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34 commits

Author SHA1 Message Date
curt
38264efc4d Changed #ifdef FILE_H to #ifdef _FILE_H 1998-01-22 02:59:23 +00:00
curt
08210bfc08 Misc. tweaks. 1998-01-21 21:11:33 +00:00
curt
bda27365e4 Merged in make system changes from Bob Kuehne <rpk@sgi.com>
This should simplify things tremendously.
1998-01-19 19:26:51 +00:00
curt
f1ec224b73 Tons of little changes to clean up the code and to remove fatal errors
when building with the c++ compiler.
1998-01-19 18:40:15 +00:00
curt
0f64d76c81 Initial changes to support loading and management of scenery tiles. Note,
there's still a fair amount of work left to be done.
1998-01-13 00:23:08 +00:00
curt
b712d46418 Beginning to integrate Tile management subsystem. 1998-01-08 02:22:01 +00:00
curt
de4e67df0d Moved astronomical stuff from .../Src/Scenery to .../Src/Astro/ 1998-01-07 03:18:55 +00:00
curt
2e27909b9e Add an option to advance/decrease time from keyboard. 1998-01-05 18:44:33 +00:00
curt
3b8c0ffcb5 Tweaking initialization sequences. 1997-12-30 23:09:04 +00:00
curt
846a4d14d8 Further integration of event manager. 1997-12-30 22:22:31 +00:00
curt
2ebbbe0053 Integrated new event manager with subsystem initializations. 1997-12-30 20:47:34 +00:00
curt
ed729a630e Merged in Durk's changes ... 1997-12-30 16:36:40 +00:00
curt
3c398c79ca Lot's of tweaking with sky rendering and lighting. 1997-12-19 23:34:03 +00:00
curt
46e6042aab Working on scene rendering order and options. 1997-12-19 16:44:57 +00:00
curt
8b50eb1149 First stab at sky dome actually starting to look reasonable. :-) 1997-12-18 23:32:28 +00:00
curt
edc601667a Began working on rendering a sky. 1997-12-17 23:13:34 +00:00
curt
d19c5f0b6f Add xgl wrappers for debugging.
Generate terrain normals on the fly.
1997-12-15 23:54:25 +00:00
curt
d06b80036f Misc. tweaks. 1997-12-15 20:59:08 +00:00
curt
40f0747fac Working on lightling and material properties. 1997-12-12 19:52:47 +00:00
curt
09ee64ff67 Fixed sun vector and lighting problems. I thing the moon is now lit
correctly.
1997-12-11 04:43:53 +00:00
curt
28fad1d296 Prepended "fg" on the name of all global structures that didn't have it yet.
i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
1997-12-10 22:37:34 +00:00
curt
c8d2e72433 Changes to integrate Durk's moon/sun code updates + clean up. 1997-11-25 19:25:27 +00:00
curt
b1cf1fcee0 minor tweaks. 1997-11-15 18:16:34 +00:00
curt
b5293f1f44 Working on new scenery subsystem. 1997-10-30 12:38:35 +00:00
curt
c158d4bfd2 Incorporated sun, moon, and star positioning code contributed by Durk Talsma. 1997-10-25 03:24:21 +00:00
curt
3fe61cf7ef Tweaks to get things to compile with gcc-win32. 1997-09-23 00:29:27 +00:00
curt
31519b5cd1 Continuing to try to align stars correctly. 1997-09-22 14:44:19 +00:00
curt
1ba17de9ba Working on star alignment and time issues. 1997-09-16 15:50:29 +00:00
curt
5d76cf2eaa More tweaking with stars. 1997-09-05 14:17:26 +00:00
curt
b830d97782 Shufflin' stuff. 1997-09-04 02:17:18 +00:00
curt
7c5f7fdc85 Restructured view calculation code. Added stars. 1997-08-27 21:32:23 +00:00
curt
89a9811607 Changed naming scheme of basic shared structures. 1997-08-27 03:29:38 +00:00
curt
90e39d537f Merged in initial HUD and Joystick code. 1997-08-25 20:27:21 +00:00
curt
f8f4cce744 Initial revision. 1997-08-23 01:46:20 +00:00