YASIM refactoring class Surface
and export more properties to proptree
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408e645bb2
commit
f7c5d2b1f9
4 changed files with 109 additions and 92 deletions
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@ -254,9 +254,7 @@ int Airplane::addWeight(float* pos, float size)
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WeightRec* wr = new WeightRec();
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wr->handle = _model.getBody()->addMass(0, pos);
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wr->surf = new Surface(this);
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wr->surf->setPosition(pos);
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wr->surf->setDragCoefficient(size*size);
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wr->surf = new Surface(this, pos, size*size);
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_model.addSurface(wr->surf);
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_surfs.add(wr->surf);
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@ -355,7 +353,6 @@ float Airplane::compileFuselage(Fuselage* f)
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int j;
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for(j=0; j<segs; j++) {
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float frac = (j+0.5f) / segs;
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float scale = 1;
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if(frac < f->mid)
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scale = f->taper+(1-f->taper) * (frac / f->mid);
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@ -379,9 +376,6 @@ float Airplane::compileFuselage(Fuselage* f)
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_model.getBody()->addMass(mass, pos, true);
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wgt += mass;
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// Make a Surface too
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Surface* s = new Surface(this);
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s->setPosition(pos);
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// The following is the original YASim value for sideDrag.
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// Originally YASim calculated the fuselage's lateral drag
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@ -406,17 +400,18 @@ float Airplane::compileFuselage(Fuselage* f)
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// XML parameters: "cy" for the sides, "cz" for top and bottom.
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sideDrag = 0.5;
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}
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float dragCoefficient = scale*segWgt*f->_cx;
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if( isVersionOrNewer( YASIM_VERSION_32 ) ) {
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dragCoefficient = scale*segWgt;
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}
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// Make a Surface too
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Surface* s = new Surface(this, pos, dragCoefficient);
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if( isVersionOrNewer( YASIM_VERSION_32 ) ) {
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s->setXDrag(f->_cx);
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}
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s->setYDrag(sideDrag*f->_cy);
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s->setZDrag(sideDrag*f->_cz);
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if( isVersionOrNewer( YASIM_VERSION_32 ) ) {
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s->setDragCoefficient(scale*segWgt);
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} else {
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s->setDragCoefficient(scale*segWgt*f->_cx);
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}
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s->setInducedDrag(f->_idrag);
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// FIXME: fails for fuselages aligned along the Y axis
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@ -441,9 +436,6 @@ void Airplane::compileGear(GearRec* gr)
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{
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Gear* g = gr->gear;
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// Make a Surface object for the aerodynamic behavior
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Surface* s = new Surface(this);
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gr->surf = s;
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// Put the surface at the half-way point on the gear strut, give
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// it a drag coefficient equal to a square of the same dimension
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@ -456,8 +448,9 @@ void Airplane::compileGear(GearRec* gr)
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Math::mul3(0.5, cmp, cmp);
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Math::add3(pos, cmp, pos);
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s->setPosition(pos);
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s->setDragCoefficient(length*length);
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// Make a Surface object for the aerodynamic behavior
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Surface* s = new Surface(this, pos, length*length);
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gr->surf = s;
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_model.addGear(g);
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_model.addSurface(s);
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@ -812,17 +805,17 @@ void Airplane::applyDragFactor(float factor)
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} else {
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// Originally YASim applied the drag factor to all axes
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// for Fuselage Surfaces.
