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5 commits

Author SHA1 Message Date
curt
cb6c0e8e45 Whups, stupid syntax error, should have compiled before committing. 1999-05-13 19:08:10 +00:00
curt
91c20a18fc Fixed a problem with texture loading and mipmap building where the lower
mipmap levels were coming out hosed.
Adding a call to xglPixelStorei(GL_UNPACK_ALIGNMENT, 4); restores it to the
  default setting which was getting set to something else in other parts of
  the code.
1999-05-13 19:01:29 +00:00
curt
5eb782128b Moved material property management and texture loading back to
Simulator/Objects
1999-05-13 02:34:49 +00:00
curt
29f6d05875 Initial revision 1999-04-05 21:32:32 +00:00
Tim Moore
66a0be21da Merge FG_Simulator as subdirectory 2009-09-14 13:38:55 +02:00