YASim: fix warnings from bind()
Add a version of fgUntie which is quiet, if the property does not currently exist.
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8aec2710b6
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3 changed files with 30 additions and 5 deletions
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@ -94,11 +94,16 @@ void YASim::bind()
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char buf[256];
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char buf[256];
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for(int i=0; i<_fdm->getAirplane()->getModel()->numThrusters(); i++) {
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for(int i=0; i<_fdm->getAirplane()->getModel()->numThrusters(); i++) {
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sprintf(buf, "/engines/engine[%d]/fuel-flow-gph", i); fgUntie(buf);
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sprintf(buf, "/engines/engine[%d]/fuel-flow-gph", i);
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sprintf(buf, "/engines/engine[%d]/rpm", i); fgUntie(buf);
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fgUntieIfDefined(buf);
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sprintf(buf, "/engines/engine[%d]/mp-osi", i); fgUntie(buf);
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sprintf(buf, "/engines/engine[%d]/rpm", i);
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sprintf(buf, "/engines/engine[%d]/egt-degf", i); fgUntie(buf);
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fgUntieIfDefined(buf);
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sprintf(buf, "/engines/engine[%d]/oil-temperature-degf", i); fgUntie(buf);
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sprintf(buf, "/engines/engine[%d]/mp-osi", i);
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fgUntieIfDefined(buf);
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sprintf(buf, "/engines/engine[%d]/egt-degf", i);
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fgUntieIfDefined(buf);
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sprintf(buf, "/engines/engine[%d]/oil-temperature-degf", i);
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fgUntieIfDefined(buf);
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}
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}
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}
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}
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@ -720,5 +720,21 @@ fgUntie(const char * name)
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}
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}
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}
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}
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void fgUntieIfDefined(const std::string& name)
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{
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SGPropertyNode* node = globals->get_props()->getNode(name);
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if (!node) {
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return;
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}
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if (!node->isTied()) {
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return;
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}
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if (!node->untie()) {
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SG_LOG(SG_GENERAL, SG_WARN, "Failed to untie property " << name);
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}
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}
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// end of fg_props.cxx
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// end of fg_props.cxx
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@ -716,6 +716,10 @@ extern void fgSetWritable (const char * name, bool state = true);
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*/
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*/
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extern void fgUntie (const char * name);
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extern void fgUntie (const char * name);
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/**
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@brfief variant of the above which doesn't warn if the property does not exist
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*/
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void fgUntieIfDefined(const std::string& name);
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/**
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/**
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* Tie a property to a pair of simple functions.
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* Tie a property to a pair of simple functions.
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