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s->setDragCoefficient(s->getDragCoefficient() * applied);
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s->mulDragCoefficient(applied);
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}
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}
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}
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for(i=0; i<_weights.size(); i++) {
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WeightRec* wr = (WeightRec*)_weights.get(i);
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wr->surf->setDragCoefficient(wr->surf->getDragCoefficient() * applied);
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wr->surf->mulDragCoefficient(applied);
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}
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for(i=0; i<_gears.size(); i++) {
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GearRec* gr = (GearRec*)_gears.get(i);
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gr->surf->setDragCoefficient(gr->surf->getDragCoefficient() * applied);
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gr->surf->mulDragCoefficient(applied);
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}
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}
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@ -1,11 +1,13 @@
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#include <Main/fg_props.hxx>
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#include "Math.hpp"
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#include "Surface.hpp"
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namespace yasim {
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int Surface::s_idGenerator = 0;
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Surface::Surface( Version * version ) :
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_version(version)
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Surface::Surface(Version* version, float* pos, float dragCoefficient = 1 ) :
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_version(version),
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_c0(dragCoefficient)
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{
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_id = s_idGenerator++;
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@ -13,6 +15,8 @@ Surface::Surface( Version * version ) :
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_orient[3] = 0; _orient[4] = 1; _orient[5] = 0;
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_orient[6] = 0; _orient[7] = 0; _orient[8] = 1;
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Math::set3(pos, _pos);
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_surfN = fgGetNode("/fdm/yasim/debug/surfaces", true);
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if (_surfN != 0) {
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_surfN = _surfN->getChild("surface", _id, true);
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@ -25,24 +29,45 @@ Surface::Surface( Version * version ) :
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_flapN = _surfN->getNode("flap-pos", true);
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_slatN = _surfN->getNode("slat-pos", true);
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_spoilerN = _surfN->getNode("spoiler-pos", true);
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_surfN->getNode("pos-x", true)->setFloatValue(pos[0]);
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_surfN->getNode("pos-y", true)->setFloatValue(pos[1]);
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_surfN->getNode("pos-z", true)->setFloatValue(pos[2]);
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_surfN->getNode("chord",true)->setFloatValue(0);
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_surfN->getNode("axis-x", true)->setFloatValue(0);
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_surfN->getNode("axis-y", true)->setFloatValue(0);
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_surfN->getNode("axis-z", true)->setFloatValue(0);
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}
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}
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void Surface::setPosition(const float* p)
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void Surface::setPosition(const float* pos)
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{
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int i;
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for(i=0; i<3; i++) _pos[i] = p[i];
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Math::set3(pos, _pos);
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if (_surfN != 0) {
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_surfN->getNode("pos-x", true)->setFloatValue(p[0]);
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_surfN->getNode("pos-y", true)->setFloatValue(p[1]);
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_surfN->getNode("pos-z", true)->setFloatValue(p[2]);
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_surfN->getNode("pos-x", true)->setFloatValue(pos[0]);
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_surfN->getNode("pos-y", true)->setFloatValue(pos[1]);
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_surfN->getNode("pos-z", true)->setFloatValue(pos[2]);
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}
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}
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void Surface::setChord(float chord)
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{
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_chord = chord;
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if (_surfN != 0) {
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_surfN->getNode("chord",true)->setFloatValue(_chord);
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}
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}
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void Surface::setOrientation(const float* o)
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{
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for(int i=0; i<9; i++) _orient[i] = o[i];
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if (_surfN) {
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float xaxis[3] {-1,0,0};
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Math::tmul33(_orient,xaxis, xaxis);
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_surfN->getNode("axis-x", true)->setFloatValue(xaxis[0]);
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_surfN->getNode("axis-y", true)->setFloatValue(xaxis[1]);
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_surfN->getNode("axis-z", true)->setFloatValue(xaxis[2]);
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}
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}
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@ -16,7 +16,7 @@ class Surface
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int _id; //index for property tree
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public:
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Surface( Version * version );
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Surface(Version * version, float* pos, float dragCoefficient);
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int getID() const { return _id; };
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static void resetIDgen() { s_idGenerator = 0; };
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@ -25,8 +25,8 @@ public:
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void setPosition(const float* p);
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void getPosition(float* out) const { Math::set3(_pos, out); }
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// Distance scale along the X axis
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void setChord(float chord) { _chord = chord; }
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// Distance scale along the X axis used for torque (pitch) calculation
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void setChord(float chord);
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// Slats act to move the stall peak by the specified angle, and
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// increase drag by the multiplier specified.
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@ -60,6 +60,7 @@ public:
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void setTwist(float angle) { _twist = angle; }
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void setDragCoefficient(float c0) { _c0 = c0; }
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void mulDragCoefficient(float factor) { _c0 *= factor; }
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float getDragCoefficient() const { return _c0; }
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void setXDrag(float cx) { _cx = cx; }
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@ -87,6 +88,7 @@ public:
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private:
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SGPropertyNode_ptr _surfN;
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Version * _version;
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float stallFunc(float* v);
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float flapLift(float alpha);
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@ -123,7 +125,6 @@ private:
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float _stallAlpha {0};
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float _alpha {0};
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Version * _version;
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SGPropertyNode* _fxN;
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SGPropertyNode* _fyN;
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SGPropertyNode* _fzN;
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@ -402,9 +402,8 @@ void Wing::WingSection::multiplyLiftRatio(float factor)
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void Wing::WingSection::newSurface(Version* _version, float* pos, float* orient, float chord, bool hasFlap0, bool hasFlap1, bool hasSlat, bool hasSpoiler, float weight, float twist)
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{
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Surface* s = new Surface(_version);
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Surface* s = new Surface(_version, pos, weight);
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s->setPosition(pos);
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s->setOrientation(orient);
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s->setChord(chord);
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@ -457,7 +456,6 @@ void Wing::WingSection::newSurface(Version* _version, float* pos, float* orient,
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SurfRec *sr = new SurfRec();
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sr->surface = s;
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sr->weight = weight;
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s->setDragCoefficient(sr->weight);
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s->setTwist(twist);
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_surfs.add(sr);
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}
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