boy, what a load of ...
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2 changed files with 1 additions and 2 deletions
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@ -69,7 +69,6 @@ SG_USING_STD(vector);
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SG_USING_NAMESPACE(std);
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#define HUD_BRT_MEDIUM 5 // FIXME remove me
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// some of Norman's crazy optimizations. :-)
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@ -3,7 +3,7 @@
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UINT instr_item :: instances = 0; // Initial value of zero
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int instr_item :: brightness = HUD_BRT_MEDIUM;
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int instr_item :: brightness = 5;/*HUD_BRT_MEDIUM*/
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//glRGBTRIPLE instr_item :: color = {0.1, 0.7, 0.0};
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glRGBTRIPLE instr_item :: color = {0.0, 1.0, 0.0};
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