AICarrier fixes from Vivian
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2eebd94dac
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f528fc7154
3 changed files with 97 additions and 29 deletions
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@ -194,6 +194,7 @@ void FGAICarrier::readFromScenario(SGPropertyNode* scFileNode) {
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setMinLat(scFileNode->getDoubleValue("min-lat", 0));
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setMaxLong(scFileNode->getDoubleValue("max-long", 0));
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setMinLong(scFileNode->getDoubleValue("min-long", 0));
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setMPControl(scFileNode->getBoolValue("mp-control", false));
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SGPropertyNode* flols = scFileNode->getChild("flols-pos");
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if (flols) {
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@ -268,20 +269,34 @@ void FGAICarrier::setTACANChannelID(const string& id) {
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TACAN_channel_id = id;
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}
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void FGAICarrier::setMPControl(bool c) {
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MPControl = c;
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}
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void FGAICarrier::update(double dt) {
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// Now update the position and heading. This will compute new hdg and
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// roll values required for the rotation speed computation.
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FGAIShip::update(dt);
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//automatic turn into wind with a target wind of 25 kts otd
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//SG_LOG(SG_GENERAL, SG_ALERT, "AICarrier: MPControl " << MPControl );
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if (!MPControl){
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if(turn_to_launch_hdg){
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TurnToLaunch();
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} else if(OutsideBox() || returning) {// check that the carrier is inside the operating box
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ReturnToBox();
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} else if(turn_to_recovery_hdg ){
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TurnToRecover();
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} else if(OutsideBox() || returning ) {// check that the carrier is inside
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ReturnToBox(); // the operating box,
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} else {
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TurnToBase();
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}
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} else {
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FGAIShip::TurnTo(tgt_heading);
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FGAIShip::AccelTo(tgt_speed);
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}
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UpdateWind(dt);
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UpdateElevator(dt, transition_time);
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UpdateJBD(dt, jbd_transition_time);
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@ -352,7 +367,10 @@ bool FGAICarrier::init(bool search_in_AI_path) {
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turn_to_launch_hdg = false;
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turn_to_recovery_hdg = false;
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turn_to_base_course = true;
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returning = false;
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in_to_wind = false;
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mOpBoxPos = pos;
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base_course = hdg;
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@ -402,6 +420,8 @@ void FGAICarrier::bind() {
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SGRawValueMethods<SGGeod,double>(pos, &SGGeod::getLatitudeDeg));
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props->tie("controls/start-pos-long-deg",
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SGRawValueMethods<SGGeod,double>(pos, &SGGeod::getLongitudeDeg));
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props->tie("controls/mp-control",
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SGRawValuePointer<bool>(&MPControl));
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props->tie("velocities/speed-kts",
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SGRawValuePointer<double>(&speed));
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props->tie("environment/surface-wind-speed-true-kts",
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@ -414,24 +434,31 @@ void FGAICarrier::bind() {
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SGRawValuePointer<double>(&rel_wind));
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props->tie("environment/rel-wind-speed-kts",
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SGRawValuePointer<double>(&rel_wind_speed_kts));
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props->tie("environment/in-to-wind",
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SGRawValuePointer<bool>(&in_to_wind));
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props->tie("controls/flols/wave-off-lights",
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SGRawValuePointer<bool>(&wave_off_lights));
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props->tie("controls/elevators",
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SGRawValuePointer<bool>(&elevators));
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props->tie("surface-positions/elevators-pos-norm",
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SGRawValuePointer<double>(&pos_norm));
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props->tie("controls/elevators-trans-time-s",
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props->tie("controls/constants/elevators/trans-time-s",
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SGRawValuePointer<double>(&transition_time));
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props->tie("controls/elevators-time-constant",
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props->tie("controls/constants/elevators/time-constant",
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SGRawValuePointer<double>(&time_constant));
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props->tie("controls/jbd",
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SGRawValuePointer<bool>(&jbd));
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props->tie("surface-positions/jbd-pos-norm",
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SGRawValuePointer<double>(&jbd_pos_norm));
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props->tie("controls/jbd-trans-time-s",
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props->tie("controls/constants/jbd/trans-time-s",
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SGRawValuePointer<double>(&jbd_transition_time));
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props->tie("controls/jbd-time-constant",
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props->tie("controls/constants/jbd/time-constant",
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SGRawValuePointer<double>(&jbd_time_constant));
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props->tie("controls/turn-to-recovery-hdg",
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SGRawValuePointer<bool>(&turn_to_recovery_hdg));
