Add same property as for nav radio, to provide a property to cockpit models
whether the ADF is active (serviceable/switched on/power ok/...). Useful
to enable/disable displays (i.e. KR87).
- Add an update callback to calculate a bounding box for every
path to ensure correct culling of paths.
- Ensure OpenVG get's initialized even if elements are subject to
culling.
To keep the tutorial looking nice, switch off the panel extent outlines for the 2.8 release. Longer-term I should remove the code, or add a separate property if this feature is actually useful.
Adapt to CMake
Use shared SimGear libraries
Drop separate icon (use icon from package)
Update to 2.8.0
(RedHat package dependencies may still be inaccurate/incomplete)
since "next" is already frozen for 2.8 and is prepared for building the
first release candidate.
For details on versions see http://wiki.flightgear.org/Release_plan
When inserting with an invalid index, ensure we return the leg based on the fixed-up index, not the original one. Thanks to Matthias Götz for the catch!
Restore previous behaviour where the 2D panel is automatically hidden when the current view is != 0. Also add two property controls to alter this behaviour, and the 'autohide' behaviour at runtime. (Requires an fgdata update to get matching preferences.xml)
https://code.google.com/p/flightgear-bugs/issues/detail?id=790
Latest Xcode no longer searches /Library/Frameworks by default which exposed an issue here. Search for the header by the correct name to trigger special -F handling in cmake.
The glideslope station was only searched once whenever the NAV station
changed. However, sometimes a mismatching G/S station is found, since
another G/S station is still closer when the NAV station changes.
When this happened, the G/S station was never updated again (while the
NAV station stayed in range), resulting in the NAV receiver providing
correct localizer, but bad G/S data (data matching another, remote station).
Issue is fixed by alternating between searching NAV and G/S stations.