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Updated for next release.

This commit is contained in:
curt 2002-09-01 03:01:04 +00:00
parent d4f92d6aff
commit f98eaad097

82
NEWS
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New in 0.7.11pre1
* August 31, 2002
* The world is now populated with random ground objects with
apropriate type and density for the local ground cover type
(buildings, water towers, farm houses, silos, cows, trees, etc.)
* Many (most?) ground textures updated for a much nicer, more coherent,
more realistic overall look and feel.
* Added a java client library for FlightGear.
* Added some external scripting examples (python.)
* Implimented a Bendix/King KT 70 transponder.
* Implimented a Bendix/King KR 87 adf.
* Added support for 3d instrument panels inside 3d cockpits.
* Added support for animation of 3d models tied to internal properties.
* New/updated aircraft include: Cessna 172, Piper J3 Cub, DC-3, A4
Skyhawk, Cessna 310, 747, 1903 Wright Flyer (non-linear with stall
modeled, based on wind tunnel data.)
* Convert the magic carpet into a UFO, complete with sound effects and
a 3d model (based on real world data of course.) :-)
* Environment manager overhaul
* Support for a base wind speed with gusts.
* Support for a base wind direction with variation.
* Support for more dynamically reconfigurable cloud layers. Cloud
layers are no longer hard coded.
* Updates and additions to the FAQ
* Improvements to the sound effects module.
* Autopilot fixes to allow it to work much better on large airliners.
* Added a generic interface for running the flight dynamics model as a
seperate process communicating via a network connection.
* Synced with the latest JSBSim code.
* Synced with the latest UIUCmodel code.
* Many fixes and updates to the YASim FDM (fixed flap drag issue, new
tail wheel lock, lots of solver fixes, and fixes to other internal
stuff.)
* Added support for menus defined in an xml file.
* Make the help system start more robustly/quickly in Win32
* Added support for detecting the name of a joystick and using the
appropriate default joystick config file.
* Overhauled the remote/network property interface.
* Added a --show-aircraft option to dump out a list of all the
available aircraft you can select with the --aircraft=NAME option.
* Added a --random-wind command line option.
* --wind= option can now contain ranges,
i.e. --wind=min_dir:max_dir@min_speed:max_speed; the system will
automatically vary the wind within these ranges.
* A "physical" crash (i.e. too-hard impact with the ground) causes the
sim to freeze. You can then reset the sim to the starting state
with the menu->reset option.
* Support in the scenery tile cache for maintaining tiles in the cache
relative to several view points that could be *very* far apart.
* Brake makes the magic carpet fly backwards.
* Many clean ups, fixes, and improvements with the tile pager. Memory free
is now done incrementally and spread out through multiple frames to hide it.
* Modernized the autoconf/make scripts.
* Cleaned up old cruft from the build system.
* Default to using FGEnvironment
* Removed support for efence (in favor of valgrind.)
* Bumped minimum plib version required up to 1.4.2, however the latest
cvs (and hopefully release) works much better.
* Added valgrind debugging config files/scripts.
* Weeded out many warnings/errors flaged by valgrind.
* Overhauled the FGSubsystem class.
* Fixed reporting of winds, cloundbase and altimeter setting.
* FGSteam converted to a proper FGSubsystem.
* Fix fog on 3dfx cards.
* Added internal support for turning each tank on/off individually.
* Added support for a fuel selector switch.
* Fixes to builtin property browser.
* Fixed several math overflow problems with time elapsed calculations
that had crept in. Thes would cause some things to stop updating
(like portions of the instrument panel, and radio station frequency
matching.)
* Updates to the network OpenGC interface.
* Irix fixes.
* Mac OS X fixes.
* MSVC fixes.
* IA-64 w/ Intel compiler fixes.
New in 0.7.10
* April 20, 2002