Execute load/unload Nasal for both detailed and AI
Previously only the first of a detailed/bare AI model tuple's Nasal would be executed when the model is loaded. This loads both.
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1 changed files with 33 additions and 28 deletions
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@ -62,7 +62,7 @@ using namespace simgear;
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class FGAIModelData : public simgear::SGModelData {
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public:
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FGAIModelData(SGPropertyNode *root = nullptr)
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: _nasal( new FGNasalModelDataProxy(root) )
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: _root (root)
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{
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}
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@ -81,7 +81,6 @@ public:
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return;
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_modelLoaded[path] = true;
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_ready = true;
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if(prop->hasChild("interior-path")){
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_interiorPath = prop->getStringValue("interior-path");
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@ -89,9 +88,10 @@ public:
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}
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_fxpath = prop->getStringValue("sound/path");
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_nasal->modelLoaded(path, prop, n);
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_nasal[path] = std::unique_ptr<FGNasalModelDataProxy>(new FGNasalModelDataProxy(_root));
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_nasal[path]->modelLoaded(path, prop, n);
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_ready = true;
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_initialized = false;
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}
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/** init hook to be called after model is loaded.
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@ -107,15 +107,16 @@ public:
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bool hasInteriorPath(void) { return _hasInteriorPath;}
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inline std::string& getInteriorPath() { return _interiorPath; }
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private:
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std::unique_ptr<FGNasalModelDataProxy> _nasal;
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std::string _fxpath;
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std::string _interiorPath;
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std::map<string, bool> _modelLoaded;
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std::map<string, std::unique_ptr<FGNasalModelDataProxy>> _nasal;
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bool _ready = false;
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bool _initialized = false;
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bool _hasInteriorPath = false;
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bool _interiorLoaded = false;
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SGPropertyNode* _root;
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};
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FGAIBase::FGAIBase(object_type ot, bool enableHot) :
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@ -240,7 +241,7 @@ void FGAIBase::readFromScenario(SGPropertyNode* scFileNode)
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setLatitude(scFileNode->getDoubleValue("latitude", 0.0));
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setBank(scFileNode->getDoubleValue("roll", 0.0));
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setPitch(scFileNode->getDoubleValue("pitch", 0.0));
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SGPropertyNode* submodels = scFileNode->getChild("submodels");
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if (submodels) {
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@ -249,7 +250,7 @@ void FGAIBase::readFromScenario(SGPropertyNode* scFileNode)
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}
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string searchOrder = scFileNode->getStringValue("search-order", "");
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if (!searchOrder.empty()) {
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if (!searchOrder.empty()) {
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if (searchOrder == "DATA_ONLY") {
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_searchOrder = DATA_ONLY;
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} else if (searchOrder == "PREFER_AI") {
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@ -258,9 +259,9 @@ void FGAIBase::readFromScenario(SGPropertyNode* scFileNode)
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_searchOrder = PREFER_DATA;
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} else
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SG_LOG(SG_AI, SG_WARN, "invalid model search order " << searchOrder << ". Use either DATA_ONLY, PREFER_AI or PREFER_DATA");
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}
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const string modelLowres = scFileNode->getStringValue("model-lowres", "");
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if (!modelLowres.empty()) {
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setPathLowres(modelLowres);
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@ -281,20 +282,7 @@ void FGAIBase::update(double dt) {
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ft_per_deg_lat = 366468.96 - 3717.12 * cos(pos.getLatitudeRad());
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ft_per_deg_lon = 365228.16 * cos(pos.getLatitudeRad());
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if ( _fx )
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{
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// update model's audio sample values
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_fx->set_position_geod( pos );
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SGQuatd orient = SGQuatd::fromYawPitchRollDeg(hdg, pitch, roll);
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_fx->set_orientation( orient );
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SGVec3d velocity;
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velocity = SGVec3d( speed_north_deg_sec, speed_east_deg_sec,
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pitch*speed );
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_fx->set_velocity( velocity );
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}
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else if ((_modeldata)&&(_modeldata->needInitilization()))
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if ((_modeldata)&&(_modeldata->needInitilization()))
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{
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// process deferred nasal initialization,
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// which must be done in main thread
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@ -308,6 +296,9 @@ void FGAIBase::update(double dt) {
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{
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props->setStringValue("sim/sound/path", fxpath.c_str());
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// Remove any existing sound FX (e.g. from another model)
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removeSoundFx();
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// initialize the sound configuration
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std::stringstream name;
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name << "aifx:";
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@ -318,6 +309,20 @@ void FGAIBase::update(double dt) {
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}
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}
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if ( _fx )
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{
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// update model's audio sample values
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_fx->set_position_geod( pos );
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SGQuatd orient = SGQuatd::fromYawPitchRollDeg(hdg, pitch, roll);
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_fx->set_orientation( orient );
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SGVec3d velocity;
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velocity = SGVec3d( speed_north_deg_sec, speed_east_deg_sec,
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pitch*speed );
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_fx->set_velocity( velocity );
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}
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updateInterior();
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}
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@ -374,7 +379,7 @@ void FGAIBase::updateLOD()
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_model->setRange(0, 0.0, FLT_MAX); // only one model.
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}
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}
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else if ((int)maxRangeBare == (int)maxRangeDetail)
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else if ((int)maxRangeBare == (int)maxRangeDetail)
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{
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// low detail model (only)
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if (_model->getNumFileNames() == 2) {
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@ -500,7 +505,7 @@ std::vector<std::string> FGAIBase::resolveModelPath(ModelSearchOrder searchOrder
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_installed = true;
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SG_LOG(SG_AI, SG_DEBUG, "Found model " << p);
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path_list.push_back(p);
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if (!model_path_lowres.empty()) {
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p = simgear::SGModelLib::findDataFile(model_path_lowres);
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if (!p.empty()) {
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@ -714,7 +719,7 @@ void FGAIBase::bind() {
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// FG 2018.4, so create an alias in case anyone is relying on the old name
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auto node = props->getNode("controls/flight/longitude-mode", true);
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node->alias(props->getNode("controls/flight/vertical-mode"));
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props->setDoubleValue("controls/flight/target-alt", altitude_ft);
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props->setDoubleValue("controls/flight/target-pitch", pitch);
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@ -755,7 +760,7 @@ double FGAIBase::UpdateRadar(FGAIManager* manager)
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double d = dist(SGVec3d::fromGeod(pos), globals->get_aircraft_position_cart());
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double dFt = d * SG_METER_TO_FEET;
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in_range = (d < radar_range_m);
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if (!force_on && !in_range) {
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return dFt * dFt;
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}
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