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Author SHA1 Message Date
onox
0e28621051 Use InputValue for yaw-offset and pitch-offset
Signed-off-by: onox <denkpadje@gmail.com>
Signed-off-by: Erik Hofman <erik@ehofman.com>
2015-05-18 12:34:52 +02:00
James Turner
a7e4f2a971 std:: namespace fixes, AIBase cleanup.
Make data members in AIBase protected, and move FGAIModelData to be
a private helper in the .cxx file.
2013-03-28 16:49:52 +00:00
ThorstenB
bb494e52e5 Performance improvement: pass (const) strings by reference
to avoid copying actual string data around.
2012-11-24 11:59:13 +01:00
ThorstenB
1827825fcb Clean up namespace issues
avoiding "uses..." in header files.
2012-11-23 21:16:08 +01:00
ThorstenB
d47342a5a4 Add --log-class option, improve logging classes.
Replace SG_GENERAL by more specific log classes in many places.
Allow "," to separate logging classes (using "|" is odd on the
command-line).
Also add new option to make logging more useful for developers.
You can use:
  --log-level=debug --log-class=environment
to only get environment debug messages, or
  --log-level=debug --log-class=sound,ai
to only get debug messages related to the sound or AI subsystem.
2011-12-11 14:06:17 +01:00
ThorstenB
4b2506d709 Add new performance monitoring subsystem.
Rename some subsystems for naming consistency.
2011-11-19 15:37:49 +01:00
James Turner
0147f78d20 Remove persistent references to AI mananger and its objects from the submodel-manager. 2010-10-28 15:10:37 +01:00
Durk Talsma
df00df3feb - Fix compiler warnings. 2010-09-27 17:48:38 +02:00
Vivian Meazza
b22960ffff Associate submodels with parent AI Objects.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-17 21:17:56 +02:00
James Turner
8a97ed354d Fix submodel code to work with multiple aircraft dirs. 2010-09-06 09:12:25 +01:00
Vivian Meazza
9e44be1df7 Merge branch 'next' of D:\Git_New\flightgear into next
Conflicts:
	src/AIModel/AIBallistic.cxx
2010-08-29 00:08:50 +01:00
Vivian Meazza
dff8099994 Major update of Ballistic objects and submodels. Introduce submodels slaved to AI Objects. Remove deprecated code. Try to increase framerate. Use quaternion calculations for Initial Conditions.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-08-29 00:00:09 +01:00
Vivian Meazza
72c5a314e6 Add aubmodels to AI objects
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-08-14 13:39:30 +01:00
Vivian Meazza
6a7ec168e5 Tidy up for commit
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-08-01 10:47:40 +01:00
Vivian Meazza
adf17287ab Add "expiry" parameter and other changes to implement persistent contrails using Ballistic objects
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-07-28 22:20:50 +01:00
Vivian Meazza
6310fdd9c5 Remove range criteria, add sub-submodels to any depth, and add expiry criteria
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-07-16 23:05:05 +01:00
torsten
e0b2d43fb4 the warning extinguisher hits again... 2009-08-23 21:43:09 +02:00
timoore
51b686a796 Division by zero fixes from Vivian Meazza. 2009-01-18 23:17:23 +01:00
ehofman
14885374de header cleanups 2008-07-31 12:04:32 +00:00
fredb
68124ca36d Remove unused variables 2008-06-01 14:59:20 +00:00
timoore
fd492a297a model paging patch from Till Busch
From Till:
i started the project at the end of february with a simple idea: move all
3d-model loading to the DatabasePager-thread. my first attempts looked
promising, though they were a little too optimistic (or naive?). the patch
has evolved a lot since.

currently it does the following things:
1. revive SGModelLib, move functions for xml-model-loading there

2. replace all calls to sgLoad3dModel with calls to either
SGModelLib::loadModel() or SGModelLib::loadPagedModel()
almost all models will be loaded by the DatabasePager. the few exceptions are:
your own plane, shared models in scenery, random objects, AIBallistic models.

3. simplify mode-loading functions (avoid passing around fg_root)

4. avoid supurious MatrixTransform nodes in loaded models

5. fix some memory leaks
2008-03-22 09:31:06 +00:00
mfranz
e5b5f7c2b1 upgrade important log messages 2008-02-23 23:58:19 +00:00
timoore
9ecc3415fb Experimental patch for applying force to ballistic objects
From Vivian Meazza
2007-12-21 23:37:05 +00:00
mfranz
602e41bab6 don't write past array bounds 2007-10-11 07:41:44 +00:00
mfranz
7d94177636 Vivian MEAZZA: fix subsubmodels 2007-08-01 10:44:17 +00:00
durk
b452234cb2 Fixes and code clean-up:
- Airports Directory
Thomas Foerster: Pulls out the FGTaxiNode implementation into gnnode.cxx.
Melchior / Durk: Copy Constructor and assignment operator for FGTaxiRoute

- AIModels Directory
Durk / Melchior / Czaba Halasz: Ensure that all derived classes use AIBase
member 'callsign'. Adapted, moved and deleted getter/setter functions where
necessary
Czaba Halasz: Fix AIBase model path vs. submodel path consistency.

