Marker pins
This commit is contained in:
parent
af0df69126
commit
fe8b7bea21
5 changed files with 171 additions and 10 deletions
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@ -24,8 +24,10 @@
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#include <Main/fg_props.hxx>
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#include <Scenery/scenery.hxx>
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#include <Scenery/marker.hxx>
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#include <osg/ProxyNode>
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#include <osgText/String>
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#include "modelmgr.hxx"
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@ -121,6 +123,8 @@ FGModelMgr::add_model (SGPropertyNode * node)
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SG_LOG(SG_AIRCRAFT, SG_WARN, "add_model called with empty path");
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return;
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}
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const std::string internal_model{node->getStringValue("internal-model", "external")};
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osg::Node *object;
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@ -128,21 +132,38 @@ FGModelMgr::add_model (SGPropertyNode * node)
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instance->loaded_node = node->addChild("loaded");
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instance->loaded_node->setBoolValue(false);
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try {
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if (internal_model == "marker") {
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std::string label{node->getStringValue("marker/text", "MARKER")};
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float r = node->getFloatValue("marker/color[0]", 1.0f);
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float g = node->getFloatValue("marker/color[1]", 1.0f);
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float b = node->getFloatValue("marker/color[2]", 1.0f);
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osg::Vec4f color(r, g, b, 1.0f);
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float font_size = node->getFloatValue("marker/size", 1.0f);
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float pin_height = node->getFloatValue("marker/height", 1000.0f);
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float tip_height = node->getFloatValue("marker/tip-height", 0.0f);
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object = fgCreateMarkerNode(osgText::String(label, osgText::String::ENCODING_UTF8), font_size, pin_height, tip_height, color);
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}
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else if (internal_model == "external") {
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try {
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std::string fullPath = simgear::SGModelLib::findDataFile(model_path);
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if (fullPath.empty()) {
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SG_LOG(SG_AIRCRAFT, SG_ALERT, "add_model: unable to find model with name '" << model_path << "'");
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return;
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SG_LOG(SG_AIRCRAFT, SG_ALERT, "add_model: unable to find model with name '" << model_path << "'");
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return;
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}
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object = SGModelLib::loadDeferredModel(fullPath, globals->get_props());
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} catch (const sg_throwable& t) {
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SG_LOG(SG_AIRCRAFT, SG_ALERT, "Error loading " << model_path << ":\n "
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<< t.getFormattedMessage() << t.getOrigin());
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return;
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} catch (const sg_throwable& t) {
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SG_LOG(SG_AIRCRAFT, SG_ALERT, "Error loading " << model_path << ":\n "
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<< t.getFormattedMessage() << t.getOrigin());
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return;
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}
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}
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const std::string modelName{node->getStringValue("name", model_path.c_str())};
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SG_LOG(SG_AIRCRAFT, SG_INFO, "Adding model " << modelName);
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else {
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object = new osg::Node;
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SG_LOG(SG_AIRCRAFT, SG_WARN, "Unsupported internal-model type " << internal_model);
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}
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const std::string modelName{node->getStringValue("name", model_path.c_str())};
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SG_LOG(SG_AIRCRAFT, SG_INFO, "Adding model " << modelName);
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SGModelPlacement *model = new SGModelPlacement;
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instance->model = model;
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@ -9,6 +9,7 @@ set(SOURCES
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tilecache.cxx
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tileentry.cxx
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tilemgr.cxx
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marker.cxx
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)
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set(HEADERS
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@ -21,6 +22,7 @@ set(HEADERS
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tilecache.hxx
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tileentry.hxx
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tilemgr.hxx
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marker.hxx
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)
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flightgear_component(Scenery "${SOURCES}" "${HEADERS}")
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119
src/Scenery/marker.cxx
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119
src/Scenery/marker.cxx
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@ -0,0 +1,119 @@
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// marker.cxx - 3D Marker pins in FlightGear
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// Copyright (C) 2022 Tobias Dammers
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// SPDX-License-Identifier: GPL-2.0-or-later OR MIT
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include "Scenery/marker.hxx"
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#include <simgear/scene/util/SGNodeMasks.hxx>
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#include <simgear/scene/util/SGReaderWriterOptions.hxx>
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#include <simgear/scene/material/Effect.hxx>
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#include <simgear/scene/material/EffectGeode.hxx>
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#include <osg/Geometry>
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#include <osg/Material>
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#include <osg/Node>
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#include <osg/Billboard>
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#include <osgText/Text>
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#include <osgText/String>
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#include <osgDB/ReadFile>
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#include <osgDB/WriteFile>
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#include <osgDB/Registry>
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osg::Node* fgCreateMarkerNode(const osgText::String& label, float font_size, float pin_height, float tip_height, const osg::Vec4f& color)
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{
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auto mainNode = new osg::Group;
