set.xml files in the the *complete* $FG_ROOT/Aircraft/ tree
...
(including all subdirs and with max depth!), but only the outmost level.
There are no *-set.xml files in deeper nested dirs, and with an ever growing
number of aircraft the search just lasts too long.
2007-01-15 20:58:20 +00:00
frohlich
826866b327
Modified Files:
...
src/GUI/gui.h src/GUI/gui_funcs.cxx src/GUI/gui_local.cxx
src/GUI/mouse.cxx src/GUI/sgVec3Slider.cxx
src/GUI/sgVec3Slider.hxx src/Main/fg_commands.cxx:
Remove some dead code.
2007-01-07 15:51:29 +00:00
frohlich
a788ebf487
Modified Files:
...
src/Input/input.cxx src/Main/renderer.cxx
src/Main/renderer.hxx src/Scenery/scenery.cxx
src/Scenery/scenery.hxx: Move scenery picking into the renderer.
There is most of the required data defined. Also we can better use
the pick visitor that will be needed with th upcommung panel code.
2007-01-07 12:02:50 +00:00
frohlich
eff14788a7
Modified Files:
...
src/Main/renderer.cxx: Don't try to render the moon without light...
2007-01-06 15:09:42 +00:00
frohlich
b8dffe05ab
Modified Files:
...
src/Cockpit/panel.cxx src/Main/renderer.cxx: Make sure we run on
texture unit 0 in plain opengl code.
2007-01-06 13:51:47 +00:00
frohlich
059c906be5
Modified Files:
...
src/Cockpit/panel.cxx src/Cockpit/panel.hxx
src/Cockpit/panel_io.cxx src/GUI/dialog.cxx src/GUI/dialog.hxx
src/GUI/menubar.cxx src/GUI/menubar.hxx src/GUI/new_gui.hxx
src/Input/input.cxx src/Input/input.hxx src/Main/renderer.cxx
src/Scenery/scenery.cxx src/Scenery/scenery.hxx:
Use SGBinding instead of FGBinding. Remove FGBinding. Install hooks
to make the pick animation work.
2007-01-04 13:22:27 +00:00
frohlich
bc539e6284
Modified Files:
...
globals.cxx: Use the command manager singleton
2007-01-04 12:48:21 +00:00
frohlich
001bff4cbc
Modified Files:
...
src/Main/options.cxx: Olaf Flebbe: remove leftover snprintf
2007-01-03 10:51:54 +00:00
frohlich
f63c96bf0e
Modified Files:
...
options.cxx: Olaf Flebbe: Fix some problems with --help --verbose
caused by the usage of snprintf. Elimate snprintf usage in favour
plain std::string manipulations.
2007-01-02 08:32:32 +00:00
durk
0547e72d17
Modified (cleaner) traffic manager initialization procedure, corresponding
...
to the new data/AI/Aircraft directory scan code that will be committed
in a minute.
2006-12-27 11:50:13 +00:00
frohlich
bb3d4ad3af
Modified Files:
...
src/Main/renderer.cxx src/Main/viewer.cxx: Clean up the viewers
frames a bit. Do no longer require a axis permutation in osg's
viewer.
2006-12-27 09:28:15 +00:00
fredb
c9401da22d
Remove two g++ warnings
2006-12-17 18:32:56 +00:00
fredb
2422747bcc
Port jpg-httpd to OSG
2006-12-16 17:44:46 +00:00
frohlich
66b6fa0001
Modified Files:
...
renderer.cxx: set TexEnv for the 2d stuff.
2006-12-03 16:50:00 +00:00
frohlich
037a961280
Modified Files:
...
renderer.cxx: Put light information into the update visitor
2006-12-03 16:48:25 +00:00
frohlich
6ad85fbae9
Modified Files:
...
src/Main/renderer.cxx: Use a LightSource for the Light.
2006-11-23 17:50:49 +00:00
frohlich
0adac854dc
Modified Files:
...
renderer.cxx: Fill in that information into the update visitor
2006-11-20 18:16:31 +00:00
frohlich
42528de4ab
Modified Files:
...
src/Main/renderer.cxx src/Cockpit/panel.cxx: Move some more into
simple scenegraph wrappers. That fixes current problems with
invisible panels.
2006-11-15 06:07:42 +00:00
frohlich
16aee6ac41
Modified Files:
...
src/Main/renderer.cxx: Fix some ugly triangle artefacts on the
bo105's Instrument panel.
2006-11-12 17:22:02 +00:00
frohlich
29778f1496
Modified Files:
...
src/Main/main.cxx src/Main/renderer.cxx: Avoid an extra clear of
of the color buffer.
2006-11-12 12:38:57 +00:00
frohlich
bb7c889bbb
Modified Files:
...
src/Time/tmp.cxx src/Time/light.hxx src/Time/light.cxx
src/Main/renderer.cxx src/Cockpit/panel.cxx: Initialize sky colors
2006-11-10 05:37:50 +00:00
frohlich
bd97270782
Modified Files:
...
src/Main/renderer.cxx: Make sure the normalize mode is not set
2006-11-08 20:45:21 +00:00
frohlich
6e370ce895
Modified Files:
...
fg_init.cxx: Oops, forgot to commit that chunk
2006-11-01 22:26:57 +00:00
frohlich
7e5d6d1d75
Modified Files:
...
