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Return to predawn version of input.[ch]xx until after the 0.9.2 release.

This commit is contained in:
curt 2003-06-04 14:22:51 +00:00
parent f5e68169dc
commit fdbc4672a8
2 changed files with 31 additions and 50 deletions

View file

@ -194,9 +194,9 @@ FGInput::init ()
void
FGInput::update (double dt)
{
_update_keyboard(dt);
_update_joystick(dt);
_update_mouse(dt);
_update_keyboard();
_update_joystick();
_update_mouse();
}
void
@ -683,28 +683,22 @@ FGInput::_init_button (const SGPropertyNode * node,
void
FGInput::_update_keyboard (double dt)
FGInput::_update_keyboard ()
{
// no-op
}
void
FGInput::_update_joystick (double dt)
FGInput::_update_joystick ()
{
#ifdef REMOVE_ME_AFTER_FLIGHTGEAR_0_9_2_RELEASE
static double _last_dt = 0.0;
#else
static double _last_dt = 1.0;
#endif
int modifiers = FG_MOD_NONE; // FIXME: any way to get the real ones?
int i, j, buttons;
int buttons;
// float js_val, diff;
float axis_values[MAX_JOYSTICK_AXES];
#ifdef REMOVE_ME_AFTER_FLIGHTGEAR_0_9_2_RELEASE
_last_dt += dt;
#endif
int i;
int j;
for ( i = 0; i < MAX_JOYSTICKS; i++) {
@ -733,7 +727,6 @@ FGInput::_update_joystick (double dt)
}
// do we have to emulate axis buttons?
if (_last_dt > 0.05) {
if (a.low.bindings[modifiers].size())
_update_button(_joystick_bindings[i].axes[j].low,
modifiers,
@ -745,11 +738,9 @@ FGInput::_update_joystick (double dt)
modifiers,
axis_values[j] > a.high_threshold,
-1, -1);
}
}
// Fire bindings for the buttons.
if (_last_dt > 0.05) {
for (j = 0; j < _joystick_bindings[i].nbuttons; j++) {
_update_button(_joystick_bindings[i].buttons[j],
modifiers,
@ -757,18 +748,10 @@ FGInput::_update_joystick (double dt)
-1, -1);
}
}
}
#if REMOVE_ME_AFTER_FLIGHTGEAR_0_9_2_RELEASE
if (_last_dt > 0.05) {
while(_last_dt >= 0.05)
_last_dt -= 0.05;
}
#endif
}
void
FGInput::_update_mouse (double dt)
FGInput::_update_mouse ()
{
mouse &m = _mouse_bindings[0];
int mode = m.mode_node->getIntValue();
@ -818,11 +801,9 @@ FGInput::_read_bindings (const SGPropertyNode * node,
SG_LOG(SG_INPUT, SG_DEBUG, "Reading all bindings");
vector<SGPropertyNode_ptr> bindings = node->getChildren("binding");
for (unsigned int i = 0; i < bindings.size(); i++) {
if (bindings[i]->nChildren() > 0) {
SG_LOG(SG_INPUT, SG_DEBUG, "Reading binding "
<< bindings[i]->getStringValue("command"));
binding_list[modifiers].push_back(new FGBinding(bindings[i]));
}
}
// Read nested bindings for modifiers

View file

@ -375,19 +375,19 @@ private:
/**
* Update the keyboard.
*/
void _update_keyboard (double dt);
void _update_keyboard ();
/**
* Update the joystick.
*/
void _update_joystick (double dt);
void _update_joystick ();
/**
* Update the mouse.
*/
void _update_mouse (double dt);
void _update_mouse ();
/**