Back out the patch that made fgLoadAircraft a static function
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2 changed files with 2 additions and 2 deletions
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@ -140,7 +140,7 @@ void fgReadAircraft(void) {
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globals->get_commands()->addCommand("load-aircraft", fgLoadAircraft);
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}
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static bool
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bool
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fgLoadAircraft (const SGPropertyNode * arg)
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{
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static const SGPropertyNode *master_freeze
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@ -59,7 +59,7 @@ void fgAircraftOutputCurrent(fgAIRCRAFT *a);
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// Read the list of available aircraft into to property tree
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void fgReadAircraft(void);
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static bool fgLoadAircraft (const SGPropertyNode * arg);
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bool fgLoadAircraft (const SGPropertyNode * arg);
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#endif // _AIRCRAFT_HXX
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