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auto textNode = new osg::Billboard;
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mainNode->addChild(textNode);
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textNode->setMode(osg::Billboard::AXIAL_ROT);
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auto text = new osgText::Text;
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text->setText(label);
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text->setAlignment(osgText::Text::CENTER_BOTTOM);
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text->setAxisAlignment(osgText::Text::XZ_PLANE);
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text->setFont("Fonts/LiberationFonts/LiberationSans-Regular.ttf");
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// text->setCharacterSizeMode(osgText::Text::OBJECT_COORDS_WITH_MAXIMUM_SCREEN_SIZE_CAPPED_BY_FONT_HEIGHT);
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text->setCharacterSize(font_size, 1.0f);
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text->setFontResolution(std::max(32.0f, font_size), std::max(32.0f, font_size));
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text->setColor(color);
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text->setPosition(osg::Vec3(0, 0, pin_height));
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text->setBackdropType(osgText::Text::OUTLINE);
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text->setBackdropColor(osg::Vec4(0, 0, 0, 0.75));
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textNode->addDrawable(text);
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float top_spacing = font_size * 0.25;
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if (pin_height - top_spacing > tip_height) {
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osg::Vec4f solid = color;
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osg::Vec4f transparent = color;
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osg::Vec3f nvec(0, 1, 0);
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solid[3] = 1.0f;
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transparent[3] = 0.0f;
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auto geoNode = new simgear::EffectGeode;
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mainNode->addChild(geoNode);
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auto pinGeo = new osg::Geometry;
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osg::Vec3Array* vtx = new osg::Vec3Array;
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osg::Vec3Array* nor = new osg::Vec3Array;
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osg::Vec4Array* rgb = new osg::Vec4Array;
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nor->push_back(nvec);
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vtx->push_back(osg::Vec3f(0, 0, tip_height));
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rgb->push_back(solid);
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vtx->push_back(osg::Vec3f(-font_size * 0.125, 0, pin_height - top_spacing));
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rgb->push_back(transparent);
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vtx->push_back(osg::Vec3f(0, 0, tip_height));
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rgb->push_back(solid);
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vtx->push_back(osg::Vec3f(0, font_size * 0.125, pin_height - top_spacing));
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rgb->push_back(transparent);
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vtx->push_back(osg::Vec3f(0, 0, tip_height));
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rgb->push_back(solid);
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vtx->push_back(osg::Vec3f(font_size * 0.125, 0, pin_height - top_spacing));
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rgb->push_back(transparent);
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vtx->push_back(osg::Vec3f(0, 0, tip_height));
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rgb->push_back(solid);
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vtx->push_back(osg::Vec3f(0, -font_size * 0.125, pin_height - top_spacing));
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rgb->push_back(transparent);
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vtx->push_back(osg::Vec3f(0, 0, tip_height));
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rgb->push_back(solid);
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vtx->push_back(osg::Vec3f(-font_size * 0.125, 0, pin_height - top_spacing));
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rgb->push_back(transparent);
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pinGeo->setVertexArray(vtx);
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pinGeo->setColorArray(rgb, osg::Array::BIND_PER_VERTEX);
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pinGeo->setNormalArray(nor, osg::Array::BIND_OVERALL);
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pinGeo->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::QUAD_STRIP, 0, vtx->size()));
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geoNode->addDrawable(pinGeo);
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auto stateSet = geoNode->getOrCreateStateSet();
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stateSet->setMode(GL_FOG, osg::StateAttribute::OFF);
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stateSet->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
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stateSet->setMode(GL_BLEND, osg::StateAttribute::OFF);
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stateSet->setMode(GL_ALPHA_TEST, osg::StateAttribute::ON);
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stateSet->setMode(GL_DEPTH_TEST, osg::StateAttribute::ON);
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osg::ref_ptr<simgear::SGReaderWriterOptions> opt;
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opt = simgear::SGReaderWriterOptions::copyOrCreate(osgDB::Registry::instance()->getOptions());
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simgear::Effect* effect = simgear::makeEffect("Effects/marker-pin", true, opt);
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if (effect)
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geoNode->setEffect(effect);
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}
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mainNode->setNodeMask(~simgear::CASTSHADOW_BIT);
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return mainNode;
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}
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16
src/Scenery/marker.hxx
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16
src/Scenery/marker.hxx
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@ -0,0 +1,16 @@
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// marker.hxx - 3D Marker pins in FlightGear
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// Copyright (C) 2022 Tobias Dammers
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// SPDX-License-Identifier: GPL-2.0-or-later OR MIT
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#pragma once
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namespace osgText {
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class String;
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}
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namespace osg {
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class Node;
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class Vec4f;
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}
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osg::Node* fgCreateMarkerNode(const osgText::String&, float font_size, float pin_height, float tip_height, const osg::Vec4f& color);
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@ -676,6 +676,9 @@ static naRef f_geodinfo(naContext c, naRef me, int argc, naRef* args)
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const simgear::BVHMaterial *material;
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SGGeod geod = SGGeod::fromDegM(lon, lat, elev);
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if (globals == nullptr)
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return naNil();
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const auto scenery = globals->get_scenery();
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if (scenery == nullptr)
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return naNil();
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