Added a function to query the current size of the tile load queue.
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@ -171,6 +171,8 @@ public:
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// transform and update it's range selector based on current
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// transform and update it's range selector based on current
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// visibilty
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// visibilty
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void prep_ssg_nodes( void );
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void prep_ssg_nodes( void );
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inline int queue_size() const { return load_queue.size(); }
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};
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};
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