Time/tmp.cxx Main/viewer.hxx Main/viewer.cxx Main/renderer.cxx
Get rid of an other OSGFIXME. The view matrix had some plib specials
included. The viewer is now updated for that.
2006-11-01 21:22:25 +00:00
frohlich
6b9d29194b
Modified Files:
...
src/AIModel/AIBase.cxx src/Main/main.cxx src/Main/renderer.cxx
Reflect last change in SimGear
2006-10-31 06:27:34 +00:00
frohlich
c53eef58e4
Modified Files:
...
src/Main/Makefile.am: now we need libsgutil ...
2006-10-31 06:19:53 +00:00
frohlich
b0f9d24f9d
Modified Files:
...
configure.ac src/AIModel/AIAircraft.cxx src/AIModel/AIBase.cxx
src/AIModel/AIBase.hxx src/AIModel/AICarrier.cxx
src/AIModel/AICarrier.hxx src/AIModel/AIManager.cxx
src/AIModel/AIManager.hxx src/ATC/AIEntity.cxx
src/ATC/AIEntity.hxx src/ATC/AIMgr.cxx src/ATC/AIMgr.hxx
src/ATC/ATCdisplay.cxx src/ATC/ATCdisplay.hxx
src/Cockpit/cockpit.cxx src/Cockpit/cockpit.hxx
src/Cockpit/hud.cxx src/Cockpit/hud.hxx
src/Cockpit/hud_rwy.cxx src/Cockpit/panel.cxx
src/Cockpit/panel.hxx src/Cockpit/built_in/FGMagRibbon.cxx
src/Cockpit/built_in/FGMagRibbon.hxx src/FDM/flight.cxx
src/FDM/groundcache.cxx src/FDM/groundcache.hxx
src/GUI/gui_funcs.cxx src/Input/input.cxx
src/Instrumentation/od_gauge.cxx
src/Instrumentation/od_gauge.hxx
src/Instrumentation/render_area_2d.cxx
src/Instrumentation/render_area_2d.hxx
src/Instrumentation/wxradar.cxx
src/Instrumentation/wxradar.hxx
src/Instrumentation/HUD/HUD.cxx
src/Instrumentation/HUD/HUD.hxx
src/Instrumentation/HUD/HUD_runway.cxx src/Main/Makefile.am
src/Main/main.cxx src/Main/renderer.cxx src/Main/renderer.hxx
src/Main/viewmgr.cxx src/Model/acmodel.cxx
src/Model/acmodel.hxx src/Model/model_panel.cxx
src/Model/model_panel.hxx src/Model/modelmgr.cxx
src/Model/modelmgr.hxx src/Model/panelnode.cxx
src/Model/panelnode.hxx src/Navaids/awynet.cxx
src/Scenery/Makefile.am src/Scenery/hitlist.cxx
src/Scenery/hitlist.hxx src/Scenery/newcache.cxx
src/Scenery/scenery.cxx src/Scenery/scenery.hxx
src/Scenery/tileentry.cxx src/Scenery/tileentry.hxx
src/Scenery/tilemgr.cxx src/Scripting/NasalSys.cxx
src/Scripting/NasalSys.hxx src/Time/light.cxx
Big BLOB on the way to OSG.
2006-10-29 19:30:21 +00:00
mfranz
546d76269a
emit signal /sim/signals/fdm-initialized when the FDM is up; this is
...
useful to attach listeners and have their functions run at a time when
they can safely access FDM generated properties
2006-10-26 09:07:41 +00:00
durk
fee78e5119
Fixed a potentially tiny memory leak.
2006-09-30 05:17:45 +00:00
fredb
ec4887d1d2
Win32 only : Advertise we need a console when the program is linked as a 'Windows' subsystem
2006-09-27 20:18:08 +00:00
frohlich
4ea7fc6327
Attemp to fix the 'bogous tile problem'
2006-08-31 05:07:50 +00:00
fredb
2fc8a4bb4b
Remove compilation warnings
2006-08-21 07:41:23 +00:00
curt
2d6f291d4f
Add an initial implementation of the Garmin 400 series "Aviation In" data
...
format. I have a Garmin 295 to test with, but so far I haven't been able
to make this work (code should compile cleanly though.) I don't know if
I've made a mistake in the protocol or if my 295 just doesn't support this.
More work on this to come.
2006-08-20 23:37:13 +00:00
mfranz
ad0921f3e0
print the whole autosave.xml path, not just the filename. Unfortunately,
...
in the case of fg_init.cxx we'll only see that if the log-level is set
in preferences.xml, because command line options weren't even processed
at that time. :-/
2006-08-10 11:21:15 +00:00
mfranz
eb38d1f92b
remove experimental and unused code (we read the splash screen style
...
from /sim/gui/style[0] since a while, not from the preferred style.
This allows overriding it from *-set.xml files.)
2006-08-07 15:19:22 +00:00
mfranz
74391d55a1
cosmetics only:
...
- unify indentation (throw out 2-space indentation; this file uses 4 spaces)
- fix mixed indentation
- remove trailing spaces
- fix a couple of spelling mistakes
2006-08-07 15:16:46 +00:00
mfranz
d84043fbe2
move GL_TEXTURE_LOD_BIAS_EXT one section up and document what it does
...
(this was the reason why the first two text lines on the splash screen
looked more blurry than the others). BTW: I played with other values
than -0.5, but this turned out to be the best already. It makes textures
sharper than 0, but not too sharp (and thus flickering).
2006-08-07 15:11:46 +00:00