Fix Win32 compilation - avoid SID name clash with windows.h
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308fd1b112
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fe16732783
2 changed files with 7 additions and 7 deletions
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@ -511,13 +511,13 @@ bool FGAirport::buildApproach(Waypt* aEnroute, STAR* aSTAR, FGRunway* aRwy, Wayp
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return aps.front()->routeFromVectors(aRoute);
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}
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pair<SID*, WayptRef>
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pair<flightgear::SID*, WayptRef>
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FGAirport::selectSID(const SGGeod& aDest, FGRunway* aRwy)
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{
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loadProcedures();
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WayptRef enroute;
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SID* sid = NULL;
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flightgear::SID* sid = NULL;
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double d = 1e9;
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for (unsigned int i=0; i<mSIDs.size(); ++i) {
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@ -580,7 +580,7 @@ FGAirport::selectSTAR(const SGGeod& aOrigin, FGRunway* aRwy)
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}
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void FGAirport::addSID(SID* aSid)
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void FGAirport::addSID(flightgear::SID* aSid)
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{
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mSIDs.push_back(aSid);
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}
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@ -601,13 +601,13 @@ unsigned int FGAirport::numSIDs() const
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return mSIDs.size();
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}
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SID* FGAirport::getSIDByIndex(unsigned int aIndex) const
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flightgear::SID* FGAirport::getSIDByIndex(unsigned int aIndex) const
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{
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loadProcedures();
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return mSIDs[aIndex];
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}
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SID* FGAirport::findSIDWithIdent(const std::string& aIdent) const
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flightgear::SID* FGAirport::findSIDWithIdent(const std::string& aIdent) const
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{
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loadProcedures();
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for (unsigned int i=0; i<mSIDs.size(); ++i) {
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@ -468,7 +468,7 @@ void FGRouteMgr::autoRoute()
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_route.clear(); // clear out the existing, first
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// SID
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SID* sid;
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flightgear::SID* sid;
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WayptRef sidTrans;
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boost::tie(sid, sidTrans) = _departure->selectSID(_destination->geod(), runway);
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@ -569,7 +569,7 @@ void FGRouteMgr::buildDeparture(WayptRef enroute, WayptVec& wps)
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FGRunway* r = _departure->getRunwayByIdent(runwayId);
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string sidId = departure->getStringValue("sid");
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SID* sid = _departure->findSIDWithIdent(sidId);
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flightgear::SID* sid = _departure->findSIDWithIdent(sidId);
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if (!sid) {
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// valid runway, but no SID selected/found, so just the runway node for now
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if (!sidId.empty() && (sidId != "(none)")) {
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