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props->tie("controls/turn-to-base-course",
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SGRawValuePointer<bool>(&turn_to_base_course));
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props->setBoolValue("controls/flols/cut-lights", false);
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props->setBoolValue("controls/flols/wave-off-lights", false);
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@ -457,16 +484,19 @@ void FGAICarrier::unbind() {
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props->untie("environment/wind-from-true-degs");
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props->untie("environment/rel-wind-from-degs");
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props->untie("environment/rel-wind-speed-kts");
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props->untie("environment/in-to-wind");
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props->untie("controls/flols/wave-off-lights");
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props->untie("controls/elevators");
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props->untie("surface-positions/elevators-pos-norm");
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props->untie("controls/elevators-trans-time-secs");
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props->untie("controls/elevators-time-constant");
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props->untie("controls/constants/elevators/trans-time-secs");
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props->untie("controls/constants/elevators/time-constant");
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props->untie("controls/jbd");
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props->untie("surface-positions/jbd-pos-norm");
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props->untie("controls/jbd-trans-time-s");
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props->untie("surface-positions/jbd/pos-norm");
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props->untie("controls/constants/jbd/trans-time-s");
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props->untie("controls/jbd-time-constant");
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props->untie("controls/mp-control");
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props->untie("controls/turn-to-recovery-hdg");
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props->untie("controls/turn-to-base-course");
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}
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@ -539,18 +569,52 @@ void FGAICarrier::UpdateWind( double dt) {
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void FGAICarrier::TurnToLaunch(){
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// calculate tgt heading
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if (wind_speed_kts < 3){
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tgt_heading = base_course;
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} else {
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tgt_heading = wind_from_deg;
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}
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//calculate tgt speed
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double tgt_speed = 25 - wind_speed_kts;
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if (tgt_speed < 10)
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tgt_speed = 10;
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//turn the carrier
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FGAIShip::TurnTo(wind_from_deg);
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FGAIShip::TurnTo(tgt_heading);
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FGAIShip::AccelTo(tgt_speed);
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}
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void FGAICarrier::TurnToRecover(){
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//these are the rules for adjusting heading to provide a relative wind
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//down the angled flightdeck
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if (wind_speed_kts < 3){
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tgt_heading = base_course + 60;
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} else if (rel_wind < -9 && rel_wind >= -180){
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tgt_heading = wind_from_deg;
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} else if (rel_wind > -7 && rel_wind < 45){
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tgt_heading = wind_from_deg + 60;
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} else if (rel_wind >=45 && rel_wind < 180){
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tgt_heading = wind_from_deg + 45;
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} else
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tgt_heading = hdg;
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SG_NORMALIZE_RANGE(tgt_heading, 0.0, 360.0);
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//calculate tgt speed
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double tgt_speed = 26 - wind_speed_kts;
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if (tgt_speed < 10)
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tgt_speed = 10;
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//turn the carrier
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FGAIShip::TurnTo(tgt_heading);
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FGAIShip::AccelTo(tgt_speed);
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}
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void FGAICarrier::TurnToBase(){
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//turn the carrier
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@ -625,9 +689,12 @@ bool FGAICarrier::OutsideBox() { //returns true if the carrier is outside operat
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bool FGAICarrier::InToWind() {
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if ( fabs(rel_wind) < 5 )
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return true;
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in_to_wind = false;
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if ( fabs(rel_wind) < 10 ){
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in_to_wind = true;
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return true;
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}
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return false;
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}
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@ -60,7 +60,9 @@ public:
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void setMinLat( double deg );
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void setMaxLong( double deg );
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void setMinLong( double deg );
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void setMPControl( bool c );
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void TurnToLaunch();
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void TurnToRecover();
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void TurnToBase();
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void ReturnToBox();
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bool OutsideBox();
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@ -96,6 +98,7 @@ private:
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double rel_wind_from_deg;
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list<string> wire_objects; // List of wire object names
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list<string> catapult_objects; // List of catapult object names
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list<ParkPosition> ppositions; // List of positions where an aircraft can start.
