curt
b645c8cf7e
Initial revision.
1999-08-10 03:40:34 +00:00
curt
21f888a43f
Updates from Tony.
1999-08-08 17:12:33 +00:00
curt
a5f19c7a7c
Removed extra square array of indirection indices between what's visible
...
and where these things are in the cache. We just let ssg sort out what needs
to be drawn based on visual range.
1999-08-08 15:23:39 +00:00
curt
1e8b5c8956
Makefile.am: Got rid of -DUSE_SSG
...
options.cxx: reorder option initializations to match declaration order.
views.cxx: much cleanup of stuff that was depricated by the move to ssg.
I now use ssg to do all the projection/modelview matrix calculation
and setup. (mostly)
vies.hxx: also added the view pan offset to the view matrix calcs.
1999-08-08 15:21:54 +00:00
curt
471fe324ff
Added a place holder for optionally giving the engine a bit of a boost.
1999-08-08 07:04:11 +00:00
curt
82b41d7db6
Set up the model view matrix exactly as ssg does it before drawing sky, stars
...
sun, and moon. I really should do a derived sgLeaf class so that these things
can be drawn within ssgCullandDraw() but this is quicker for now ...
1999-08-08 01:31:30 +00:00
curt
b512e40e79
Cleaning cruft that can be removed now that ssg is taking over.
1999-08-07 23:07:59 +00:00
curt
e7751d59f2
Initial revision.
1999-08-07 19:19:14 +00:00
curt
09987296b4
Updates to Tony's c172 model.
1999-08-07 19:18:45 +00:00
curt
a7abe629cf
Scaling inputs to JSBsim to get a bit more realistic results.
1999-08-07 18:28:21 +00:00
curt
243b73c10b
Moving towards increased dependence on ssg.
1999-08-07 18:27:29 +00:00
curt
dec6e86f6e
Mac portability tweaks.
1999-08-07 18:24:49 +00:00
curt
6b2f7f4e3d
Mac portability changes.
1999-08-07 18:24:23 +00:00
curt
e6aef49822
Updates to Tony's c172 model.
1999-08-07 18:23:55 +00:00
curt
b001cc55c7
Updates for Mac compilers.
1999-08-07 18:22:57 +00:00
curt
def090d631
Return to glider model ...
1999-07-31 05:01:04 +00:00
curt
44400cdff8
Fix a small tile cache bug.
1999-07-31 04:59:28 +00:00
curt
439779ee36
Tweaks so that Jon's FDM stuff get's initialized better.
1999-07-31 04:58:26 +00:00
curt
0bb22cd0a7
Improvements to Tony's c172 model.
1999-07-31 04:57:35 +00:00
curt
aa68d067d0
Updates so that JSBsim can work.
1999-07-31 04:56:13 +00:00
curt
a1b2152d7f
Updates from Jon.
1999-07-31 04:55:23 +00:00
curt
8d58f64257
Fixed a tile caching bug. When I was freeing tiles to make room in the
...
cache, I was only checking currently visible tiles, rather than checking
all the cache entries.
1999-07-25 01:52:36 +00:00
curt
e5a87cf9fa
(Hopefully) fixed bug which caused corrupt entries to be loaded into the
...
scene graph when a tile shift occured while the tile load queue was not
empty.
1999-07-04 07:37:30 +00:00
curt
6efea97fb0
Don't make mismatched nodes/normals a fatal error ...
1999-07-04 07:33:29 +00:00
curt
f57f8ef7ce
Fail on mismatch of nodes and normals.
1999-07-03 04:03:59 +00:00
curt
d3b9b645ad
ssg and external view tweaks.
1999-07-01 01:17:43 +00:00
curt
0660ea821a
Network updates contributed by Oliver Delise.
1999-06-30 20:21:04 +00:00
curt
7a56d332ad
Force initial ssgState before doing ssg cull and render pass so that the
...
lazy state loader get's primed.
1999-06-30 19:16:53 +00:00
curt
9f9f487e2a
Added some early support for a cheezy external view of TuX.
...
'v' toggles internal vs. external view modes.
Add the distance of the bouding radius into the tile's range selector.
1999-06-30 14:35:01 +00:00
curt
39b3602dce
Ssg tweaks.
...
Better handling of missing tiles.
Added a range selector so we can completely ignore tiles that are beyond
our visibility range.
Added a routine to prep the ssg nodes before rendering by updating the
transform and range selector values.
1999-06-30 00:28:20 +00:00
curt
5329ce82c5
Ssg tweaks. Better handling of missing tiles.
1999-06-30 00:26:43 +00:00
curt
35dc68a0d0
Ssg tweaks.
1999-06-30 00:25:13 +00:00
curt
b333a30678
Misc. tweaks.
1999-06-29 17:26:46 +00:00
curt
0ae48876a7
More ssg tweaks.
1999-06-29 14:57:00 +00:00
curt
0c25cad3a1
MSVC++ tweaks contributed by Christian Mayer.
1999-06-28 18:41:01 +00:00
curt
e2a7fb6080
Initial revision.
1999-06-28 18:22:20 +00:00
curt
b67e68b684
FreeBSD tweaks.
1999-06-28 18:19:26 +00:00
curt
bb94a6ef5c
Updates contributed by Jon Berndt.
1999-06-28 17:39:20 +00:00
curt
a85b537e75
Fear the penguin ...
1999-06-28 14:18:14 +00:00
curt
aa27214f65
Additional tweaks to fix the ssg texture (state) problems. Tweaked near
...
and far clip planes. Adjusted rendering order so menus and hud get drawn
last.
1999-06-28 05:47:02 +00:00
curt
858f17b323
Changes to begin incorporating plib support for managing and rendering the
...
terrain.
1999-06-28 00:02:52 +00:00
curt
a540873192
Tweaks by Oliver.
1999-06-25 18:15:52 +00:00
curt
8520f46403
Initial revision.
1999-06-24 20:40:22 +00:00
curt
aea253a85c
Updated build system to remove DEFS += -DFOO type lines. This doesn't seem
...
to be supported in recent versions of autoconf.
1999-06-24 20:38:31 +00:00
curt
540849b9c3
Incorporated Oliver's initial networking code.
1999-06-22 21:24:31 +00:00
curt
116e3913ae
Updated for both JSBsim and Tony Peden's c172 flight model.
1999-06-21 05:01:31 +00:00
curt
c54a4fe206
Updates to JSBsim from Jon Berndt.
...
Fixed a typo in hud.cxx.
1999-06-20 04:10:44 +00:00
curt
3895c604ce
Borland C++ tweaks.
...
MacOS/Metrowerks tweaks.
Fix for fgText default constructor.
More ssg fiddling.
Fixed an include problem with client/server tile build tools.
1999-06-20 03:54:57 +00:00
curt
bfe5df5f24
Working on getting ssg integrated.
1999-06-19 04:48:07 +00:00
curt
6e10fd9a05
Fiddling with ssg.
1999-06-18 16:12:17 +00:00
curt
c8501f9b29
Now use plib in native install mode.
...
Preparations for unstable development version 0.7.0
Some reorganizational changes.
Beginning to test the use of ssg (part of plib)
1999-06-18 03:42:54 +00:00
curt
90655cf54b
renamed GLUTkey.* -> keyboard.*
...
renamed GLUTmain.cxx -> main.cxx
1999-06-17 21:33:39 +00:00
curt
14a8533f63
Initial revision
1999-06-17 20:07:19 +00:00
Tim Moore
c90db01dc8
source tree reorganization prior to flightgear 0.7
...
SimGear and TerraGear appear to have been split off at this time.
2009-09-14 14:26:20 +02:00