- Traffic Directory and AIModels CreateFlightPlanCruise
DT: Temporary revert parts of the position estimation code.
2007-07-15 14:08:31 +00:00
mfranz
800dd73551 Vivian MEAZZA & Tim MOORE:
- re-enable od_gauge ("owner drawn" render-to-texture instruments)
- implement radar in c++ (unlimited number of clouds/ai/mp/... objects,
  better performance)
2007-06-24 07:57:45 +00:00
mfranz
b4cdfed406 Vivian MEAZZA:
simulate rotational moment of inertia by using a filter
2007-06-11 20:47:20 +00:00
mfranz
d39432ea6c Vivian MEAZZA:
- let sumodels without subsubmodels die on impact
- remove "sub-id" tying

mf: move variable declarations to better places, variable renaming
2007-06-10 18:24:48 +00:00
mfranz
2e1756156f another secret commit to sneak in stuff:
- cleanup
2007-06-07 22:48:37 +00:00
mfranz
5a73a46cd0 Vivian MEAZZA:
- collision detection for AI objects
- subsubmodels

mf: various modifications; more general cleanup to do
2007-06-07 16:30:26 +00:00
mfranz
b727604591 drop /ai/models/ballistic[]/impact/signal node, and allow instead to define
a report node in the submodels config:

  <impact-reports>/sim/model/cow/impact</impact-reports>

When an impact happens, then the path of the submodel will be written to
this node. An attached listener function can evaluate the impact properties.
2007-05-15 19:45:41 +00:00
mfranz
7d5952b185 Vivian MEAZZA: add terrain collision for submodels on request
(set <impact>1</impact> in the submodel config)

mf: minor modifications & cleanup; more to come
2007-05-15 16:19:11 +00:00
mfranz
0a9d71ee51 Vivian MEAZZA:
- extract common parts of load() and loadAI() into setData()
- fix trigger handling for aircraft that set a not yet existing property
2007-05-12 10:39:56 +00:00
mfranz
3233ce8a44 Vivian MEAZZA:
"BUGFIX - fix initiation order - make sure that the AI Model list is
populated before we attempt to attach submodels."
2007-04-27 11:02:39 +00:00
mfranz
bec023b43c Vivian MEAZZA:
"""
"Flight plans" which can start at a given time (gmt)

WAITUNTIL tokens which pause the flight plans until a given time (gmt)

Submodels can now be attached to any AI objects (except submodels - it can
be done, but in my experimental code it's too expensive in frame rate atm)

"No-roll" attribute added to Ballistic objects - useful for wakes and the
like

"Random" attribute added to Ballistic objects (adds =- 5% to the Cd) -
useful for smoke, exhausts

If the <trigger> tag is not specified the Ballistic object/s will be
released at start-up (cannot be stopped)

Submodels are not released from AI Objects if the AI Object is more than 15
miles away.
"""


mf: minor code and formatting fixes; submodels.?xx were FUBAR and are thus
    astyle formatted;

    NOTE that <name> tags END, EOF, WAIT, WAITUNTIL are *depreciated*.
    Don't get too used to them. This will have to be moved from the "name"
    to regular engries.
2007-03-30 22:51:52 +00:00
fredb
36e4045810 Add missing include files needed by the new math code under windows 2006-02-18 13:58:09 +00:00
ehofman
4bfd1722df Mathias Froehlich:
This patch removes some useless indirection when creating AIModels. It
obsolets AIScenario*.

AIEntities are just an intermediate copy of an other intermediate copy of an
xml file on the way from the ai scenario configuration file to the AIModels.
As such the AImodels can now be created directly from the property tree read
from the scenario file.

This reduces the amount of work needed to add an other AIModel and reduces the
amount of copy operations done during initialization.

It also moves internal knowledge of special AI models into these special AI
models class instead of spreading that into the whole AIModel subdirectory
which in turn enables to use carrier internal data structures for carrier
internal data ...

Also some unused variables are removed from the AIModel classes.
I believe that there are still more of them, but that is what I stumbled
accross ...

Tested, like the other splitouts these days in a seperate tree and using the
autopilot for some time, and in this case with a carrier start ...
2006-02-11 13:16:56 +00:00
mfranz
d1ad73558f Vivian MEAZZA:
"Implement the repeat function for submodels. Default value is 'false' "
2006-01-30 22:08:53 +00:00
ehofman
d461e7868f Melchior FRANZ:
- don't treat *every* child in the xml as submodel, especially not a "param"
  block
- do not only *enable* the contrail flag above some altitude, but also
  disable it below
2005-03-31 08:54:04 +00:00
ehofman
85df309a3b David Culp:
Here are files to get automated contrails working.  I've set up contrails for
the 737, using my simple, untextured contrail model.  Vivian has made another
contrail model, but I'm still trying to get his to work.  I'm hoping others
will try to make contrail models also.

Here's some code that defines a top to thermals.  When the top of a thermal is
reached the strength is phased-out linearly over the next 100 feet of
altitude.  At first I tried just capping the thermal at the top, but the
change in thermal strength was too fast for the FDM to handle well.

Included is a new version of the thermal scenario that includes a top
(height-msl) to the thermal.  The default value is 5000 feet.
2004-11-07 14:46:21 +00:00
ehofman
4668174848 Move the submodels from the /systems proprty subtree into /ai instead. 2004-10-28 08:44:24 +00:00
ehofman
e5b1ab4831 Vivian Meazza:
As a result of recent requests, I've implemented the ability to switch off
aerodynamic stabilisation:

This has to be added to the submodel.xml files:

<aero-stabilised>false</aero-stabilised>

When false the submodel retains the pitch given at instantiation.

It defaults to true.
2004-10-28 08:29:15 +00:00
ehofman
29b5147478 Move the submodels code from the Systems manager into it's own Subsystem manager. 2004-10-22 09:58:24 +00:00
Renamed from src/Systems/submodel.cxx (Browse further)