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@ -108,6 +111,7 @@ private:
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double angle;
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int source; // the flols light which is visible at the moment
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bool wave_off_lights;
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bool in_to_wind;
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// these are for maneuvering the carrier
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SGGeod mOpBoxPos;
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@ -121,8 +125,11 @@ private:
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double base_course, base_speed;
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bool turn_to_launch_hdg;
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bool turn_to_recovery_hdg;
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bool turn_to_base_course;
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bool returning; // set if the carrier is returning to an operating box
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bool InToWind(); // set if the carrier is in to wind
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bool MPControl;
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SGPropertyNode_ptr _longitude_node;
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@ -29,6 +29,8 @@
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#endif
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#include <math.h>
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#include <simgear/sg_inlines.h>
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#include <simgear/math/sg_geodesy.hxx>
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#include <simgear/timing/sg_time.hxx>
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#include <simgear/math/sg_random.h>
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@ -162,6 +164,8 @@ void FGAIShip::bind() {
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SGRawValuePointer<bool>(&_waiting));
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props->tie("submodels/serviceable",
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SGRawValuePointer<bool>(&_serviceable));
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props->tie("controls/turn-radius-ft",
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SGRawValuePointer<double>(&turn_radius_ft));
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}
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void FGAIShip::unbind() {
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@ -184,6 +188,7 @@ void FGAIShip::unbind() {
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props->untie("position/waypoint-wait-count");
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props->untie("position/waypoint-waiting");
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props->untie("submodels/serviceable");
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props->untie("controls/turn-radius-ft");
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}
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void FGAIShip::update(double dt) {
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@ -269,9 +274,6 @@ void FGAIShip::Run(double dt) {
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pos.setLongitudeDeg(pos.getLongitudeDeg() + speed_east_deg_sec * dt);
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// adjust heading based on current _rudder angle
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//cout << "turn_radius_ft " << turn_radius_ft ;
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if (turn_radius_ft <= 0)
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turn_radius_ft = 0; // don't allow nonsense values
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@ -289,8 +291,6 @@ void FGAIShip::Run(double dt) {
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// we need to allow for negative speeds
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_sp_turn_radius_ft = 10 * pow ((fabs(speed) - 15), 2) + turn_radius_ft;
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//cout << " speed turn radius " << _sp_turn_radius_ft ;
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if (_rudder <= -0.25 || _rudder >= 0.25) {
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// adjust turn radius for _rudder angle. The equation is even more approximate.
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float a = 19;
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@ -299,19 +299,13 @@ void FGAIShip::Run(double dt) {
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_rd_turn_radius_ft = (a * exp(b * fabs(_rudder)) + c) * _sp_turn_radius_ft;
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//cout <<" _rudder turn radius " << _rd_turn_radius_ft << endl;
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// calculate the angle, alpha, subtended by the arc traversed in time dt
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alpha = ((speed * 1.686 * dt) / _rd_turn_radius_ft) * SG_RADIANS_TO_DEGREES;
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// make sure that alpha is applied in the right direction
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hdg += alpha * sign(_rudder);
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if (hdg > 360.0)
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hdg -= 360.0;
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if (hdg < 0.0)
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hdg += 360.0;
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SG_NORMALIZE_RANGE(hdg, 0.0, 360.0);
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//adjust roll for rudder angle and speed. Another bit of voodoo
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raw_roll = _roll_factor * speed * _rudder;
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