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Oops, don't forget that the axisnumber can actually be 0

This commit is contained in:
ehofman 2005-01-17 10:46:39 +00:00
parent b9c633721f
commit f88a9aab6a

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@ -476,11 +476,11 @@ FGInput::_init_joystick ()
const SGPropertyNode * num_node = axis_node->getChild("number");
size_t n_axis = axis_node->getIndex();
if (num_node != 0) {
n_axis = num_node->getIntValue(TGT_PLATFORM, 0);
n_axis = num_node->getIntValue(TGT_PLATFORM, -1);
// Silently ignore platforms that are not specified within the
// <number></number> section
if (n_axis == 0)
if (n_axis < 0)
continue;
}