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JSBSim change:

Set an arbitrary cutoff (5RPM) where friction causes the propeller to
stop spinning.
This commit is contained in:
david 2002-04-12 17:24:17 +00:00
parent dcac4d7e32
commit fa5a707128

View file

@ -177,6 +177,12 @@ double FGPropeller::Calculate(double PowerAvailable)
ExcessTorque = PowerAvailable / omega;
RPM = (RPS + ((ExcessTorque / Ixx) / (2.0 * M_PI)) * deltaT) * 60.0;
// The friction from the engine should
// stop it somewhere; I chose an
// arbitrary point.
if (RPM < 5.0)
RPM = 0;
vMn = fdmex->GetRotation()->GetPQR()*vH + vTorque*Sense;
return Thrust; // return thrust in pounds